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Fix Formatting
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parent
486aaf8e5e
commit
68378caa69
6 changed files with 11 additions and 12 deletions
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@ -25,7 +25,6 @@ using System.Net.NetworkInformation;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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using Ryujinx.Graphics.OpenGL;
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namespace Ryujinx.Ava.UI.ViewModels
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namespace Ryujinx.Ava.UI.ViewModels
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{
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{
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@ -112,7 +111,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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OnPropertyChanged();
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OnPropertyChanged();
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}
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}
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}
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}
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public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
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public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
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public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
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public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
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@ -216,9 +215,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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OnPropertyChanged(nameof(IsOpenGLSelected));
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OnPropertyChanged(nameof(IsOpenGLSelected));
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}
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}
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}
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}
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public bool IsOpenGLSelected => !IsVulkanSelected;
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public bool IsOpenGLSelected => !IsVulkanSelected;
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public int ScalingFilter
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public int ScalingFilter
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{
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{
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get => _scalingFilter;
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get => _scalingFilter;
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@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu
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/// Enables or disables the shader cache.
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/// Enables or disables the shader cache.
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/// </summary>
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/// </summary>
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public static bool EnableShaderCache;
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public static bool EnableShaderCache;
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/// <summary>
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/// <summary>
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/// Enables or disables Spir-V on OpenGL.
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/// Enables or disables Spir-V on OpenGL.
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/// </summary>
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/// </summary>
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@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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_programsToSaveQueue = new Queue<ProgramToSave>();
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_programsToSaveQueue = new Queue<ProgramToSave>();
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string diskCacheTitleId = GetDiskCachePath();
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string diskCacheTitleId = GetDiskCachePath();
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_computeShaderCache = new ComputeShaderCacheHashTable();
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_computeShaderCache = new ComputeShaderCacheHashTable();
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_graphicsShaderCache = new ShaderCacheHashTable();
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_graphicsShaderCache = new ShaderCacheHashTable();
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_diskCacheHostStorage = new DiskCacheHostStorage(diskCacheTitleId);
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_diskCacheHostStorage = new DiskCacheHostStorage(diskCacheTitleId);
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@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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{
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{
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Logger.Warning?.PrintMsg(LogClass.Gpu, $"Spir-V Not Available on OpenGL for your GPU");
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Logger.Warning?.PrintMsg(LogClass.Gpu, $"Spir-V Not Available on OpenGL for your GPU");
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}
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}
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if (_diskCacheHostStorage.CacheEnabled)
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if (_diskCacheHostStorage.CacheEnabled)
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{
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{
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ParallelDiskCacheLoader loader = new(
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ParallelDiskCacheLoader loader = new(
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@ -724,7 +724,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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_ => 0,
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_ => 0,
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};
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};
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}
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}
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/// <summary>
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/// <summary>
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/// Creates shader translation options with the requested graphics API and flags.
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/// Creates shader translation options with the requested graphics API and flags.
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/// The shader language is choosen based on the current configuration and graphics API.
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/// The shader language is choosen based on the current configuration and graphics API.
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@ -175,7 +175,7 @@ namespace Ryujinx.Ui.Common.Configuration
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/// Enables or disables Shader cache
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/// Enables or disables Shader cache
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/// </summary>
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/// </summary>
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public bool EnableShaderCache { get; set; }
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public bool EnableShaderCache { get; set; }
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/// <summary>
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/// <summary>
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/// Enables or disables Spir-V Shaders on OpenGL
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/// Enables or disables Spir-V Shaders on OpenGL
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/// </summary>
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/// </summary>
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@ -474,7 +474,7 @@ namespace Ryujinx.Ui.Common.Configuration
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/// Enables or disables Shader cache
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/// Enables or disables Shader cache
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/// </summary>
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/// </summary>
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public ReactiveObject<bool> EnableShaderCache { get; private set; }
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public ReactiveObject<bool> EnableShaderCache { get; private set; }
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/// <summary>
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/// <summary>
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/// Enables or disables Spir-V Shaders on OpenGL
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/// Enables or disables Spir-V Shaders on OpenGL
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/// </summary>
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/// </summary>
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@ -1417,7 +1417,7 @@ namespace Ryujinx.Ui.Common.Configuration
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configurationFileUpdated = true;
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configurationFileUpdated = true;
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}
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}
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if (configurationFileFormat.Version < 49)
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if (configurationFileFormat.Version < 49)
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{
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 48.");
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@ -250,7 +250,7 @@ namespace Ryujinx.Ui.Windows
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{
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{
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_shaderCacheToggle.Click();
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_shaderCacheToggle.Click();
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}
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}
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if (ConfigurationState.Instance.Graphics.EnableOGLSpirV)
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if (ConfigurationState.Instance.Graphics.EnableOGLSpirV)
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{
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{
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_enableOGLSpirV.Click();
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_enableOGLSpirV.Click();
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