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Fixed duplicate controller names under Ava
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parent
dc3614248c
commit
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1 changed files with 21 additions and 9 deletions
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@ -45,7 +45,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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private PlayerIndex _playerId;
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private PlayerIndex _playerId;
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private int _controller;
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private int _controller;
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private int _controllerNumber;
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private string _controllerImage;
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private string _controllerImage;
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private int _device;
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private int _device;
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private object _configViewModel;
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private object _configViewModel;
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@ -439,6 +438,24 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public void LoadDevices()
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public void LoadDevices()
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{
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{
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string GetGamepadName(IGamepad gamepad, int controllerNumber)
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{
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return $"{GetShortGamepadName(gamepad.Name)} ({controllerNumber})";
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}
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string GetUniqueGamepadName(IGamepad gamepad, ref int controllerNumber)
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{
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var name = GetGamepadName(gamepad, controllerNumber);
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if (Devices.Any(controller => controller.Name == name))
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{
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controllerNumber++;
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name = GetGamepadName(gamepad, controllerNumber);
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}
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return name;
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}
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lock (Devices)
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lock (Devices)
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{
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{
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Devices.Clear();
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Devices.Clear();
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@ -455,23 +472,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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}
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}
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var controllerNumber = 0;
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foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
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foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
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{
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{
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using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
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using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
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if (gamepad != null)
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if (gamepad != null)
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{
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{
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if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
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var name = GetUniqueGamepadName(gamepad, ref controllerNumber);
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{
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Devices.Add((DeviceType.Controller, id, name));
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_controllerNumber++;
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}
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Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
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}
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}
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}
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}
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_controllerNumber = 0;
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DeviceList.AddRange(Devices.Select(x => x.Name));
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DeviceList.AddRange(Devices.Select(x => x.Name));
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Device = Math.Min(Device, DeviceList.Count);
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Device = Math.Min(Device, DeviceList.Count);
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}
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}
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