mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-26 02:23:05 +00:00
Add title update autoloading
This commit is contained in:
parent
3d7ede533f
commit
6bdf194ebc
2 changed files with 224 additions and 249 deletions
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@ -44,9 +44,9 @@ namespace Ryujinx.UI.App.Common
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public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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public IObservableCache<ApplicationData, string> Applications;
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public IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
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public IObservableCache<(DownloadableContentModel Dlc, bool IsEnabled), DownloadableContentModel> DownloadableContents;
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public readonly IObservableCache<ApplicationData, (ulong Id, string Path)> Applications;
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public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
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public readonly IObservableCache<(DownloadableContentModel Dlc, bool IsEnabled), DownloadableContentModel> DownloadableContents;
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private readonly byte[] _nspIcon;
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private readonly byte[] _xciIcon;
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@ -57,7 +57,7 @@ namespace Ryujinx.UI.App.Common
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly IntegrityCheckLevel _checkLevel;
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private CancellationTokenSource _cancellationToken;
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private readonly SourceCache<ApplicationData, string> _applications = new(it => it.Path);
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private readonly SourceCache<ApplicationData, (ulong Id, string Path)> _applications = new(it => (it.Id, it.Path));
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private readonly SourceCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> _titleUpdates = new(it => it.TitleUpdate);
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private readonly SourceCache<(DownloadableContentModel Dlc, bool IsEnabled), DownloadableContentModel> _downloadableContents = new(it => it.Dlc);
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@ -742,8 +742,12 @@ namespace Ryujinx.UI.App.Common
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foreach (var application in applications)
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{
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it.AddOrUpdate(application);
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LoadTitleUpdatesForApplication(application);
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LoadDlcForApplication(application);
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if (LoadTitleUpdatesForApplication(application))
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{
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// Trigger a reload of the version data
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RefreshApplicationInfo(application.IdBase);
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}
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}
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});
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@ -779,117 +783,6 @@ namespace Ryujinx.UI.App.Common
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}
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}
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private void LoadTitleUpdatesForApplication(ApplicationData application)
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{
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_titleUpdates.Edit(it =>
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{
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var savedUpdates =
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TitleUpdatesHelper.LoadTitleUpdatesJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedUpdates);
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var selectedUpdate = savedUpdates.FirstOrOptional(update => update.IsSelected);
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if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
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{
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var savedUpdateLookup = savedUpdates.Select(update => update.Item1).ToHashSet();
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bool addedNewUpdate = false;
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foreach (var update in bundledUpdates)
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{
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if (!savedUpdateLookup.Contains(update))
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{
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addedNewUpdate = true;
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it.AddOrUpdate((update, false));
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}
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}
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if (addedNewUpdate)
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{
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var gameUpdates = it.Items.Where(update => update.TitleUpdate.TitleIdBase == application.IdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, gameUpdates);
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}
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}
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});
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}
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private void LoadDlcForApplication(ApplicationData application)
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{
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_downloadableContents.Edit(it =>
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{
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var savedDlc =
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DownloadableContentsHelper.LoadDownloadableContentsJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedDlc);
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if (TryGetDownloadableContentFromFile(application.Path, out var bundledDlc))
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{
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var savedDlcLookup = savedDlc.Select(dlc => dlc.Item1).ToHashSet();
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bool addedNewDlc = false;
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foreach (var dlc in bundledDlc)
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{
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if (!savedDlcLookup.Contains(dlc))
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{
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addedNewDlc = true;
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it.AddOrUpdate((dlc, true));
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}
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}
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if (addedNewDlc)
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{
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var gameDlcs = it.Items.Where(dlc => dlc.Dlc.TitleIdBase == application.IdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase,
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gameDlcs);
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}
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}
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});
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}
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public void LoadTitleUpdates()
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{
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return;
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}
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public void LoadDownloadableContents()
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{
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_downloadableContents.Edit(it =>
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{
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it.Clear();
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foreach (ApplicationData application in Applications.Items)
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{
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var savedDlc = DownloadableContentsHelper.LoadDownloadableContentsJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedDlc);
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if (TryGetDownloadableContentFromFile(application.Path, out var bundledDlc))
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{
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var savedDlcLookup = savedDlc.Select(dlc => dlc.Item1).ToHashSet();
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bool addedNewDlc = false;
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foreach (var dlc in bundledDlc)
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{
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if (!savedDlcLookup.Contains(dlc))
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{
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addedNewDlc = true;
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it.AddOrUpdate((dlc, true));
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}
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}
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if (addedNewDlc)
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{
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var gameDlcs = it.Items.Where(dlc => dlc.Dlc.TitleIdBase == application.IdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase, gameDlcs);
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}
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}
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}
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});
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}
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private void SaveDownloadableContentsForGame(ulong titleIdBase)
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{
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var dlcs = DownloadableContents.Items.Where(dlc => dlc.Dlc.TitleIdBase == titleIdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, titleIdBase, dlcs);
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}
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public void SaveDownloadableContentsForGame(ApplicationData application, List<(DownloadableContentModel, bool IsEnabled)> dlcs)
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{
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_downloadableContents.Edit(it =>
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@ -901,12 +794,6 @@ namespace Ryujinx.UI.App.Common
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});
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}
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private void SaveTitleUpdatesForGame(ulong titleIdBase)
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{
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var updates = TitleUpdates.Items.Where(update => update.TitleUpdate.TitleIdBase == titleIdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, titleIdBase, updates);
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}
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public void SaveTitleUpdatesForGame(ApplicationData application, List<(TitleUpdateModel, bool IsSelected)> updates)
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{
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_titleUpdates.Edit(it =>
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@ -937,7 +824,7 @@ namespace Ryujinx.UI.App.Common
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if (!Directory.Exists(appDir))
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{
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Logger.Warning?.Print(LogClass.Application,
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$"The specified game directory \"{appDir}\" does not exist.");
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$"The specified autoload directory \"{appDir}\" does not exist.");
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continue;
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}
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@ -1021,111 +908,113 @@ namespace Ryujinx.UI.App.Common
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public int AutoLoadTitleUpdates(List<string> appDirs)
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{
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return 0;
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// _cancellationToken = new CancellationTokenSource();
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// _titleUpdates.Clear();
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//
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// // Builds the applications list with paths to found applications
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// List<string> applicationPaths = new();
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//
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// try
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// {
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// foreach (string appDir in appDirs)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// if (!Directory.Exists(appDir))
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"The specified game directory \"{appDir}\" does not exist.");
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//
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// continue;
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// }
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//
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// try
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// {
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// EnumerationOptions options = new()
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// {
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// RecurseSubdirectories = true,
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// IgnoreInaccessible = false,
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// };
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//
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// IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", options)
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// .Where(file =>
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// {
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// return
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// (Path.GetExtension(file).ToLower() is ".nsp" &&
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// ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value) ||
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// (Path.GetExtension(file).ToLower() is ".xci" &&
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// ConfigurationState.Instance.UI.ShownFileTypes.XCI.Value);
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// });
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//
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// foreach (string app in files)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// var fileInfo = new FileInfo(app);
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//
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// try
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// {
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// var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ??
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// fileInfo.FullName;
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//
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// applicationPaths.Add(fullPath);
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// }
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// catch (IOException exception)
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"Failed to resolve the full path to file: \"{app}\" Error: {exception}");
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// }
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// }
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// }
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// catch (UnauthorizedAccessException)
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"Failed to get access to directory: \"{appDir}\"");
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// }
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// }
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//
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// // Loops through applications list, creating a struct and then firing an event containing the struct for each application
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// foreach (string applicationPath in applicationPaths)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// if (TryGetTitleUpdatesFromFile(applicationPath, out List<TitleUpdateModel> titleUpdates))
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// {
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// foreach (var titleUpdate in titleUpdates)
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// {
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// OnTitleUpdateAdded(new TitleUpdateAddedEventArgs()
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// {
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// TitleUpdate = titleUpdate,
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// });
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// }
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//
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// _titleUpdates.Edit(it =>
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// {
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// foreach (var titleUpdate in titleUpdates)
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// {
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// it.AddOrUpdate((titleUpdate, false));
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// }
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// });
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// }
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// }
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// }
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// finally
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// {
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// _cancellationToken.Dispose();
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// _cancellationToken = null;
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// }
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_cancellationToken = new CancellationTokenSource();
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List<string> updatePaths = new();
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int numUpdatesLoaded = 0;
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try
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{
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foreach (string appDir in appDirs)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return numUpdatesLoaded;
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}
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if (!Directory.Exists(appDir))
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{
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Logger.Warning?.Print(LogClass.Application,
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$"The specified autoload directory \"{appDir}\" does not exist.");
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continue;
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}
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try
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{
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EnumerationOptions options = new()
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{
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RecurseSubdirectories = true,
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IgnoreInaccessible = false,
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};
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IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", options).Where(
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file =>
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{
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return
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(Path.GetExtension(file).ToLower() is ".nsp" &&
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ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value);
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});
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foreach (string app in files)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return numUpdatesLoaded;
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}
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var fileInfo = new FileInfo(app);
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try
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{
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var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
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updatePaths.Add(fullPath);
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}
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catch (IOException exception)
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{
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Logger.Warning?.Print(LogClass.Application,
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$"Failed to resolve the full path to file: \"{app}\" Error: {exception}");
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}
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}
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}
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catch (UnauthorizedAccessException)
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{
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Logger.Warning?.Print(LogClass.Application,
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$"Failed to get access to directory: \"{appDir}\"");
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}
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}
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var appIdLookup = Applications.Items.Select(it => it.IdBase).ToHashSet();
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foreach (string updatePath in updatePaths)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return numUpdatesLoaded;
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}
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if (TryGetTitleUpdatesFromFile(updatePath, out var foundUpdates))
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{
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foreach (var update in foundUpdates.Where(it => appIdLookup.Contains(it.TitleIdBase)))
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{
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if (!_titleUpdates.Lookup(update).HasValue)
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{
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var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
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it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
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var shouldSelect = !currentlySelected.HasValue ||
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currentlySelected.Value.TitleUpdate.Version < update.Version;
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_titleUpdates.AddOrUpdate((update, shouldSelect));
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SaveTitleUpdatesForGame(update.TitleIdBase);
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numUpdatesLoaded++;
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if (shouldSelect)
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{
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RefreshApplicationInfo(update.TitleIdBase);
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}
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}
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}
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}
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}
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}
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finally
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{
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_cancellationToken.Dispose();
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_cancellationToken = null;
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}
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return numUpdatesLoaded;
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}
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protected void OnApplicationAdded(ApplicationAddedEventArgs e)
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@ -1465,5 +1354,108 @@ namespace Ryujinx.UI.App.Common
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return null;
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}
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private void LoadDlcForApplication(ApplicationData application)
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{
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_downloadableContents.Edit(it =>
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{
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var savedDlc =
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DownloadableContentsHelper.LoadDownloadableContentsJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedDlc);
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if (TryGetDownloadableContentFromFile(application.Path, out var bundledDlc))
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{
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var savedDlcLookup = savedDlc.Select(dlc => dlc.Item1).ToHashSet();
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bool addedNewDlc = false;
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foreach (var dlc in bundledDlc)
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{
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if (!savedDlcLookup.Contains(dlc))
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{
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addedNewDlc = true;
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it.AddOrUpdate((dlc, true));
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}
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}
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if (addedNewDlc)
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{
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var gameDlcs = it.Items.Where(dlc => dlc.Dlc.TitleIdBase == application.IdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase,
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gameDlcs);
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}
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}
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});
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}
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private bool LoadTitleUpdatesForApplication(ApplicationData application)
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{
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var modifiedVersion = false;
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_titleUpdates.Edit(it =>
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{
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var savedUpdates =
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TitleUpdatesHelper.LoadTitleUpdatesJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedUpdates);
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var selectedUpdate = savedUpdates.FirstOrOptional(update => update.IsSelected);
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if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
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{
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var savedUpdateLookup = savedUpdates.Select(update => update.Item1).ToHashSet();
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bool addedNewUpdate = false;
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foreach (var update in bundledUpdates.OrderByDescending(bundled => bundled.Version))
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{
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if (!savedUpdateLookup.Contains(update))
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{
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bool shouldSelect = false;
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if (!selectedUpdate.HasValue || selectedUpdate.Value.Item1.Version < update.Version)
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{
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shouldSelect = true;
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selectedUpdate = Optional<(TitleUpdateModel, bool IsSelected)>.Create((update, true));
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}
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modifiedVersion = modifiedVersion || shouldSelect;
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it.AddOrUpdate((update, shouldSelect));
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addedNewUpdate = true;
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}
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}
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if (addedNewUpdate)
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{
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var gameUpdates = it.Items.Where(update => update.TitleUpdate.TitleIdBase == application.IdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, gameUpdates);
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}
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}
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});
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return modifiedVersion;
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}
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private void SaveDownloadableContentsForGame(ulong titleIdBase)
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{
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var dlcs = DownloadableContents.Items.Where(dlc => dlc.Dlc.TitleIdBase == titleIdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, titleIdBase, dlcs);
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}
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private void SaveTitleUpdatesForGame(ulong titleIdBase)
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{
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var updates = TitleUpdates.Items.Where(update => update.TitleUpdate.TitleIdBase == titleIdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, titleIdBase, updates);
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}
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private void RefreshApplicationInfo(ulong appIdBase)
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{
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var application = Applications.Items.First(it => it.IdBase == appIdBase);
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if (!TryGetApplicationsFromFile(application.Path, out List<ApplicationData> applications))
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{
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return;
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}
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var newApplication = applications.First(it => it.IdBase == appIdBase);
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_applications.AddOrUpdate(newApplication);
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}
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}
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}
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|
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@ -638,22 +638,14 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
Thread applicationLibraryThread = new(() =>
|
||||
{
|
||||
ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language;
|
||||
TimeIt("games", () => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs));
|
||||
TimeIt("updates", () => ApplicationLibrary.LoadTitleUpdates());
|
||||
TimeIt("DLC", () => ApplicationLibrary.LoadDownloadableContents());
|
||||
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
|
||||
|
||||
var autoloadDirs = ConfigurationState.Instance.UI.AutoloadDirs.Value;
|
||||
if (autoloadDirs.Count > 0)
|
||||
{
|
||||
var updatesLoaded = 0;
|
||||
TimeIt("auto updates",
|
||||
() => updatesLoaded =
|
||||
ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs));
|
||||
|
||||
var dlcLoaded = 0;
|
||||
TimeIt("auto dlc",
|
||||
() => dlcLoaded =
|
||||
ApplicationLibrary.AutoLoadDownloadableContents(autoloadDirs));
|
||||
var updatesLoaded = ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs);
|
||||
var dlcLoaded = ApplicationLibrary.AutoLoadDownloadableContents(autoloadDirs);
|
||||
|
||||
ShowNewContentAddedDialog(dlcLoaded, updatesLoaded);
|
||||
}
|
||||
|
@ -667,15 +659,6 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
applicationLibraryThread.Start();
|
||||
}
|
||||
|
||||
private static void TimeIt(string tag, Action act)
|
||||
{
|
||||
var watch = System.Diagnostics.Stopwatch.StartNew();
|
||||
act();
|
||||
watch.Stop();
|
||||
var elapsedMs = watch.ElapsedMilliseconds;
|
||||
Console.WriteLine("[{0}] {1} ms", tag, elapsedMs);
|
||||
}
|
||||
|
||||
private Task ShowNewContentAddedDialog(int numDlcAdded, int numUpdatesAdded)
|
||||
{
|
||||
var msg = "";
|
||||
|
|
Loading…
Reference in a new issue