Address Feedback

This commit is contained in:
John Clemis 2018-08-20 15:02:09 -05:00
parent e8dccaa7e2
commit 6e21eba625

View file

@ -256,25 +256,26 @@ namespace Ryujinx
{
if (entry.Value != HidEmulatedDevices.HostDevice.None)
{
bool IsKeyboard = entry.Value == HidEmulatedDevices.HostDevice.Keyboard;
Device.Hid.SetJoyconButton(
entry.Key,
(entry.Key == HidControllerId.CONTROLLER_HANDHELD) ? HidControllerLayouts.Handheld_Joined : HidControllerLayouts.Joined,
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? CurrentButtonsKeyboard : CurrentButtonsGamePad[GetGamePadIndexFromHostDevice(entry.Value)],
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? LeftJoystickKeyboard : LeftJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)],
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? RightJoystickKeyboard : RightJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)]);
IsKeyboard ? CurrentButtonsKeyboard : CurrentButtonsGamePad[GetGamePadIndexFromHostDevice(entry.Value)],
IsKeyboard ? LeftJoystickKeyboard : LeftJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)],
IsKeyboard ? RightJoystickKeyboard : RightJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)]);
Device.Hid.SetJoyconButton(
entry.Key,
HidControllerLayouts.Main,
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? CurrentButtonsKeyboard : CurrentButtonsGamePad[GetGamePadIndexFromHostDevice(entry.Value)],
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? LeftJoystickKeyboard : LeftJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)],
(entry.Value == HidEmulatedDevices.HostDevice.Keyboard) ? RightJoystickKeyboard : RightJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)]);
IsKeyboard ? CurrentButtonsKeyboard : CurrentButtonsGamePad[GetGamePadIndexFromHostDevice(entry.Value)],
IsKeyboard ? LeftJoystickKeyboard : LeftJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)],
IsKeyboard ? RightJoystickKeyboard : RightJoystickGamePad [GetGamePadIndexFromHostDevice(entry.Value)]);
}
}
}
private int GetGamePadIndexFromHostDevice(HidEmulatedDevices.HostDevice hostDevice)
private int GetGamePadIndexFromHostDevice(HidEmulatedDevices.HostDevice HostDevice)
{
switch (hostDevice)
switch (HostDevice)
{
case HidEmulatedDevices.HostDevice.GamePad_0: return 0;
case HidEmulatedDevices.HostDevice.GamePad_1: return 1;
@ -287,7 +288,7 @@ namespace Ryujinx
case HidEmulatedDevices.HostDevice.GamePad_8: return 8;
}
return -1;
throw new ArgumentException("Not a valid GamePad Device");
}
private new void RenderFrame()