mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2025-02-15 05:43:36 +00:00
New approach for a automatic import of dlcs and title updates from a global folder.
This commit is contained in:
parent
403e67d983
commit
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4 changed files with 416 additions and 1 deletions
188
Ryujinx.Ava/Common/AutoDownloadableContentLoader.cs
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188
Ryujinx.Ava/Common/AutoDownloadableContentLoader.cs
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Ui.App.Common;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Drawing.Printing;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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namespace Ryujinx.Ava.Ui.Controls
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{
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internal class AutoDownloadableContentLoader
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{
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public readonly List<ApplicationData> Applications;
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public AvaloniaList<DownloadableContentModel> DownloadableContents { get; private set; }
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private readonly VirtualFileSystem FileSystem;
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public AutoDownloadableContentLoader(Collection<ApplicationData> applications, VirtualFileSystem virtualFileSystem)
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{
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Applications = applications.ToList();
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FileSystem = virtualFileSystem;
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}
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public async Task AutoLoadDlcsAsync(ApplicationData application, Dictionary<string, string> dlcPathAndGameNames)
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{
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DownloadableContents = new AvaloniaList<DownloadableContentModel>();
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char[] bannedSymbols = { '.', ',', ':', ';', '>', '<', '\'', '\"', };
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string gameTitle = string.Join("", application.TitleName.Split(bannedSymbols)).ToLower().Trim();
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//Loops through the Dlcs to the given gameTitle and adds them to the downloadableContent List
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dlcPathAndGameNames.Where(titleDlc => titleDlc.Value.ToLower() == gameTitle)
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.ToList()
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.ForEach(async dlc => await AddDownloadableContent(dlc.Key, application));
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List<DownloadableContentContainer> downloadableContentContainers = new List<DownloadableContentContainer>();
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string jsonPath = LoadJsonFromTitle(application, downloadableContentContainers);
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Save(jsonPath, downloadableContentContainers);
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}
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private async Task AddDownloadableContent(string path, ApplicationData applicationData)
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{
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if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
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{
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return;
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}
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using FileStream containerFile = File.OpenRead(path);
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PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
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bool containsDownloadableContent = false;
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FileSystem.ImportTickets(partitionFileSystem);
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foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
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{
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using var ncaFile = new UniqueRef<IFile>();
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partitionFileSystem.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
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if (nca == null)
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{
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continue;
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}
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if (nca.Header.ContentType == NcaContentType.PublicData)
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{
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if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != ulong.Parse(applicationData.TitleId, NumberStyles.HexNumber))
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{
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break;
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}
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DownloadableContents.Add(new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true));
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containsDownloadableContent = true;
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}
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}
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if (!containsDownloadableContent)
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogDlcNoDlcErrorMessage"]);
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}
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}
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private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
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{
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try
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{
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return new Nca(FileSystem.KeySet, ncaStorage);
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, containerPath));
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});
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}
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return null;
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}
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private string LoadJsonFromTitle(ApplicationData applicationdata, List<DownloadableContentContainer> _downloadableContentContainerList)
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{
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ulong titleId = ulong.Parse(applicationdata.TitleId, NumberStyles.HexNumber);
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string _downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
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try
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{
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_downloadableContentContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(_downloadableContentJsonPath);
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}
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catch
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{
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_downloadableContentContainerList = new List<DownloadableContentContainer>();
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}
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return _downloadableContentJsonPath;
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}
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public void Save(string _downloadableContentJsonPath, List<DownloadableContentContainer> _downloadableContentContainerList)
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{
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_downloadableContentContainerList.Clear();
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DownloadableContentContainer container = default;
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foreach (DownloadableContentModel downloadableContent in DownloadableContents)
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{
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if (container.ContainerPath != downloadableContent.ContainerPath)
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{
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if (!string.IsNullOrWhiteSpace(container.ContainerPath))
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{
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_downloadableContentContainerList.Add(container);
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}
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container = new DownloadableContentContainer
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{
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ContainerPath = downloadableContent.ContainerPath,
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DownloadableContentNcaList = new List<DownloadableContentNca>()
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};
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}
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container.DownloadableContentNcaList.Add(new DownloadableContentNca
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{
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Enabled = downloadableContent.Enabled,
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TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
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FullPath = downloadableContent.FullPath
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});
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}
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if (!string.IsNullOrWhiteSpace(container.ContainerPath))
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{
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_downloadableContentContainerList.Add(container);
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}
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using (FileStream downloadableContentJsonStream = File.Create(_downloadableContentJsonPath, 4096, FileOptions.WriteThrough))
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{
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downloadableContentJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_downloadableContentContainerList, true)));
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}
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}
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}
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}
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156
Ryujinx.Ava/Common/AutoTilteUpdateLoader.cs
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156
Ryujinx.Ava/Common/AutoTilteUpdateLoader.cs
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@ -0,0 +1,156 @@
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.App.Common;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using SpanHelpers = LibHac.Common.SpanHelpers;
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namespace Ryujinx.Ava.Ui.Controls
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{
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internal class AutoTitleUpdateLoader
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{
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private TitleUpdateMetadata _titleUpdateWindowData;
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public List<ApplicationData> Applications { get; private set; }
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private readonly VirtualFileSystem FileSystem;
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private AvaloniaList<TitleUpdateModel> titleUpdates { get; set; }
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public AutoTitleUpdateLoader(Collection<ApplicationData> applications, VirtualFileSystem virtualFileSystem)
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{
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Applications = applications.ToList();
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FileSystem = virtualFileSystem;
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}
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public async Task AutoLoadUpdatesAsync(ApplicationData application, Dictionary<string, string> updatePathandGameNames)
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{
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titleUpdates = new AvaloniaList<TitleUpdateModel>();
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char[] bannedSymbols = { '.', ',', ':', ';', '>', '<', '\'', '\"', };
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string gameTitle = string.Join("", application.TitleName.Split(bannedSymbols)).ToLower().Trim();
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//Loops through the Updates to the given gameTitle and adds them to the downloadableContent List
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updatePathandGameNames.Where(titleUpdate => titleUpdate.Value.ToLower() == gameTitle)
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.ToList()
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.ForEach(async update => await AddUpdate(update.Key, application));
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List<DownloadableContentContainer> downloadableContentContainers = new List<DownloadableContentContainer>();
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string jsonPath = LoadJsonFromTitle(application, downloadableContentContainers);
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Save(jsonPath);
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}
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private string LoadJsonFromTitle(ApplicationData applicationdata, List<DownloadableContentContainer> _downloadableContentContainerList)
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{
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ulong titleId = ulong.Parse(applicationdata.TitleId, NumberStyles.HexNumber);
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string _titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
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try
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{
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_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
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}
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catch
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{
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_titleUpdateWindowData = new TitleUpdateMetadata
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{
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Selected = "",
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Paths = new List<string>()
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};
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}
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return _titleUpdateJsonPath;
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}
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private async Task AddUpdate(string path, ApplicationData applicationData)
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{
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if (File.Exists(path) && !titleUpdates.Any(x => x.Path == path))
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{
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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try
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{
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(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(FileSystem, new PartitionFileSystem(file.AsStorage()), ulong.Parse(applicationData.TitleId, NumberStyles.HexNumber).ToString("x16"), 0);
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if (controlNca != null && patchNca != null)
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{
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ApplicationControlProperty controlData = new();
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using UniqueRef<IFile> nacpFile = new();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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titleUpdates.Add(new TitleUpdateModel(controlData, path));
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foreach (var update in titleUpdates)
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{
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update.IsEnabled = false;
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}
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titleUpdates.Last().IsEnabled = true;
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}
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else
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
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});
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}
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
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});
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}
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}
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}
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public void Save(string titleUpdateJsonPath)
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{
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_titleUpdateWindowData.Paths.Clear();
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_titleUpdateWindowData.Selected = "";
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foreach (TitleUpdateModel update in titleUpdates)
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{
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_titleUpdateWindowData.Paths.Add(update.Path);
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if (update.IsEnabled)
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{
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_titleUpdateWindowData.Selected = update.Path;
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}
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}
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using (FileStream titleUpdateJsonStream = File.Create(titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
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{
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titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
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}
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}
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}
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}
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@ -30,6 +30,7 @@ using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Globalization;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using Path = System.IO.Path;
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@ -943,6 +944,58 @@ namespace Ryujinx.Ava.Ui.ViewModels
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OpenHelper.OpenFolder(logPath);
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OpenHelper.OpenFolder(logPath);
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}
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}
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public static void OpenGlobalDlcsFolder()
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{
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string globalDlcsPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "GlobalDlcs");
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new DirectoryInfo(globalDlcsPath).Create();
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OpenHelper.OpenFolder(globalDlcsPath);
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}
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public static void OpenGlobalUpdatesFolder()
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{
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string golbalUpdatesPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "GlobalUpdates");
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new DirectoryInfo(golbalUpdatesPath).Create();
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OpenHelper.OpenFolder(golbalUpdatesPath);
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}
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public async void LoadGlobalDlcs()
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{
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AutoDownloadableContentLoader downloadableContentManager = new AutoDownloadableContentLoader(Applications, _owner.VirtualFileSystem);
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//Searches for the files in the Global Dlcs folder and puts their path and titlename (from folder) in a dictionary.
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Dictionary<string, string> dlcsAndUpdatesPathWithGameName = Directory.GetFiles(Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "GlobalDlcs"))
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.ToDictionary(x => x, y => Path.GetFileName(y).Split(new[] { "[" }, StringSplitOptions.RemoveEmptyEntries)
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.First()
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.Trim());
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||||||
|
|
||||||
|
foreach (ApplicationData application in Applications)
|
||||||
|
{
|
||||||
|
await downloadableContentManager.AutoLoadDlcsAsync(application, dlcsAndUpdatesPathWithGameName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void LoadGlobalUpdates()
|
||||||
|
{
|
||||||
|
AutoTitleUpdateLoader titleUpdateManager = new AutoTitleUpdateLoader(Applications, _owner.VirtualFileSystem);
|
||||||
|
|
||||||
|
//Searches for the files in the Global Updates folder and puts their path and titlename (from folder) in a dictionary.
|
||||||
|
Dictionary<string, string> dlcsAndUpdatesPathWithGameName = Directory.GetFiles(Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "GlobalUpdates"))
|
||||||
|
.ToDictionary(x => x, y => Path.GetFileName(y).Split(new[] { "[" }, StringSplitOptions.RemoveEmptyEntries)
|
||||||
|
.First()
|
||||||
|
.Trim());
|
||||||
|
|
||||||
|
|
||||||
|
foreach (ApplicationData application in Applications)
|
||||||
|
{
|
||||||
|
await titleUpdateManager.AutoLoadUpdatesAsync(application, dlcsAndUpdatesPathWithGameName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void ToggleFullscreen()
|
public void ToggleFullscreen()
|
||||||
{
|
{
|
||||||
if (Environment.TickCount64 - _lastFullscreenToggle < HotKeyPressDelayMs)
|
if (Environment.TickCount64 - _lastFullscreenToggle < HotKeyPressDelayMs)
|
||||||
|
|
|
@ -103,7 +103,25 @@
|
||||||
Command="{ReflectionBinding OpenLogsFolder}"
|
Command="{ReflectionBinding OpenLogsFolder}"
|
||||||
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
|
Header="{locale:Locale MenuBarFileOpenLogsFolder}"
|
||||||
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||||
<Separator />
|
<Separator />
|
||||||
|
<MenuItem
|
||||||
|
Command="{ReflectionBinding OpenGlobalUpdatesFolder}"
|
||||||
|
Header="Open Global Updates Folder"
|
||||||
|
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||||
|
<MenuItem
|
||||||
|
Command="{ReflectionBinding LoadGlobalUpdates}"
|
||||||
|
Header="Load Gobal Updates Folder"
|
||||||
|
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||||
|
<Separator />
|
||||||
|
<MenuItem
|
||||||
|
Command="{ReflectionBinding OpenGlobalDlcsFolder}"
|
||||||
|
Header="Open Global Dlc Folder"
|
||||||
|
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||||
|
<MenuItem
|
||||||
|
Command="{ReflectionBinding LoadGlobalDlcs}"
|
||||||
|
Header="Load Gobal Dlcs"
|
||||||
|
ToolTip.Tip="{locale:Locale OpenRyujinxLogsTooltip}" />
|
||||||
|
<Separator />
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{ReflectionBinding CloseWindow}"
|
Command="{ReflectionBinding CloseWindow}"
|
||||||
Header="{locale:Locale MenuBarFileExit}"
|
Header="{locale:Locale MenuBarFileExit}"
|
||||||
|
|
Loading…
Reference in a new issue