diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
index 60e81a32d..d7b13bff1 100644
--- a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
+++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs
@@ -423,7 +423,6 @@ namespace Ryujinx.UI.Common.Configuration
             /// </summary>
             public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
 
-
             public HidSection()
             {
                 EnableKeyboard = new ReactiveObject<bool>();
diff --git a/src/Ryujinx/AppHost.cs b/src/Ryujinx/AppHost.cs
index 44ee75f96..0ee74b700 100644
--- a/src/Ryujinx/AppHost.cs
+++ b/src/Ryujinx/AppHost.cs
@@ -124,7 +124,6 @@ namespace Ryujinx.Ava
         public bool ScreenshotRequested { get; set; }
 
         public AppHost(
-            
             RendererHost renderer,
             InputManager inputManager,
             string applicationPath,
diff --git a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
index 6cb6b61ab..697d4e075 100644
--- a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
+++ b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
@@ -408,6 +408,7 @@ namespace Ryujinx.Ava.UI.ViewModels
             ShowConfirmExit = config.ShowConfirmExit;
             HideCursor = (int)config.HideCursor.Value;
             CursorHideIdleTime = config.CursorHideIdleTime.Value;
+            
             GameDirectories.Clear();
             GameDirectories.AddRange(config.UI.GameDirs.Value);