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De-duplicate and simplify enum naming.
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2 changed files with 9 additions and 9 deletions
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@ -8,16 +8,16 @@ namespace Ryujinx.Common.GraphicsDriver.NVAPI
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enum OglThreadControl : uint
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{
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OglThreadControlDefault = 0,
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OglThreadControlEnable = 1,
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OglThreadControlDisable = 2,
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Default = 0,
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Enabled = 1,
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Disabled = 2,
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}
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// Only present in driver versions >= 526.47
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enum OglCplDxPresent : uint
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{
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OglCplPreferDxPresentDisable = 0,
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OglCplPreferDxPresentEnable = 1,
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OglCplPreferDxPresentDefault = 2,
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Disabled = 0,
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Enabled = 1,
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Default = 2,
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}
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}
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@ -136,9 +136,9 @@ namespace Ryujinx.Common.GraphicsDriver
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uint targetValue = id switch
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{
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NvapiSettingId.OglThreadControlId => (uint)(enabled ? OglThreadControl.OglThreadControlEnable : OglThreadControl.OglThreadControlDisable),
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NvapiSettingId.OglCplPreferDxPresentId => (uint)(enabled ? OglCplDxPresent.OglCplPreferDxPresentEnable : OglCplDxPresent.OglCplPreferDxPresentDisable),
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_ => throw new ArgumentException($"Invalid NVAPI setting id: {id}"),
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NvapiSettingId.OglThreadControlId => (uint)(enabled ? OglThreadControl.Enabled : OglThreadControl.Disabled),
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NvapiSettingId.OglCplPreferDxPresentId => (uint)(enabled ? OglCplDxPresent.Enabled : OglCplDxPresent.Disabled),
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_ => throw new ArgumentException($"Invalid NVAPI setting id: 0x{id:X}"),
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};
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NvdrsSetting setting = new()
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