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Make sure blend is disabled if render target has integer format (#5122)
* Make sure blend is disabled if render target has integer format * Change approach to avoid permanently mutating state
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832a5e8852
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@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
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public uint[] AttachmentSamples { get; }
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public uint[] AttachmentSamples { get; }
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public VkFormat[] AttachmentFormats { get; }
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public VkFormat[] AttachmentFormats { get; }
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public int[] AttachmentIndices { get; }
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public int[] AttachmentIndices { get; }
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public uint AttachmentIntegerFormatMask { get; }
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public int AttachmentsCount { get; }
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public int AttachmentsCount { get; }
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public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
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public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
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@ -74,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
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int index = 0;
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int index = 0;
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int bindIndex = 0;
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int bindIndex = 0;
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uint attachmentIntegerFormatMask = 0;
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foreach (ITexture color in colors)
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foreach (ITexture color in colors)
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{
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{
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@ -89,6 +91,11 @@ namespace Ryujinx.Graphics.Vulkan
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AttachmentFormats[index] = texture.VkFormat;
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AttachmentFormats[index] = texture.VkFormat;
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AttachmentIndices[index] = bindIndex;
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AttachmentIndices[index] = bindIndex;
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if (texture.Info.Format.IsInteger())
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{
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attachmentIntegerFormatMask |= 1u << bindIndex;
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}
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width = Math.Min(width, (uint)texture.Width);
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width = Math.Min(width, (uint)texture.Width);
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height = Math.Min(height, (uint)texture.Height);
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height = Math.Min(height, (uint)texture.Height);
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layers = Math.Min(layers, (uint)texture.Layers);
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layers = Math.Min(layers, (uint)texture.Layers);
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@ -102,6 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
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bindIndex++;
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bindIndex++;
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}
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}
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AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
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if (depthStencil is TextureView dsTexture && dsTexture.Valid)
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if (depthStencil is TextureView dsTexture && dsTexture.Valid)
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{
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{
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_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
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_attachments[count - 1] = dsTexture.GetImageViewForAttachment();
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@ -1487,6 +1487,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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var dstAttachmentFormats = _newState.Internal.AttachmentFormats.AsSpan();
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var dstAttachmentFormats = _newState.Internal.AttachmentFormats.AsSpan();
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FramebufferParams.AttachmentFormats.CopyTo(dstAttachmentFormats);
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FramebufferParams.AttachmentFormats.CopyTo(dstAttachmentFormats);
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_newState.Internal.AttachmentIntegerFormatMask = FramebufferParams.AttachmentIntegerFormatMask;
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for (int i = FramebufferParams.AttachmentFormats.Length; i < dstAttachmentFormats.Length; i++)
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for (int i = FramebufferParams.AttachmentFormats.Length; i < dstAttachmentFormats.Length; i++)
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{
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{
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@ -294,6 +294,7 @@ namespace Ryujinx.Graphics.Vulkan
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int attachmentCount = 0;
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int attachmentCount = 0;
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int maxColorAttachmentIndex = -1;
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int maxColorAttachmentIndex = -1;
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uint attachmentIntegerFormatMask = 0;
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for (int i = 0; i < Constants.MaxRenderTargets; i++)
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for (int i = 0; i < Constants.MaxRenderTargets; i++)
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{
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{
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@ -301,6 +302,11 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
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pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
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maxColorAttachmentIndex = i;
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maxColorAttachmentIndex = i;
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if (state.AttachmentFormats[i].IsInteger())
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{
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attachmentIntegerFormatMask |= 1u << i;
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}
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}
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}
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}
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}
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@ -311,6 +317,7 @@ namespace Ryujinx.Graphics.Vulkan
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pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
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pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
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pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
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pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
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pipeline.Internal.AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
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return pipeline;
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return pipeline;
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}
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}
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@ -1,6 +1,7 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Common.Memory;
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using Silk.NET.Vulkan;
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using Silk.NET.Vulkan;
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using System;
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using System;
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using System.Numerics;
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namespace Ryujinx.Graphics.Vulkan
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namespace Ryujinx.Graphics.Vulkan
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{
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{
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@ -542,6 +543,27 @@ namespace Ryujinx.Graphics.Vulkan
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MaxDepthBounds = MaxDepthBounds
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MaxDepthBounds = MaxDepthBounds
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};
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};
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uint blendEnables = 0;
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if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
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{
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// Blend can't be enabled for integer formats, so let's make sure it is disabled.
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uint attachmentIntegerFormatMask = Internal.AttachmentIntegerFormatMask;
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while (attachmentIntegerFormatMask != 0)
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{
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int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
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if (Internal.ColorBlendAttachmentState[i].BlendEnable)
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{
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blendEnables |= 1u << i;
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}
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Internal.ColorBlendAttachmentState[i].BlendEnable = false;
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attachmentIntegerFormatMask &= ~(1u << i);
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}
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}
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var colorBlendState = new PipelineColorBlendStateCreateInfo()
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var colorBlendState = new PipelineColorBlendStateCreateInfo()
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{
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{
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SType = StructureType.PipelineColorBlendStateCreateInfo,
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SType = StructureType.PipelineColorBlendStateCreateInfo,
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@ -619,6 +641,15 @@ namespace Ryujinx.Graphics.Vulkan
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};
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};
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gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
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gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
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// Restore previous blend enable values if we changed it.
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while (blendEnables != 0)
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{
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int i = BitOperations.TrailingZeroCount(blendEnables);
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Internal.ColorBlendAttachmentState[i].BlendEnable = true;
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blendEnables &= ~(1u << i);
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}
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}
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}
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pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
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pipeline = new Auto<DisposablePipeline>(new DisposablePipeline(gd.Api, device, pipelineHandle));
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@ -35,6 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
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public Array16<Rect2D> Scissors;
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public Array16<Rect2D> Scissors;
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public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
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public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
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public Array9<Format> AttachmentFormats;
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public Array9<Format> AttachmentFormats;
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public uint AttachmentIntegerFormatMask;
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public override bool Equals(object obj)
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public override bool Equals(object obj)
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{
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{
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