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Add GPU Information to Logging
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@ -1,4 +1,5 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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@ -75,9 +76,20 @@ namespace Ryujinx.Graphics.OpenGL
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public void InitializeCounters()
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{
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GetGpuInformation();
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_counters.Initialize();
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}
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private void GetGpuInformation()
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{
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string gpuVendor = GL.GetString(StringName.Vendor);
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string gpuRenderer = GL.GetString(StringName.Renderer);
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string gpuVersion = GL.GetString(StringName.Version);
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Logger.PrintInfo(LogClass.Gpu, $"{gpuVendor} {gpuRenderer} ({gpuVersion})");
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}
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public void ResetCounter(CounterType type)
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{
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_counters.ResetCounter(type);
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