Merge branch 'cursorhideidletimesetting' of https://github.com/ProfOzpin/Ryujinx into cursorhideidletimesetting

This commit is contained in:
ProfOzpin 2024-03-07 16:21:34 +04:00
commit 8edc800f70
3 changed files with 3 additions and 2 deletions

View file

@ -423,6 +423,7 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary> /// </summary>
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; } public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
public HidSection() public HidSection()
{ {
EnableKeyboard = new ReactiveObject<bool>(); EnableKeyboard = new ReactiveObject<bool>();

View file

@ -124,6 +124,7 @@ namespace Ryujinx.Ava
public bool ScreenshotRequested { get; set; } public bool ScreenshotRequested { get; set; }
public AppHost( public AppHost(
RendererHost renderer, RendererHost renderer,
InputManager inputManager, InputManager inputManager,
string applicationPath, string applicationPath,

View file

@ -408,7 +408,6 @@ namespace Ryujinx.Ava.UI.ViewModels
ShowConfirmExit = config.ShowConfirmExit; ShowConfirmExit = config.ShowConfirmExit;
HideCursor = (int)config.HideCursor.Value; HideCursor = (int)config.HideCursor.Value;
CursorHideIdleTime = config.CursorHideIdleTime.Value; CursorHideIdleTime = config.CursorHideIdleTime.Value;
GameDirectories.Clear(); GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value); GameDirectories.AddRange(config.UI.GameDirs.Value);