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Reduce requirements for running homebrew (#1053)
* Reduce requirements for running homebrews This commit change the following behaviours: - TimeZoneBinary system archive isn't required until guest code call LoadTimeZoneRule. - Fonts system archives aren't requred until a "pl:u" IPC call is made. - Custom font support was dropped. - TimeZoneBinary missing message is now an error and not a warning. * Address comments
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@ -23,6 +23,7 @@ namespace Ryujinx.HLE.FileSystem.Content
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private Dictionary<StorageId, LinkedList<LocationEntry>> _locationEntries;
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private Dictionary<string, long> _sharedFontTitleDictionary;
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private Dictionary<long, string> _systemTitlesNameDictionary;
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private Dictionary<string, string> _sharedFontFilenameDictionary;
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private SortedDictionary<(ulong titleId, NcaContentType type), string> _contentDictionary;
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@ -46,6 +47,16 @@ namespace Ryujinx.HLE.FileSystem.Content
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{ "FontNintendoExtended", 0x0100000000000810 }
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};
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_systemTitlesNameDictionary = new Dictionary<long, string>()
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{
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{ 0x010000000000080E, "TimeZoneBinary" },
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{ 0x0100000000000810, "FontNintendoExtension" },
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{ 0x0100000000000811, "FontStandard" },
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{ 0x0100000000000812, "FontKorean" },
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{ 0x0100000000000813, "FontChineseTraditional" },
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{ 0x0100000000000814, "FontChineseSimple" },
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};
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_sharedFontFilenameDictionary = new Dictionary<string, string>
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{
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{ "FontStandard", "nintendo_udsg-r_std_003.bfttf" },
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@ -344,6 +355,11 @@ namespace Ryujinx.HLE.FileSystem.Content
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return _sharedFontFilenameDictionary.TryGetValue(fontName, out filename);
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}
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public bool TryGetSystemTitlesName(long titleId, out string name)
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{
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return _systemTitlesNameDictionary.TryGetValue(titleId, out name);
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}
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private LocationEntry GetLocation(long titleId, NcaContentType contentType, StorageId storageId)
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{
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LinkedList<LocationEntry> locationList = _locationEntries[storageId];
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@ -2,9 +2,11 @@ using LibHac.Common;
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using LibHac.Fs;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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@ -19,8 +21,6 @@ namespace Ryujinx.HLE.HOS.Font
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private long _physicalAddress;
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private string _fontsPath;
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private struct FontInfo
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{
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public int Offset;
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@ -38,10 +38,7 @@ namespace Ryujinx.HLE.HOS.Font
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public SharedFontManager(Switch device, long physicalAddress)
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{
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_physicalAddress = physicalAddress;
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_device = device;
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_fontsPath = Path.Combine(device.FileSystem.GetSystemPath(), "fonts");
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}
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public void Initialize(ContentManager contentManager)
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@ -49,7 +46,6 @@ namespace Ryujinx.HLE.HOS.Font
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_fontData?.Clear();
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_fontData = null;
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EnsureInitialized(contentManager);
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}
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public void EnsureInitialized(ContentManager contentManager)
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@ -97,32 +93,19 @@ namespace Ryujinx.HLE.HOS.Font
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return info;
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}
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else
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{
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if (!contentManager.TryGetSystemTitlesName(fontTitle, out string titleName))
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{
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titleName = "Unknown";
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}
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string fontFilePath = Path.Combine(_fontsPath, name + ".ttf");
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if (File.Exists(fontFilePath))
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{
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byte[] data = File.ReadAllBytes(fontFilePath);
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FontInfo info = new FontInfo((int)fontOffset, data.Length);
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WriteMagicAndSize(_physicalAddress + fontOffset, data.Length);
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fontOffset += 8;
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uint start = fontOffset;
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for (; fontOffset - start < data.Length; fontOffset++)
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{
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_device.Memory.WriteByte(_physicalAddress + fontOffset, data[fontOffset - start]);
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throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)");
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}
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return info;
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}
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else
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{
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throw new InvalidSystemResourceException($"Font \"{name}.ttf\" not found. Please provide it in \"{_fontsPath}\".");
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throw new ArgumentException($"Unknown font \"{name}\"!");
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}
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}
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@ -21,6 +21,8 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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private const long TimeZoneBinaryTitleId = 0x010000000000080E;
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private readonly string TimeZoneSystemTitleMissingErrorMessage = "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)";
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private VirtualFileSystem _virtualFileSystem;
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private IntegrityCheckLevel _fsIntegrityCheckLevel;
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private ContentManager _contentManager;
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@ -111,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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{
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LocationNameCache = new string[] { "UTC" };
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Logger.PrintWarning(LogClass.ServiceTime, "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this warning. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
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Logger.PrintError(LogClass.ServiceTime, TimeZoneSystemTitleMissingErrorMessage);
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}
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}
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@ -186,7 +188,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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timeZoneBinaryStream = null;
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ncaFile = null;
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if (!IsLocationNameValid(locationName))
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if (!HasTimeZoneBinaryTitle() || !IsLocationNameValid(locationName))
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{
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return ResultCode.TimeZoneNotFound;
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}
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@ -215,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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if (!HasTimeZoneBinaryTitle())
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{
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throw new InvalidSystemResourceException($"TimeZoneBinary system title not found! Please provide it. (See https://github.com/Ryujinx/Ryujinx#requirements for more informations)");
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throw new InvalidSystemResourceException(TimeZoneSystemTitleMissingErrorMessage);
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}
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ResultCode result = GetTimeZoneBinary(locationName, out Stream timeZoneBinaryStream, out LocalStorage ncaFile);
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