Catch Profile.json parse to prevent crash on launch

This commit is contained in:
PhiZero 2022-06-12 05:45:26 +02:00
parent 70895bdb04
commit 90d249450b

View file

@ -1,5 +1,7 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
@ -42,6 +44,8 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
// TODO: Use 0x8000000000000010 system savedata instead of a JSON file if needed.
if (File.Exists(_profilesJsonPath))
{
try
{
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile<ProfilesJson>(_profilesJsonPath);
@ -54,6 +58,12 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
LastOpened = new UserId(profilesJson.LastOpened);
}
catch (Exception e)
{
Logger.Error?.Print(LogClass.Application, $"Failed to parse {_profilesJsonPath}: {e.Message} Loading default profile!");
LastOpened = AccountManager.DefaultUserId;
}
}
else
{
LastOpened = AccountManager.DefaultUserId;