From 924bfa0e38692675bfe9b2f2edb88c055a9327a5 Mon Sep 17 00:00:00 2001 From: gdk Date: Wed, 16 Mar 2022 15:57:51 -0300 Subject: [PATCH] No flush for regular buffer copies --- Ryujinx.Graphics.Gpu/Memory/BufferCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs b/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs index acf85eb69..14b177aa4 100644 --- a/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs +++ b/Ryujinx.Graphics.Gpu/Memory/BufferCache.cs @@ -299,7 +299,7 @@ namespace Ryujinx.Graphics.Gpu.Memory // Optimization: If the data being copied is already in memory, then copy it directly instead of flushing from GPU. dstBuffer.ClearModified(dstAddress, size); - memoryManager.Physical.WriteUntracked(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size, true)); + memoryManager.Physical.WriteUntracked(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size)); } }