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SPIR-V: Fix ImageQuerySizeLod
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commit
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4 changed files with 12 additions and 9 deletions
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@ -1539,9 +1539,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type);
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(_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
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(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
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var image = context.Load(sampledImageType, sampledImageVariable);
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image = context.Image(imageType, image);
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if (texOp.Index == 3)
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{
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@ -25,6 +25,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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context.AddCapability(Capability.GroupNonUniformBallot);
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context.AddCapability(Capability.ImageBuffer);
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context.AddCapability(Capability.ImageQuery);
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context.AddCapability(Capability.SampledBuffer);
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context.AddCapability(Capability.SubgroupBallotKHR);
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context.AddCapability(Capability.SubgroupVoteKHR);
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@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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}
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else if (Config.Stage == ShaderStage.Fragment)
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{
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bool supportsBgra = Config.GpuAccessor.QueryHostSupportsBgraFormat();
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bool supportsBgra = true; // Config.GpuAccessor.QueryHostSupportsBgraFormat();
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if (Config.OmapDepth)
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{
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@ -1,19 +1,19 @@
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// Copyright (c) 2014-2020 The Khronos Group Inc.
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and/or associated documentation files (the "Materials"),
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// to deal in the Materials without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Materials, and to permit persons to whom the
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// Materials are furnished to do so, subject to the following conditions:
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//
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Materials.
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//
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//
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// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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// STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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//
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// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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//
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// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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@ -27,7 +27,7 @@
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// Enumeration tokens for SPIR-V, in various styles:
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// C, C++, C++11, JSON, Lua, Python, C#, D
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//
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//
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// - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
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// - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
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// - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
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@ -36,7 +36,7 @@
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// - C# will use enum classes in the Specification class located in the "Spv" namespace,
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// e.g.: Spv.Specification.SourceLanguage.GLSL
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// - D will have tokens under the "spv" module, e.g: spv.SourceLanguage.GLSL
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//
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//
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// Some tokens act like mask values, which can be OR'd together,
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// while others are mutually exclusive. The mask-like ones have
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// "Mask" in their name, and a parallel enum that has the shift
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@ -362,6 +362,7 @@ namespace Spv
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VolatileTexelKHR = 0x00000800,
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SignExtend = 0x00001000,
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ZeroExtend = 0x00002000,
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Offsets = 0x00010000,
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}
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public enum FPFastMathModeShift
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