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Implement Read, Write methods
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parent
cf07af6eae
commit
a42310b631
1 changed files with 63 additions and 6 deletions
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@ -32,6 +32,8 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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{ 14, Connect },
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{ 18, Listen },
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{ 21, SetSockOpt },
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{ 24, Write },
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{ 25, Read },
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{ 26, Close }
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};
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}
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@ -122,7 +124,8 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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int SocketId = Context.RequestData.ReadInt32();
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int SocketFlags = Context.RequestData.ReadInt32();
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byte[] ReceivedBuffer = new byte[Context.Request.ReceiveBuff[0].Size];
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(long ReceivePosition, long ReceiveLength) = Context.Request.GetBufferType0x22();
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byte[] ReceivedBuffer = new byte[ReceiveLength];
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try
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{
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@ -130,7 +133,7 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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//Logging.Debug("Received Buffer:" + Environment.NewLine + Logging.HexDump(ReceivedBuffer));
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Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, ReceivedBuffer);
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Context.Memory.WriteBytes(ReceivePosition, ReceivedBuffer);
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Context.ResponseData.Write(BytesRead);
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Context.ResponseData.Write(0);
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@ -150,8 +153,8 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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int SocketId = Context.RequestData.ReadInt32();
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int SocketFlags = Context.RequestData.ReadInt32();
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byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
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Context.Request.SendBuff[0].Size);
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(long SentPosition, long SentSize) = Context.Request.GetBufferType0x21();
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byte[] SentBuffer = Context.Memory.ReadBytes(SentPosition, SentSize);
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try
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{
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@ -221,7 +224,7 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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{
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int SocketId = Context.RequestData.ReadInt32();
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long AddrBufferPtr = Context.Request.ReceiveBuff[0].Position;
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(long AddrBufferPosition, long AddrBuffSize) = Context.Request.GetBufferType0x22();
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Socket HandleAccept = null;
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@ -265,7 +268,7 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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Writer.Write(IpAddress);
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Context.Memory.WriteBytes(AddrBufferPtr, MS.ToArray());
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Context.Memory.WriteBytes(AddrBufferPosition, MS.ToArray());
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Context.ResponseData.Write(Sockets.Count - 1);
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Context.ResponseData.Write(0);
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@ -383,6 +386,60 @@ namespace Ryujinx.HLE.OsHle.Services.Bsd
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return 0;
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}
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//(u32 socket, buffer<i8, 0x21, 0> message) -> (i32 ret, u32 bsd_errno)
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public long Write(ServiceCtx Context)
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{
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int SocketId = Context.RequestData.ReadInt32();
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(long SentPosition, long SentSize) = Context.Request.GetBufferType0x21();
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byte[] SentBuffer = Context.Memory.ReadBytes(SentPosition, SentSize);
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try
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{
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//Logging.Debug("Wrote Buffer:" + Environment.NewLine + Logging.HexDump(SentBuffer));
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int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
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Context.ResponseData.Write(BytesSent);
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Context.ResponseData.Write(0);
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}
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catch (SocketException Ex)
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{
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Context.ResponseData.Write(-1);
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Context.ResponseData.Write(Ex.ErrorCode - 10000);
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}
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return 0;
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}
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//(u32 socket) -> (i32 ret, u32 bsd_errno, buffer<i8, 0x22, 0> message)
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public long Read(ServiceCtx Context)
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{
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int SocketId = Context.RequestData.ReadInt32();
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(long ReceivePosition, long ReceiveLength) = Context.Request.GetBufferType0x22();
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byte[] ReceivedBuffer = new byte[ReceiveLength];
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try
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{
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int BytesRead = Sockets[SocketId].Handle.Receive(ReceivedBuffer);
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//Logging.Debug("Received Buffer:" + Environment.NewLine + Logging.HexDump(ReceivedBuffer));
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Context.Memory.WriteBytes(ReceivePosition, ReceivedBuffer);
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Context.ResponseData.Write(BytesRead);
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Context.ResponseData.Write(0);
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}
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catch (SocketException Ex)
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{
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Context.ResponseData.Write(-1);
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Context.ResponseData.Write(Ex.ErrorCode - 10000);
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}
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return 0;
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}
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//(u32 socket) -> (i32 ret, u32 bsd_errno)
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public long Close(ServiceCtx Context)
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{
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