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Address gdkchan's comment
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namespace Ryujinx.Graphics.Nvdec
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{
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public readonly struct FrameDecodedEventArgs
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{
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public ApplicationId ApplicationId { get; }
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public uint LumaOffset { get; }
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public uint ChromaOffset { get; }
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internal FrameDecodedEventArgs(ApplicationId applicationId, uint lumaOffset, uint chromaOffset)
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{
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ApplicationId = applicationId;
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LumaOffset = lumaOffset;
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ChromaOffset = chromaOffset;
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}
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}
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}
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