mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-15 09:35:27 +00:00
Use a generic version of the Convert* functions rather than lambdas.
This is some real monkey's paw shit.
This commit is contained in:
parent
85d0327542
commit
aa43dcfbe8
|
@ -1,5 +1,6 @@
|
|||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
using static Ryujinx.Graphics.Texture.BlockLinearConstants;
|
||||
|
||||
|
@ -9,7 +10,7 @@ namespace Ryujinx.Graphics.Texture
|
|||
{
|
||||
private const int HostStrideAlignment = 4;
|
||||
|
||||
public static Span<byte> ConvertBlockLinearToLinear(
|
||||
private static unsafe Span<byte> ConvertBlockLinearToLinear<T>(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
|
@ -17,13 +18,14 @@ namespace Ryujinx.Graphics.Texture
|
|||
int layers,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
int gobBlocksInY,
|
||||
int gobBlocksInZ,
|
||||
int gobBlocksInTileX,
|
||||
SizeInfo sizeInfo,
|
||||
ReadOnlySpan<byte> data)
|
||||
ReadOnlySpan<byte> data) where T : unmanaged
|
||||
{
|
||||
int bytesPerPixel = Unsafe.SizeOf<T>();
|
||||
|
||||
int outSize = GetTextureSize(
|
||||
width,
|
||||
height,
|
||||
|
@ -89,8 +91,6 @@ namespace Ryujinx.Graphics.Texture
|
|||
mipGobBlocksInZ,
|
||||
bytesPerPixel);
|
||||
|
||||
unsafe bool Convert<T>(Span<byte> output, ReadOnlySpan<byte> data) where T : unmanaged
|
||||
{
|
||||
fixed (byte* outputPtr = output, dataPtr = data)
|
||||
{
|
||||
byte* outPtr = outputPtr + outOffs;
|
||||
|
@ -143,23 +143,37 @@ namespace Ryujinx.Graphics.Texture
|
|||
}
|
||||
outOffs += stride * h * d * layers;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool _ = bytesPerPixel switch
|
||||
{
|
||||
1 => Convert<byte>(output, data),
|
||||
2 => Convert<ushort>(output, data),
|
||||
4 => Convert<uint>(output, data),
|
||||
8 => Convert<ulong>(output, data),
|
||||
12 => Convert<Bpp12Pixel>(output, data),
|
||||
16 => Convert<Vector128<byte>>(output, data),
|
||||
_ => throw new NotSupportedException($"Unable to convert ${bytesPerPixel} bpp pixel format.")
|
||||
};
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertBlockLinearToLinear(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels,
|
||||
int layers,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
int gobBlocksInY,
|
||||
int gobBlocksInZ,
|
||||
int gobBlocksInTileX,
|
||||
SizeInfo sizeInfo,
|
||||
ReadOnlySpan<byte> data)
|
||||
{
|
||||
return bytesPerPixel switch
|
||||
{
|
||||
1 => ConvertBlockLinearToLinear<byte>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
2 => ConvertBlockLinearToLinear<ushort>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
4 => ConvertBlockLinearToLinear<uint>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
8 => ConvertBlockLinearToLinear<ulong>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
12 => ConvertBlockLinearToLinear<Bpp12Pixel>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
16 => ConvertBlockLinearToLinear<Vector128<byte>>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
_ => throw new NotSupportedException($"Unable to convert ${bytesPerPixel} bpp pixel format.")
|
||||
};
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearStridedToLinear(
|
||||
int width,
|
||||
int height,
|
||||
|
@ -191,7 +205,7 @@ namespace Ryujinx.Graphics.Texture
|
|||
return output;
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearToBlockLinear(
|
||||
private static unsafe Span<byte> ConvertLinearToBlockLinear<T>(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
|
@ -199,13 +213,14 @@ namespace Ryujinx.Graphics.Texture
|
|||
int layers,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
int gobBlocksInY,
|
||||
int gobBlocksInZ,
|
||||
int gobBlocksInTileX,
|
||||
SizeInfo sizeInfo,
|
||||
ReadOnlySpan<byte> data)
|
||||
ReadOnlySpan<byte> data) where T : unmanaged
|
||||
{
|
||||
int bytesPerPixel = Unsafe.SizeOf<T>();
|
||||
|
||||
Span<byte> output = new byte[sizeInfo.TotalSize];
|
||||
|
||||
int inOffs = 0;
|
||||
|
@ -261,8 +276,6 @@ namespace Ryujinx.Graphics.Texture
|
|||
mipGobBlocksInZ,
|
||||
bytesPerPixel);
|
||||
|
||||
unsafe bool Convert<T>(Span<byte> output, ReadOnlySpan<byte> data) where T : unmanaged
|
||||
{
|
||||
fixed (byte* outputPtr = output, dataPtr = data)
|
||||
{
|
||||
byte* inPtr = dataPtr + inOffs;
|
||||
|
@ -315,24 +328,38 @@ namespace Ryujinx.Graphics.Texture
|
|||
}
|
||||
inOffs += stride * h * d * layers;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool _ = bytesPerPixel switch
|
||||
{
|
||||
1 => Convert<byte>(output, data),
|
||||
2 => Convert<ushort>(output, data),
|
||||
4 => Convert<uint>(output, data),
|
||||
8 => Convert<ulong>(output, data),
|
||||
12 => Convert<Bpp12Pixel>(output, data),
|
||||
16 => Convert<Vector128<byte>>(output, data),
|
||||
_ => throw new NotSupportedException($"Unable to convert ${bytesPerPixel} bpp pixel format.")
|
||||
};
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearToBlockLinear(
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int levels,
|
||||
int layers,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int bytesPerPixel,
|
||||
int gobBlocksInY,
|
||||
int gobBlocksInZ,
|
||||
int gobBlocksInTileX,
|
||||
SizeInfo sizeInfo,
|
||||
ReadOnlySpan<byte> data)
|
||||
{
|
||||
return bytesPerPixel switch
|
||||
{
|
||||
1 => ConvertLinearToBlockLinear<byte>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
2 => ConvertLinearToBlockLinear<ushort>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
4 => ConvertLinearToBlockLinear<uint>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
8 => ConvertLinearToBlockLinear<ulong>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
12 => ConvertLinearToBlockLinear<Bpp12Pixel>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
16 => ConvertLinearToBlockLinear<Vector128<byte>>(width, height, depth, levels, layers, blockWidth, blockHeight, gobBlocksInY, gobBlocksInZ, gobBlocksInTileX, sizeInfo, data),
|
||||
_ => throw new NotSupportedException($"Unable to convert ${bytesPerPixel} bpp pixel format.")
|
||||
};
|
||||
}
|
||||
|
||||
public static Span<byte> ConvertLinearToLinearStrided(
|
||||
int width,
|
||||
int height,
|
||||
|
|
Loading…
Reference in a new issue