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Use movd,movq for i32/64 VectorExtract %x, 0x0 (#1439)
* Use movd,movq for i32/64 VectorExtract %x, 0x0 * Increment PPTC interval version * Use else-if instead - Address gdkchan's feedback. - Clean up Debug.Assert calls * Inline `count` expression into Debug.Assert Apparently the CoreCLR JIT will not eliminate this. :(
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@ -1148,17 +1148,19 @@ namespace ARMeilleure.CodeGen.X86
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byte index = src2.AsByte();
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Debug.Assert(index < OperandType.V128.GetSizeInBytes() / dest.Type.GetSizeInBytes());
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if (dest.Type == OperandType.I32)
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{
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Debug.Assert(index < 4);
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if (HardwareCapabilities.SupportsSse41)
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if (index == 0)
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{
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context.Assembler.Movd(dest, src1);
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}
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else if (HardwareCapabilities.SupportsSse41)
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{
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context.Assembler.Pextrd(dest, src1, index);
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}
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else
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{
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if (index != 0)
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{
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int mask0 = 0b11_10_01_00;
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int mask1 = 0b11_10_01_00;
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@ -1170,23 +1172,18 @@ namespace ARMeilleure.CodeGen.X86
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context.Assembler.Movd (dest, src1);
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context.Assembler.Pshufd(src1, src1, (byte)mask1);
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}
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else
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{
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context.Assembler.Movd(dest, src1);
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}
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}
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}
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else if (dest.Type == OperandType.I64)
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{
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Debug.Assert(index < 2);
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if (HardwareCapabilities.SupportsSse41)
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if (index == 0)
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{
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context.Assembler.Movq(dest, src1);
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}
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else if (HardwareCapabilities.SupportsSse41)
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{
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context.Assembler.Pextrq(dest, src1, index);
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}
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else
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{
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if (index != 0)
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{
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const byte mask = 0b01_00_11_10;
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@ -1194,16 +1191,9 @@ namespace ARMeilleure.CodeGen.X86
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context.Assembler.Movq (dest, src1);
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context.Assembler.Pshufd(src1, src1, mask);
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}
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else
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{
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context.Assembler.Movq(dest, src1);
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}
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}
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}
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else
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{
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Debug.Assert(index < (dest.Type == OperandType.FP32 ? 4 : 2));
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// Floating-point types.
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if ((index >= 2 && dest.Type == OperandType.FP32) ||
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(index == 1 && dest.Type == OperandType.FP64))
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@ -20,7 +20,7 @@ namespace ARMeilleure.Translation.PTC
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{
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private const string HeaderMagic = "PTChd";
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private const int InternalVersion = 14; //! To be incremented manually for each change to the ARMeilleure project.
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private const int InternalVersion = 17; //! To be incremented manually for each change to the ARMeilleure project.
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private const string BaseDir = "Ryujinx";
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