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Some improvements for nvnflinger (#555)
* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger
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parent
290f5e812e
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37
Ryujinx.Common/StructIOExtension.cs
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37
Ryujinx.Common/StructIOExtension.cs
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@ -0,0 +1,37 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Ryujinx.Common
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{
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public static class StructIOExtension
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{
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public unsafe static T ReadStruct<T>(this BinaryReader reader) where T : struct
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{
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int size = Marshal.SizeOf<T>();
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byte[] data = reader.ReadBytes(size);
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fixed (byte* ptr = data)
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{
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return Marshal.PtrToStructure<T>((IntPtr)ptr);
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}
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}
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public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value) where T : struct
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{
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long size = Marshal.SizeOf<T>();
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byte[] data = new byte[size];
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fixed (byte* ptr = data)
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{
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Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
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}
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writer.Write(data);
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}
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}
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}
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@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.Gal
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RGBA4,
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RGB565,
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BGR565,
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BGR5A1,
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RGB5A1,
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R8,
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@ -157,6 +157,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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case GalImageFormat.BGR5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
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case GalImageFormat.RGB5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed);
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case GalImageFormat.RGB565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed);
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case GalImageFormat.BGR565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
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case GalImageFormat.RG16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
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case GalImageFormat.RG16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
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case GalImageFormat.RG16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Short);
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@ -106,6 +106,7 @@ namespace Ryujinx.Graphics.Texture
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{ GalImageFormat.BGR5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BGR565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.RG16, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RG8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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366
Ryujinx.HLE/HOS/Services/Vi/ColorFormat.cs
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366
Ryujinx.HLE/HOS/Services/Vi/ColorFormat.cs
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namespace Ryujinx.HLE.HOS.Services.Android
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{
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class ColorShift
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{
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public const int Swizzle = 16;
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public const int DataType = 14;
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// FIXME: check this one
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public const int Space = 32;
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public const int Component = 8;
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}
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enum ColorSwizzle
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{
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XYZW = 0x688 << ColorShift.Swizzle,
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ZYXW = 0x60a << ColorShift.Swizzle,
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WZYX = 0x053 << ColorShift.Swizzle,
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YZWX = 0x0d1 << ColorShift.Swizzle,
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XYZ1 = 0xa88 << ColorShift.Swizzle,
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YZW1 = 0xad1 << ColorShift.Swizzle,
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XXX1 = 0xa00 << ColorShift.Swizzle,
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XZY1 = 0xa50 << ColorShift.Swizzle,
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ZYX1 = 0xa0a << ColorShift.Swizzle,
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WZY1 = 0xa53 << ColorShift.Swizzle,
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X000 = 0x920 << ColorShift.Swizzle,
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Y000 = 0x921 << ColorShift.Swizzle,
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XY01 = 0xb08 << ColorShift.Swizzle,
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X001 = 0xb20 << ColorShift.Swizzle,
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X00X = 0x121 << ColorShift.Swizzle,
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X00Y = 0x320 << ColorShift.Swizzle,
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_0YX0 = 0x80c << ColorShift.Swizzle,
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_0ZY0 = 0x814 << ColorShift.Swizzle,
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_0XZ0 = 0x884 << ColorShift.Swizzle,
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_0X00 = 0x904 << ColorShift.Swizzle,
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_00X0 = 0x824 << ColorShift.Swizzle,
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_000X = 0x124 << ColorShift.Swizzle,
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_0XY0 = 0x844 << ColorShift.Swizzle,
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XXXY = 0x200 << ColorShift.Swizzle,
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YYYX = 0x049 << ColorShift.Swizzle
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}
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enum ColorBytePerPixel
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{
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Bpp1 = 1,
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Bpp2 = 2,
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Bpp4 = 4,
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Bpp8 = 8,
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Bpp16 = 16,
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Bpp24 = 24,
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Bpp32 = 32,
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Bpp48 = 48,
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Bpp64 = 64,
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Bpp96 = 96,
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Bpp128 = 128
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}
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enum ColorComponent : uint
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{
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X1 = (0x01 << ColorShift.Component) | ColorBytePerPixel.Bpp1,
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X2 = (0x02 << ColorShift.Component) | ColorBytePerPixel.Bpp2,
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X4 = (0x03 << ColorShift.Component) | ColorBytePerPixel.Bpp4,
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X8 = (0x04 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
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Y4X4 = (0x05 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
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X3Y3Z2 = (0x06 << ColorShift.Component) | ColorBytePerPixel.Bpp8,
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X8Y8 = (0x07 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X8Y8X8Z8 = (0x08 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Y8X8Z8X8 = (0x09 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X16 = (0x0A << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Y2X14 = (0x0B << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Y4X12 = (0x0C << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Y6X10 = (0x0D << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Y8X8 = (0x0E << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X10 = (0x0F << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X12 = (0x10 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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Z5Y5X6 = (0x11 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X5Y6Z5 = (0x12 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X6Y5Z5 = (0x13 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X1Y5Z5W5 = (0x14 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X4Y4Z4W4 = (0x15 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X5Y1Z5W5 = (0x16 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X5Y5Z1W5 = (0x17 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X5Y5Z5W1 = (0x18 << ColorShift.Component) | ColorBytePerPixel.Bpp16,
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X8Y8Z8 = (0x19 << ColorShift.Component) | ColorBytePerPixel.Bpp24,
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X24 = (0x1A << ColorShift.Component) | ColorBytePerPixel.Bpp24,
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X32 = (0x1C << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X16Y16 = (0x1D << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X11Y11Z10 = (0x1E << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X2Y10Z10W10 = (0x20 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X8Y8Z8W8 = (0x21 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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Y10X10 = (0x22 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X10Y10Z10W2 = (0x23 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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Y12X12 = (0x24 << ColorShift.Component) | ColorBytePerPixel.Bpp32,
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X20Y20Z20 = (0x26 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
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X16Y16Z16W16 = (0x27 << ColorShift.Component) | ColorBytePerPixel.Bpp64,
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}
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enum ColorDataType
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{
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Integer = 0x0 << ColorShift.DataType,
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Float = 0x1 << ColorShift.DataType,
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Stencil = 0x2 << ColorShift.DataType
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}
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enum ColorSpace : ulong
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{
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NonColor = 0x0L << ColorShift.Space,
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LinearRGBA = 0x1L << ColorShift.Space,
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SRGB = 0x2L << ColorShift.Space,
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Unknown3 = 0x3L << ColorShift.Space,
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Unknown4 = 0x4L << ColorShift.Space,
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Unknown5 = 0x5L << ColorShift.Space,
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Unknown6 = 0x6L << ColorShift.Space,
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Unknown7 = 0x7L << ColorShift.Space,
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Unknown8 = 0x8L << ColorShift.Space,
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ColorIndex = 0x9L << ColorShift.Space,
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YCbCr601 = 0xAL << ColorShift.Space,
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YCbCr601_RR = 0xBL << ColorShift.Space,
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UnknownC = 0xCL << ColorShift.Space,
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YCbCr709 = 0xDL << ColorShift.Space,
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UnknownE = 0xEL << ColorShift.Space,
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BayerRGGB = 0x10L << ColorShift.Space,
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BayerBGGR = 0x11L << ColorShift.Space,
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BayerGRBG = 0x12L << ColorShift.Space,
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BayerGBRG = 0x13L << ColorShift.Space,
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Unknown14 = 0x14L << ColorShift.Space,
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}
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enum ColorFormat : ulong
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{
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NonColor8 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
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NonColor16 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer,
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NonColor24 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X24 | ColorDataType.Integer,
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NonColor32 = ColorSpace.NonColor | ColorSwizzle.X000 | ColorComponent.X32 | ColorDataType.Integer,
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X4C4 = ColorSpace.NonColor | ColorSwizzle.Y000 | ColorComponent.Y4X4 | ColorDataType.Integer,
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A4L4 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.Y4X4 | ColorDataType.Integer,
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A8L8 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.Y8X8 | ColorDataType.Integer,
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Float_A16L16 = ColorSpace.LinearRGBA | ColorSwizzle.YYYX | ColorComponent.X16Y16 | ColorDataType.Float,
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A1B5G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer,
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A4B4G4R4 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer,
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A5B5G5R1 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer,
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A2B10G10R10 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
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A8B8G8R8 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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A16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
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Float_A16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float,
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A1R5G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer,
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A4R4G4B4 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer,
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A5R1G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X5Y1Z5W5 | ColorDataType.Integer,
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A2R10G10B10 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
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A8R8G8B8 = ColorSpace.LinearRGBA | ColorSwizzle.YZWX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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A1 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X1 | ColorDataType.Integer,
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A2 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X2 | ColorDataType.Integer,
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A4 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X4 | ColorDataType.Integer,
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A8 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X8 | ColorDataType.Integer,
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A16 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X16 | ColorDataType.Integer,
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A32 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X32 | ColorDataType.Integer,
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Float_A16 = ColorSpace.LinearRGBA | ColorSwizzle._000X | ColorComponent.X16 | ColorDataType.Float,
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L4A4 = ColorSpace.LinearRGBA | ColorSwizzle.XXXY | ColorComponent.Y4X4 | ColorDataType.Integer,
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L8A8 = ColorSpace.LinearRGBA | ColorSwizzle.XXXY | ColorComponent.Y8X8 | ColorDataType.Integer,
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B4G4R4A4 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer,
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B5G5R1A5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X5Y5Z1W5 | ColorDataType.Integer,
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B5G5R5A1 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer,
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B8G8R8A8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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B10G10R10A2 = ColorSpace.LinearRGBA | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
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R1G5B5A5 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer,
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R4G4B4A4 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X4Y4Z4W4 | ColorDataType.Integer,
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R5G5B5A1 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer,
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R8G8B8A8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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R10G10B10A2 = ColorSpace.LinearRGBA | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
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L1 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X1 | ColorDataType.Integer,
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L2 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X2 | ColorDataType.Integer,
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L4 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X4 | ColorDataType.Integer,
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L8 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X8 | ColorDataType.Integer,
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L16 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X16 | ColorDataType.Integer,
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L32 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X32 | ColorDataType.Integer,
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Float_L16 = ColorSpace.LinearRGBA | ColorSwizzle.XXX1 | ColorComponent.X16 | ColorDataType.Float,
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B5G6R5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X5Y6Z5 | ColorDataType.Integer,
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B6G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X6Y5Z5 | ColorDataType.Integer,
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B5G5R5X1 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer,
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B8_G8_R8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer,
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B8G8R8X8 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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Float_B10G11R11 = ColorSpace.LinearRGBA | ColorSwizzle.ZYX1 | ColorComponent.X11Y11Z10 | ColorDataType.Float,
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X1B5G5R5 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer,
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X8B8G8R8 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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X16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
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Float_X16B16G16R16 = ColorSpace.LinearRGBA | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Float,
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R3G3B2 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X3Y3Z2 | ColorDataType.Integer,
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||||
R5G5B6 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.Z5Y5X6 | ColorDataType.Integer,
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R5G6B5 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X5Y6Z5 | ColorDataType.Integer,
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||||
R5G5B5X1 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X5Y5Z5W1 | ColorDataType.Integer,
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||||
R8_G8_B8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer,
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||||
R8G8B8X8 = ColorSpace.LinearRGBA | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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X1R5G5B5 = ColorSpace.LinearRGBA | ColorSwizzle.YZW1 | ColorComponent.X1Y5Z5W5 | ColorDataType.Integer,
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X8R8G8B8 = ColorSpace.LinearRGBA | ColorSwizzle.YZW1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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RG8 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.Y8X8 | ColorDataType.Integer,
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R16G16 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.X16Y16 | ColorDataType.Integer,
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Float_R16G16 = ColorSpace.LinearRGBA | ColorSwizzle.XY01 | ColorComponent.X16Y16 | ColorDataType.Float,
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R8 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X8 | ColorDataType.Integer,
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R16 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X16 | ColorDataType.Integer,
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Float_R16 = ColorSpace.LinearRGBA | ColorSwizzle.X001 | ColorComponent.X16 | ColorDataType.Float,
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A2B10G10R10_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
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A8B8G8R8_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
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||||
A16B16G16R16_sRGB = ColorSpace.SRGB | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
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A2R10G10B10_sRGB = ColorSpace.SRGB | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
B10G10R10A2_sRGB = ColorSpace.SRGB | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
R10G10B10A2_sRGB = ColorSpace.SRGB | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
X8B8G8R8_sRGB = ColorSpace.SRGB | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
X16B16G16R16_sRGB = ColorSpace.SRGB | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2B10G10R10_709 = ColorSpace.Unknown3 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
A8B8G8R8_709 = ColorSpace.Unknown3 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
A16B16G16R16_709 = ColorSpace.Unknown3 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2R10G10B10_709 = ColorSpace.Unknown3 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
B10G10R10A2_709 = ColorSpace.Unknown3 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
R10G10B10A2_709 = ColorSpace.Unknown3 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
X8B8G8R8_709 = ColorSpace.Unknown3 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
X16B16G16R16_709 = ColorSpace.Unknown3 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2B10G10R10_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
A8B8G8R8_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
A16B16G16R16_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2R10G10B10_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
B10G10R10A2_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
R10G10B10A2_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
X8B8G8R8_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
X16B16G16R16_709_Linear = ColorSpace.Unknown4 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
Float_A16B16G16R16_scRGB_Linear = ColorSpace.Unknown5 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float,
|
||||
A2B10G10R10_2020 = ColorSpace.Unknown6 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
A8B8G8R8_2020 = ColorSpace.Unknown6 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
A16B16G16R16_2020 = ColorSpace.Unknown6 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2R10G10B10_2020 = ColorSpace.Unknown6 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
B10G10R10A2_2020 = ColorSpace.Unknown6 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
R10G10B10A2_2020 = ColorSpace.Unknown6 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
X8B8G8R8_2020 = ColorSpace.Unknown6 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
X16B16G16R16_2020 = ColorSpace.Unknown6 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
A2B10G10R10_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZYX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
A8B8G8R8_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZYX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
A16B16G16R16_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
Float_A16B16G16R16_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float,
|
||||
A2R10G10B10_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.YZWX | ColorComponent.X2Y10Z10W10 | ColorDataType.Integer,
|
||||
B10G10R10A2_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.ZYXW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
R10G10B10A2_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.XYZW | ColorComponent.X10Y10Z10W2 | ColorDataType.Integer,
|
||||
X8B8G8R8_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZY1 | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
X16B16G16R16_2020_Linear = ColorSpace.Unknown7 | ColorSwizzle.WZY1 | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
Float_A16B16G16R16_2020_PQ = ColorSpace.Unknown8 | ColorSwizzle.WZYX | ColorComponent.X16Y16Z16W16 | ColorDataType.Float,
|
||||
A4I4 = ColorSpace.ColorIndex | ColorSwizzle.X00X | ColorComponent.Y4X4 | ColorDataType.Integer,
|
||||
A8I8 = ColorSpace.ColorIndex | ColorSwizzle.X00X | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
I4A4 = ColorSpace.ColorIndex | ColorSwizzle.X00Y | ColorComponent.Y4X4 | ColorDataType.Integer,
|
||||
I8A8 = ColorSpace.ColorIndex | ColorSwizzle.X00Y | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
I1 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X1 | ColorDataType.Integer,
|
||||
I2 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X2 | ColorDataType.Integer,
|
||||
I4 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X4 | ColorDataType.Integer,
|
||||
I8 = ColorSpace.ColorIndex | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
A8Y8U8V8 = ColorSpace.YCbCr601 | ColorSwizzle.YZWX | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
A16Y16U16V16 = ColorSpace.YCbCr601 | ColorSwizzle.YZWX | ColorComponent.X16Y16Z16W16 | ColorDataType.Integer,
|
||||
Y8U8V8A8 = ColorSpace.YCbCr601 | ColorSwizzle.XYZW | ColorComponent.X8Y8Z8W8 | ColorDataType.Integer,
|
||||
V8_U8 = ColorSpace.YCbCr601 | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
V8U8 = ColorSpace.YCbCr601 | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
V10U10 = ColorSpace.YCbCr601 | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
V12U12 = ColorSpace.YCbCr601 | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
V8 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
V10 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
V12 = ColorSpace.YCbCr601 | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
U8_V8 = ColorSpace.YCbCr601 | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
U8V8 = ColorSpace.YCbCr601 | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
U10V10 = ColorSpace.YCbCr601 | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
U12V12 = ColorSpace.YCbCr601 | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
U8 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
U10 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
U12 = ColorSpace.YCbCr601 | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
Y8 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Y10 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
Y12 = ColorSpace.YCbCr601 | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
YVYU = ColorSpace.YCbCr601 | ColorSwizzle.XZY1 | ColorComponent.X8Y8X8Z8 | ColorDataType.Integer,
|
||||
VYUY = ColorSpace.YCbCr601 | ColorSwizzle.XZY1 | ColorComponent.Y8X8Z8X8 | ColorDataType.Integer,
|
||||
UYVY = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.Y8X8Z8X8 | ColorDataType.Integer,
|
||||
YUYV = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.X8Y8X8Z8 | ColorDataType.Integer,
|
||||
Y8_U8_V8 = ColorSpace.YCbCr601 | ColorSwizzle.XYZ1 | ColorComponent.X8Y8Z8 | ColorDataType.Integer,
|
||||
V8_U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
V8U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
U8_V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
U8V8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
U8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Y8_RR = ColorSpace.YCbCr601_RR | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
V8_U8_ER = ColorSpace.UnknownC | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
V8U8_ER = ColorSpace.UnknownC | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
V8_ER = ColorSpace.UnknownC | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
U8_V8_ER = ColorSpace.UnknownC | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
U8V8_ER = ColorSpace.UnknownC | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
U8_ER = ColorSpace.UnknownC | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Y8_ER = ColorSpace.UnknownC | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
V8_U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
V8U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
V10U10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
V12U12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
V10_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
V12_709 = ColorSpace.YCbCr709 | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
U8_V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
U8V8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
U10V10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
U12V12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
U8_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
U10_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
U12_709 = ColorSpace.YCbCr709 | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
Y8_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Y10_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
Y12_709 = ColorSpace.YCbCr709 | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
V8_U8_709_ER = ColorSpace.UnknownE | ColorSwizzle._0YX0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
V8U8_709_ER = ColorSpace.UnknownE | ColorSwizzle._0YX0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
V10U10_709_ER = ColorSpace.UnknownE | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
V12U12_709_ER = ColorSpace.UnknownE | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
V8_709_ER = ColorSpace.UnknownE | ColorSwizzle._00X0 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
V10_709_ER = ColorSpace.UnknownE | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
V12_709_ER = ColorSpace.UnknownE | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
U8_V8_709_ER = ColorSpace.UnknownE | ColorSwizzle._0XY0 | ColorComponent.X8Y8 | ColorDataType.Integer,
|
||||
U8V8_709_ER = ColorSpace.UnknownE | ColorSwizzle._0XY0 | ColorComponent.Y8X8 | ColorDataType.Integer,
|
||||
U10V10_709_ER = ColorSpace.UnknownE | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
U12V12_709_ER = ColorSpace.UnknownE | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
U8_709_ER = ColorSpace.UnknownE | ColorSwizzle._0X00 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
U10_709_ER = ColorSpace.UnknownE | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
U12_709_ER = ColorSpace.UnknownE | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
Y8_709_ER = ColorSpace.UnknownE | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Y10_709_ER = ColorSpace.UnknownE | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
Y12_709_ER = ColorSpace.UnknownE | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
V10U10_2020 = ColorSpace.UnknownE | ColorSwizzle._0ZY0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
V12U12_2020 = ColorSpace.UnknownE | ColorSwizzle._0ZY0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
V10_2020 = ColorSpace.UnknownE | ColorSwizzle._00X0 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
V12_2020 = ColorSpace.UnknownE | ColorSwizzle._00X0 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
U10V10_2020 = ColorSpace.UnknownE | ColorSwizzle._0XZ0 | ColorComponent.Y10X10 | ColorDataType.Integer,
|
||||
U12V12_2020 = ColorSpace.UnknownE | ColorSwizzle._0XZ0 | ColorComponent.Y12X12 | ColorDataType.Integer,
|
||||
U10_2020 = ColorSpace.UnknownE | ColorSwizzle._0X00 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
U12_2020 = ColorSpace.UnknownE | ColorSwizzle._0X00 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
Y10_2020 = ColorSpace.UnknownE | ColorSwizzle.X000 | ColorComponent.X10 | ColorDataType.Integer,
|
||||
Y12_2020 = ColorSpace.UnknownE | ColorSwizzle.X000 | ColorComponent.X12 | ColorDataType.Integer,
|
||||
Bayer8RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Bayer16RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer,
|
||||
BayerS16RGGB = ColorSpace.BayerRGGB | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil,
|
||||
X2Bayer14RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer,
|
||||
X4Bayer12RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer,
|
||||
X6Bayer10RGGB = ColorSpace.BayerRGGB | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer,
|
||||
Bayer8BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Bayer16BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer,
|
||||
BayerS16BGGR = ColorSpace.BayerBGGR | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil,
|
||||
X2Bayer14BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer,
|
||||
X4Bayer12BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer,
|
||||
X6Bayer10BGGR = ColorSpace.BayerBGGR | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer,
|
||||
Bayer8GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Bayer16GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer,
|
||||
BayerS16GRBG = ColorSpace.BayerGRBG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil,
|
||||
X2Bayer14GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer,
|
||||
X4Bayer12GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer,
|
||||
X6Bayer10GRBG = ColorSpace.BayerGRBG | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer,
|
||||
Bayer8GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X8 | ColorDataType.Integer,
|
||||
Bayer16GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Integer,
|
||||
BayerS16GBRG = ColorSpace.BayerGBRG | ColorSwizzle.X000 | ColorComponent.X16 | ColorDataType.Stencil,
|
||||
X2Bayer14GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y2X14 | ColorDataType.Integer,
|
||||
X4Bayer12GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y4X12 | ColorDataType.Integer,
|
||||
X6Bayer10GBRG = ColorSpace.BayerGBRG | ColorSwizzle.Y000 | ColorComponent.Y6X10 | ColorDataType.Integer,
|
||||
XYZ = ColorSpace.Unknown14 | ColorSwizzle.XYZ1 | ColorComponent.X20Y20Z20 | ColorDataType.Float,
|
||||
}
|
||||
}
|
|
@ -1,60 +1,165 @@
|
|||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Android
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x28)]
|
||||
struct GraphicBufferHeader
|
||||
{
|
||||
public int Magic;
|
||||
public int Width;
|
||||
public int Height;
|
||||
public int Stride;
|
||||
public int Format;
|
||||
public int Usage;
|
||||
|
||||
public int Pid;
|
||||
public int RefCount;
|
||||
|
||||
public int FdsCount;
|
||||
public int IntsCount;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x58)]
|
||||
struct NvGraphicBufferSurface
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public uint Width;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public uint Height;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public ColorFormat ColorFormat;
|
||||
|
||||
[FieldOffset(0x10)]
|
||||
public int Layout;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public int Pitch;
|
||||
|
||||
[FieldOffset(0x18)]
|
||||
public int NvMapHandle;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int Offset;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public int Kind;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int BlockHeightLog2;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int ScanFormat;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public long Flags;
|
||||
|
||||
[FieldOffset(0x38)]
|
||||
public long Size;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
struct NvGraphicBufferSurfaceArray
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
private NvGraphicBufferSurface Surface0;
|
||||
|
||||
[FieldOffset(0x58)]
|
||||
private NvGraphicBufferSurface Surface1;
|
||||
|
||||
[FieldOffset(0xb0)]
|
||||
private NvGraphicBufferSurface Surface2;
|
||||
|
||||
public NvGraphicBufferSurface this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
return Surface0;
|
||||
}
|
||||
else if (index == 1)
|
||||
{
|
||||
return Surface1;
|
||||
}
|
||||
else if (index == 2)
|
||||
{
|
||||
return Surface2;
|
||||
}
|
||||
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x144)]
|
||||
struct NvGraphicBuffer
|
||||
{
|
||||
[FieldOffset(0x4)]
|
||||
public int NvMapId;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public int Magic;
|
||||
|
||||
[FieldOffset(0x10)]
|
||||
public int Pid;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public int Type;
|
||||
|
||||
[FieldOffset(0x18)]
|
||||
public int Usage;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int PixelFormat;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public int ExternalPixelFormat;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int Stride;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int FrameBufferSize;
|
||||
|
||||
[FieldOffset(0x2C)]
|
||||
public int PlanesCount;
|
||||
|
||||
[FieldOffset(0x34)]
|
||||
public NvGraphicBufferSurfaceArray Surfaces;
|
||||
}
|
||||
|
||||
struct GbpBuffer
|
||||
{
|
||||
public int Magic { get; private set; }
|
||||
public int Width { get; private set; }
|
||||
public int Height { get; private set; }
|
||||
public int Stride { get; private set; }
|
||||
public int Format { get; private set; }
|
||||
public int Usage { get; private set; }
|
||||
public GraphicBufferHeader Header { get; private set; }
|
||||
public NvGraphicBuffer Buffer { get; private set; }
|
||||
|
||||
public int Pid { get; private set; }
|
||||
public int RefCount { get; private set; }
|
||||
|
||||
public int FdsCount { get; private set; }
|
||||
public int IntsCount { get; private set; }
|
||||
|
||||
public byte[] RawData { get; private set; }
|
||||
|
||||
public int Size => RawData.Length + 10 * 4;
|
||||
public int Size => Marshal.SizeOf<NvGraphicBuffer>() + Marshal.SizeOf<GraphicBufferHeader>();
|
||||
|
||||
public GbpBuffer(BinaryReader reader)
|
||||
{
|
||||
Magic = reader.ReadInt32();
|
||||
Width = reader.ReadInt32();
|
||||
Height = reader.ReadInt32();
|
||||
Stride = reader.ReadInt32();
|
||||
Format = reader.ReadInt32();
|
||||
Usage = reader.ReadInt32();
|
||||
Header = reader.ReadStruct<GraphicBufferHeader>();
|
||||
|
||||
Pid = reader.ReadInt32();
|
||||
RefCount = reader.ReadInt32();
|
||||
// ignore fds
|
||||
// TODO: check if that is used in official implementation
|
||||
reader.BaseStream.Position += Header.FdsCount * 4;
|
||||
|
||||
FdsCount = reader.ReadInt32();
|
||||
IntsCount = reader.ReadInt32();
|
||||
if (Header.IntsCount != 0x51)
|
||||
{
|
||||
throw new System.NotImplementedException($"Unexpected Graphic Buffer ints count (expected 0x51, found 0x{Header.IntsCount:x}");
|
||||
}
|
||||
|
||||
RawData = reader.ReadBytes((FdsCount + IntsCount) * 4);
|
||||
Buffer = reader.ReadStruct<NvGraphicBuffer>();
|
||||
}
|
||||
|
||||
public void Write(BinaryWriter writer)
|
||||
{
|
||||
writer.Write(Magic);
|
||||
writer.Write(Width);
|
||||
writer.Write(Height);
|
||||
writer.Write(Stride);
|
||||
writer.Write(Format);
|
||||
writer.Write(Usage);
|
||||
|
||||
writer.Write(Pid);
|
||||
writer.Write(RefCount);
|
||||
|
||||
writer.Write(FdsCount);
|
||||
writer.Write(IntsCount);
|
||||
|
||||
writer.Write(RawData);
|
||||
writer.WriteStruct(Header);
|
||||
writer.WriteStruct(Buffer);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
|
|||
|
||||
public long GetSystemDisplayService(ServiceCtx context)
|
||||
{
|
||||
MakeObject(context, new ISystemDisplayService());
|
||||
MakeObject(context, new ISystemDisplayService(this));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -10,12 +10,13 @@ namespace Ryujinx.HLE.HOS.Services.Vi
|
|||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public ISystemDisplayService()
|
||||
public ISystemDisplayService(IApplicationDisplayService applicationDisplayService)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
{ 2205, SetLayerZ },
|
||||
{ 2207, SetLayerVisibility },
|
||||
{ 2312, applicationDisplayService.CreateStrayLayer },
|
||||
{ 3200, GetDisplayMode }
|
||||
};
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ using Ryujinx.HLE.HOS.Services.Nv.NvMap;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
|
@ -30,9 +31,11 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
[Flags]
|
||||
private enum HalTransform
|
||||
{
|
||||
FlipX = 1 << 0,
|
||||
FlipY = 1 << 1,
|
||||
Rotate90 = 1 << 2
|
||||
FlipX = 1,
|
||||
FlipY = 2,
|
||||
Rotate90 = 4,
|
||||
Rotate180 = FlipX | FlipY,
|
||||
Rotate270 = Rotate90 | Rotate180,
|
||||
}
|
||||
|
||||
private enum BufferState
|
||||
|
@ -43,6 +46,33 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
Acquired
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x8)]
|
||||
private struct Fence
|
||||
{
|
||||
public int id;
|
||||
public int value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x24)]
|
||||
private struct MultiFence
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public int FenceCount;
|
||||
|
||||
[FieldOffset(0x4)]
|
||||
public Fence Fence0;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Fence Fence1;
|
||||
|
||||
[FieldOffset(0x14)]
|
||||
public Fence Fence2;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public Fence Fence3;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
|
||||
private struct Rect
|
||||
{
|
||||
public int Top;
|
||||
|
@ -51,6 +81,37 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
public int Bottom;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct QueueBufferObject
|
||||
{
|
||||
[FieldOffset(0x0)]
|
||||
public long Timestamp;
|
||||
|
||||
[FieldOffset(0x8)]
|
||||
public int IsAutoTimestamp;
|
||||
|
||||
[FieldOffset(0xC)]
|
||||
public Rect Crop;
|
||||
|
||||
[FieldOffset(0x1C)]
|
||||
public int ScalingMode;
|
||||
|
||||
[FieldOffset(0x20)]
|
||||
public HalTransform Transform;
|
||||
|
||||
[FieldOffset(0x24)]
|
||||
public int StickyTransform;
|
||||
|
||||
[FieldOffset(0x28)]
|
||||
public int Unknown;
|
||||
|
||||
[FieldOffset(0x2C)]
|
||||
public int SwapInterval;
|
||||
|
||||
[FieldOffset(0x30)]
|
||||
public MultiFence Fence;
|
||||
}
|
||||
|
||||
private struct BufferEntry
|
||||
{
|
||||
public BufferState State;
|
||||
|
@ -169,32 +230,15 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
|
||||
//TODO: Errors.
|
||||
int slot = parcelReader.ReadInt32();
|
||||
int unknown4 = parcelReader.ReadInt32();
|
||||
int unknown8 = parcelReader.ReadInt32();
|
||||
int unknownC = parcelReader.ReadInt32();
|
||||
int timestamp = parcelReader.ReadInt32();
|
||||
int isAutoTimestamp = parcelReader.ReadInt32();
|
||||
int cropTop = parcelReader.ReadInt32();
|
||||
int cropLeft = parcelReader.ReadInt32();
|
||||
int cropRight = parcelReader.ReadInt32();
|
||||
int cropBottom = parcelReader.ReadInt32();
|
||||
int scalingMode = parcelReader.ReadInt32();
|
||||
int transform = parcelReader.ReadInt32();
|
||||
int stickyTransform = parcelReader.ReadInt32();
|
||||
int unknown34 = parcelReader.ReadInt32();
|
||||
int unknown38 = parcelReader.ReadInt32();
|
||||
int isFenceValid = parcelReader.ReadInt32();
|
||||
int fence0Id = parcelReader.ReadInt32();
|
||||
int fence0Value = parcelReader.ReadInt32();
|
||||
int fence1Id = parcelReader.ReadInt32();
|
||||
int fence1Value = parcelReader.ReadInt32();
|
||||
|
||||
_bufferQueue[slot].Transform = (HalTransform)transform;
|
||||
long Position = parcelReader.BaseStream.Position;
|
||||
|
||||
_bufferQueue[slot].Crop.Top = cropTop;
|
||||
_bufferQueue[slot].Crop.Left = cropLeft;
|
||||
_bufferQueue[slot].Crop.Right = cropRight;
|
||||
_bufferQueue[slot].Crop.Bottom = cropBottom;
|
||||
QueueBufferObject queueBufferObject = ReadFlattenedObject<QueueBufferObject>(parcelReader);
|
||||
|
||||
parcelReader.BaseStream.Position = Position;
|
||||
|
||||
_bufferQueue[slot].Transform = queueBufferObject.Transform;
|
||||
_bufferQueue[slot].Crop = queueBufferObject.Crop;
|
||||
|
||||
_bufferQueue[slot].State = BufferState.Queued;
|
||||
|
||||
|
@ -218,6 +262,8 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
//TODO: Errors.
|
||||
int slot = parcelReader.ReadInt32();
|
||||
|
||||
MultiFence fence = ReadFlattenedObject<MultiFence>(parcelReader);
|
||||
|
||||
_bufferQueue[slot].State = BufferState.Free;
|
||||
|
||||
_waitBufferFree.Set();
|
||||
|
@ -244,20 +290,41 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
{
|
||||
int slot = parcelReader.ReadInt32();
|
||||
|
||||
int bufferCount = parcelReader.ReadInt32();
|
||||
bool hasInput = parcelReader.ReadInt32() == 1;
|
||||
|
||||
if (bufferCount > 0)
|
||||
if (hasInput)
|
||||
{
|
||||
long bufferSize = parcelReader.ReadInt64();
|
||||
byte[] graphicBuffer = ReadFlattenedObject(parcelReader);
|
||||
|
||||
_bufferQueue[slot].State = BufferState.Free;
|
||||
|
||||
_bufferQueue[slot].Data = new GbpBuffer(parcelReader);
|
||||
using (BinaryReader graphicBufferReader = new BinaryReader(new MemoryStream(graphicBuffer)))
|
||||
{
|
||||
_bufferQueue[slot].Data = new GbpBuffer(graphicBufferReader);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return MakeReplyParcel(context, 0);
|
||||
}
|
||||
|
||||
private byte[] ReadFlattenedObject(BinaryReader reader)
|
||||
{
|
||||
long flattenedObjectSize = reader.ReadInt64();
|
||||
|
||||
return reader.ReadBytes((int)flattenedObjectSize);
|
||||
}
|
||||
|
||||
private unsafe T ReadFlattenedObject<T>(BinaryReader reader) where T: struct
|
||||
{
|
||||
byte[] data = ReadFlattenedObject(reader);
|
||||
|
||||
fixed (byte* ptr = data)
|
||||
{
|
||||
return Marshal.PtrToStructure<T>((IntPtr)ptr);
|
||||
}
|
||||
}
|
||||
|
||||
private long MakeReplyParcel(ServiceCtx context, params int[] ints)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
|
@ -284,13 +351,39 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
return 0;
|
||||
}
|
||||
|
||||
private GalImageFormat ConvertColorFormat(ColorFormat colorFormat)
|
||||
{
|
||||
switch (colorFormat)
|
||||
{
|
||||
case ColorFormat.A8B8G8R8:
|
||||
return GalImageFormat.RGBA8 | GalImageFormat.Unorm;
|
||||
case ColorFormat.X8B8G8R8:
|
||||
return GalImageFormat.RGBX8 | GalImageFormat.Unorm;
|
||||
case ColorFormat.R5G6B5:
|
||||
return GalImageFormat.BGR565 | GalImageFormat.Unorm;
|
||||
case ColorFormat.A8R8G8B8:
|
||||
return GalImageFormat.BGRA8 | GalImageFormat.Unorm;
|
||||
case ColorFormat.A4B4G4R4:
|
||||
return GalImageFormat.RGBA4 | GalImageFormat.Unorm;
|
||||
default:
|
||||
throw new NotImplementedException($"Color Format \"{colorFormat}\" not implemented!");
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: support multi surface
|
||||
private void SendFrameBuffer(ServiceCtx context, int slot)
|
||||
{
|
||||
int fbWidth = _bufferQueue[slot].Data.Width;
|
||||
int fbHeight = _bufferQueue[slot].Data.Height;
|
||||
int fbWidth = _bufferQueue[slot].Data.Header.Width;
|
||||
int fbHeight = _bufferQueue[slot].Data.Header.Height;
|
||||
|
||||
int nvMapHandle = BitConverter.ToInt32(_bufferQueue[slot].Data.RawData, 0x4c);
|
||||
int bufferOffset = BitConverter.ToInt32(_bufferQueue[slot].Data.RawData, 0x50);
|
||||
int nvMapHandle = _bufferQueue[slot].Data.Buffer.Surfaces[0].NvMapHandle;
|
||||
|
||||
if (nvMapHandle == 0)
|
||||
{
|
||||
nvMapHandle = _bufferQueue[slot].Data.Buffer.NvMapId;
|
||||
}
|
||||
|
||||
int bufferOffset = _bufferQueue[slot].Data.Buffer.Surfaces[0].Offset;
|
||||
|
||||
NvMapHandle map = NvMapIoctl.GetNvMap(context, nvMapHandle);
|
||||
|
||||
|
@ -303,6 +396,10 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
bool flipX = _bufferQueue[slot].Transform.HasFlag(HalTransform.FlipX);
|
||||
bool flipY = _bufferQueue[slot].Transform.HasFlag(HalTransform.FlipY);
|
||||
|
||||
GalImageFormat imageFormat = ConvertColorFormat(_bufferQueue[slot].Data.Buffer.Surfaces[0].ColorFormat);
|
||||
|
||||
int BlockHeight = 1 << _bufferQueue[slot].Data.Buffer.Surfaces[0].BlockHeightLog2;
|
||||
|
||||
//Note: Rotation is being ignored.
|
||||
|
||||
int top = crop.Top;
|
||||
|
@ -318,9 +415,9 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
{
|
||||
image = new GalImage(
|
||||
fbWidth,
|
||||
fbHeight, 1, 16,
|
||||
fbHeight, 1, BlockHeight,
|
||||
GalMemoryLayout.BlockLinear,
|
||||
GalImageFormat.RGBA8 | GalImageFormat.Unorm);
|
||||
imageFormat);
|
||||
}
|
||||
|
||||
context.Device.Gpu.ResourceManager.ClearPbCache();
|
||||
|
@ -378,8 +475,8 @@ namespace Ryujinx.HLE.HOS.Services.Android
|
|||
|
||||
GbpBuffer data = _bufferQueue[slot].Data;
|
||||
|
||||
if (data.Width == width &&
|
||||
data.Height == height)
|
||||
if (data.Header.Width == width &&
|
||||
data.Header.Height == height)
|
||||
{
|
||||
_bufferQueue[slot].State = BufferState.Dequeued;
|
||||
|
||||
|
|
Loading…
Reference in a new issue