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Use font icon instead of image
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parent
8a610aafd7
commit
b5562f2014
9 changed files with 60 additions and 5 deletions
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@ -38,6 +38,8 @@ namespace Ryujinx.UI.App.Common
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public bool IsGame => FileExtension != "Folder";
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public bool IsFolder => FileExtension == "Folder";
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public static string GetApplicationBuildId(VirtualFileSystem virtualFileSystem, string titleFilePath)
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{
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using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
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@ -41,7 +41,6 @@ namespace Ryujinx.UI.App.Common
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private readonly byte[] _ncaIcon;
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private readonly byte[] _nroIcon;
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private readonly byte[] _nsoIcon;
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private readonly byte[] _folderIcon;
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private readonly VirtualFileSystem _virtualFileSystem;
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private Language _desiredTitleLanguage;
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@ -59,11 +58,15 @@ namespace Ryujinx.UI.App.Common
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_ncaIcon = GetResourceBytes("Ryujinx.UI.Common.Resources.Icon_NCA.png");
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_nroIcon = GetResourceBytes("Ryujinx.UI.Common.Resources.Icon_NRO.png");
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_nsoIcon = GetResourceBytes("Ryujinx.UI.Common.Resources.Icon_NSO.png");
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_folderIcon = GetResourceBytes("Ryujinx.UI.Common.Resources.Icon_Folder.png");
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}
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private static byte[] GetResourceBytes(string resourceName)
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{
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if (resourceName == "")
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{
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return Array.Empty<byte>();
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}
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Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(resourceName);
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byte[] resourceByteArray = new byte[resourceStream.Length];
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@ -131,7 +134,6 @@ namespace Ryujinx.UI.App.Common
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TitleName = fileInfo.Name,
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FileExtension = "Folder",
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Path = fullPath,
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Icon = _folderIcon,
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};
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OnApplicationAdded(new ApplicationAddedEventArgs
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{
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Binary file not shown.
Before Width: | Height: | Size: 2 KiB |
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@ -15,7 +15,6 @@
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<None Remove="Resources\Icon_NSO.png" />
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<None Remove="Resources\Icon_NSP.png" />
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<None Remove="Resources\Icon_XCI.png" />
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<None Remove="Resources\Icon_Folder.png" />
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<None Remove="Resources\Logo_Amiibo.png" />
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<None Remove="Resources\Logo_Discord.png" />
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<None Remove="Resources\Logo_GitHub.png" />
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@ -34,7 +33,6 @@
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<EmbeddedResource Include="Resources\Icon_NSO.png" />
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<EmbeddedResource Include="Resources\Icon_NSP.png" />
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<EmbeddedResource Include="Resources\Icon_XCI.png" />
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<EmbeddedResource Include="Resources\Icon_Folder.png" />
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<EmbeddedResource Include="Resources\Logo_Amiibo.png" />
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<EmbeddedResource Include="Resources\Logo_Ryujinx.png" />
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<EmbeddedResource Include="Resources\Logo_Discord_Dark.png" />
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@ -86,6 +86,38 @@
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<Setter Property="Width"
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Value="120" />
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</Style>
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<Style Selector="ui|SymbolIcon.listSmall">
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<Setter Property="FontSize"
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Value="50" />
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</Style>
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<Style Selector="ui|SymbolIcon.listNormal">
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<Setter Property="FontSize"
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Value="80" />
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</Style>
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<Style Selector="ui|SymbolIcon.listLarge">
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<Setter Property="FontSize"
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Value="100" />
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</Style>
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<Style Selector="ui|SymbolIcon.listHuge">
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<Setter Property="FontSize"
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Value="120" />
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</Style>
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<Style Selector="ui|SymbolIcon.gridSmall">
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<Setter Property="FontSize"
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Value="100" />
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</Style>
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<Style Selector="ui|SymbolIcon.gridNormal">
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<Setter Property="FontSize"
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Value="130" />
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</Style>
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<Style Selector="ui|SymbolIcon.gridLarge">
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<Setter Property="FontSize"
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Value="140" />
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</Style>
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<Style Selector="ui|SymbolIcon.gridHuge">
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<Setter Property="FontSize"
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Value="180" />
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</Style>
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<Style Selector="#TitleBarHost > Image">
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<Setter Property="Margin"
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Value="10" />
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@ -69,7 +69,16 @@
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Grid.Row="0"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Top"
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IsVisible="{Binding IsGame}"
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Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
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<ui:SymbolIcon
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Grid.Row="0"
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Classes.gridHuge="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridHuge}"
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Classes.gridLarge="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridLarge}"
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Classes.gridNormal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
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Classes.gridSmall="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
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IsVisible="{Binding IsFolder}"
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Symbol="Folder" />
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<Panel
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Grid.Row="1"
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Height="50"
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@ -71,7 +71,17 @@
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Classes.large="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridLarge}"
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Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
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Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
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IsVisible="{Binding IsGame}"
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Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
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<ui:SymbolIcon
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Grid.RowSpan="3"
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Grid.Column="0"
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Classes.listHuge="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridHuge}"
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Classes.listLarge="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridLarge}"
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Classes.listNormal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
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Classes.listSmall="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
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IsVisible="{Binding IsFolder}"
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Symbol="Folder" />
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<Border
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Grid.Column="2"
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Margin="0,0,5,0"
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@ -6,5 +6,6 @@ namespace Ryujinx.Ava.UI.Helpers
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Grid,
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Back,
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Chip,
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Folder,
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}
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}
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@ -15,6 +15,7 @@ namespace Ryujinx.Ava.UI.Helpers
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{ Glyph.Grid, char.ConvertFromUtf32((int)Symbol.ViewAll) },
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{ Glyph.Back, char.ConvertFromUtf32((int)Symbol.Back) },
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{ Glyph.Chip, char.ConvertFromUtf32(59748) },
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{ Glyph.Folder, char.ConvertFromUtf32(61739) },
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};
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public GlyphValueConverter(string key)
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