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Change behavior of default user creation. (#3396)
Change AccountManager to create a random id for the default user. Change UserEditorView to not show the 'Delete' button if there is only one user present.
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2 changed files with 10 additions and 5 deletions
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@ -37,13 +37,16 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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_accountSaveDataManager = new AccountSaveDataManager(_profiles);
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if (!_profiles.TryGetValue(DefaultUserId.ToString(), out _))
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if (_profiles.IsEmpty)
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{
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byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
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AddUser("RyuPlayer", defaultUserImage, DefaultUserId);
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// Use a random UserId as default to avoid issues in multiplayer per #3396.
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UserId userId = new UserId(Guid.NewGuid().ToString().Replace("-", ""));
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AddUser("RyuPlayer", defaultUserImage, userId);
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OpenUser(DefaultUserId);
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OpenUser(userId);
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}
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else
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{
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@ -1,13 +1,13 @@
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using Avalonia.Controls;
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using Avalonia.Data;
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using Avalonia.Interactivity;
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using FluentAvalonia.Core;
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using FluentAvalonia.UI.Controls;
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using FluentAvalonia.UI.Navigation;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using System;
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using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
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@ -21,7 +21,9 @@ namespace Ryujinx.Ava.UI.Views.User
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public TempProfile TempProfile { get; set; }
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public static uint MaxProfileNameLength => 0x20;
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public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId;
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// Don't allow deletion if there is only one user
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public bool IsDeletable => _parent.AccountManager.GetAllUsers().Count() != 1;
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public UserEditorView()
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{
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