mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-26 18:43:04 +00:00
override Equals for render pipeline hash
This commit is contained in:
parent
1c5937c40b
commit
bc5df02d7d
2 changed files with 111 additions and 14 deletions
|
@ -11,9 +11,9 @@ namespace Ryujinx.Graphics.Metal
|
|||
public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
|
||||
public const int MaxColorAttachments = 8;
|
||||
// TODO: Check this value
|
||||
public const int MaxVertexAttributes = 16;
|
||||
public const int MaxVertexAttributes = 31;
|
||||
// TODO: Check this value
|
||||
public const int MaxVertexLayouts = 16;
|
||||
public const int MaxVertexLayouts = 31;
|
||||
public const int MaxTextures = 31;
|
||||
public const int MaxSamplers = 16;
|
||||
}
|
||||
|
|
|
@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Metal
|
|||
public MTLBlendFactor DestinationRGBBlendFactor;
|
||||
public MTLBlendFactor SourceAlphaBlendFactor;
|
||||
public MTLBlendFactor DestinationAlphaBlendFactor;
|
||||
public MTLColorWriteMask WriteMask;
|
||||
}
|
||||
[System.Runtime.CompilerServices.InlineArray(Constants.MaxColorAttachments)]
|
||||
public struct ColorAttachmentHashArray
|
||||
|
@ -39,8 +40,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
public struct AttributeHash
|
||||
{
|
||||
public MTLVertexFormat Format;
|
||||
public int Offset;
|
||||
public int BufferIndex;
|
||||
public ulong Offset;
|
||||
public ulong BufferIndex;
|
||||
}
|
||||
[System.Runtime.CompilerServices.InlineArray(Constants.MaxVertexAttributes)]
|
||||
public struct AttributeHashArray
|
||||
|
@ -50,10 +51,9 @@ namespace Ryujinx.Graphics.Metal
|
|||
public AttributeHashArray Attributes;
|
||||
public struct LayoutHash
|
||||
{
|
||||
public MTLVertexFormat Format;
|
||||
public int Stride;
|
||||
public int StepFunction;
|
||||
public int StepRate;
|
||||
public ulong Stride;
|
||||
public MTLVertexStepFunction StepFunction;
|
||||
public ulong StepRate;
|
||||
}
|
||||
[System.Runtime.CompilerServices.InlineArray(Constants.MaxVertexLayouts)]
|
||||
public struct LayoutHashArray
|
||||
|
@ -63,6 +63,102 @@ namespace Ryujinx.Graphics.Metal
|
|||
public LayoutHashArray Layouts;
|
||||
}
|
||||
public VertexDescriptorHash VertexDescriptor;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is not RenderPipelineHash other)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (VertexFunction != other.VertexFunction)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (FragmentFunction != other.FragmentFunction)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (DepthStencilAttachment.DepthPixelFormat != other.DepthStencilAttachment.DepthPixelFormat)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (DepthStencilAttachment.StencilPixelFormat != other.DepthStencilAttachment.StencilPixelFormat)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < Constants.MaxColorAttachments; i++)
|
||||
{
|
||||
if (ColorAttachments[i].PixelFormat != other.ColorAttachments[i].PixelFormat)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].BlendingEnabled != other.ColorAttachments[i].BlendingEnabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].RgbBlendOperation != other.ColorAttachments[i].RgbBlendOperation)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].AlphaBlendOperation != other.ColorAttachments[i].AlphaBlendOperation)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].SourceRGBBlendFactor != other.ColorAttachments[i].SourceRGBBlendFactor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].DestinationRGBBlendFactor != other.ColorAttachments[i].DestinationRGBBlendFactor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].SourceAlphaBlendFactor != other.ColorAttachments[i].SourceAlphaBlendFactor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].DestinationAlphaBlendFactor != other.ColorAttachments[i].DestinationAlphaBlendFactor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (ColorAttachments[i].WriteMask != other.ColorAttachments[i].WriteMask)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Constants.MaxVertexAttributes; i++)
|
||||
{
|
||||
if (VertexDescriptor.Attributes[i].Format != other.VertexDescriptor.Attributes[i].Format)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VertexDescriptor.Attributes[i].Offset != other.VertexDescriptor.Attributes[i].Offset)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VertexDescriptor.Attributes[i].BufferIndex != other.VertexDescriptor.Attributes[i].BufferIndex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Constants.MaxVertexLayouts; i++)
|
||||
{
|
||||
if (VertexDescriptor.Layouts[i].Stride != other.VertexDescriptor.Layouts[i].Stride)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VertexDescriptor.Layouts[i].StepFunction != other.VertexDescriptor.Layouts[i].StepFunction)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (VertexDescriptor.Layouts[i].StepRate != other.VertexDescriptor.Layouts[i].StepRate)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
|
@ -102,7 +198,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
SourceRGBBlendFactor = attachment.SourceRGBBlendFactor,
|
||||
DestinationRGBBlendFactor = attachment.DestinationRGBBlendFactor,
|
||||
SourceAlphaBlendFactor = attachment.SourceAlphaBlendFactor,
|
||||
DestinationAlphaBlendFactor = attachment.DestinationAlphaBlendFactor
|
||||
DestinationAlphaBlendFactor = attachment.DestinationAlphaBlendFactor,
|
||||
WriteMask = attachment.WriteMask
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -116,8 +213,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
hash.VertexDescriptor.Attributes[i] = new RenderPipelineHash.VertexDescriptorHash.AttributeHash
|
||||
{
|
||||
Format = attribute.Format,
|
||||
Offset = (int)attribute.Offset,
|
||||
BufferIndex = (int)attribute.BufferIndex
|
||||
Offset = attribute.Offset,
|
||||
BufferIndex = attribute.BufferIndex
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -127,9 +224,9 @@ namespace Ryujinx.Graphics.Metal
|
|||
var layout = descriptor.VertexDescriptor.Layouts.Object((ulong)i);
|
||||
hash.VertexDescriptor.Layouts[i] = new RenderPipelineHash.VertexDescriptorHash.LayoutHash
|
||||
{
|
||||
Stride = (int)layout.Stride,
|
||||
StepFunction = (int)layout.StepFunction,
|
||||
StepRate = (int)layout.StepRate
|
||||
Stride = layout.Stride,
|
||||
StepFunction = layout.StepFunction,
|
||||
StepRate = layout.StepRate
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue