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Re-enable BGRA (was not supposed to disable it)
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@ -234,7 +234,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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}
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else if (Config.Stage == ShaderStage.Fragment)
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{
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bool supportsBgra = true; // Config.GpuAccessor.QueryHostSupportsBgraFormat();
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bool supportsBgra = Config.GpuAccessor.QueryHostSupportsBgraFormat();
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if (Config.OmapDepth)
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{
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