Revert "Address Feedback"

This reverts commit acc89a5d2e.
This commit is contained in:
John Clemis 2018-08-08 20:57:10 -05:00
parent c4c414dd65
commit bdeebf59d8

View file

@ -186,7 +186,29 @@ namespace Ryujinx
case "-JOYSTICKAXIS1": return -GamePad.ThumbSticks.Left.Y;
case "-JOYSTICKAXIS2": return -GamePad.ThumbSticks.Right.X;
case "-JOYSTICKAXIS3": return -GamePad.ThumbSticks.Right.Y;
default: throw new ArgumentException(nameof(Joystick));
default: throw new ArgumentException();
}
}
private bool IsGamePadActive(int Index)
{
return IsGamePadActive(GamePad.GetState(Index));
}
private bool IsGamePadActive(GamePadState GamePad)
{
if (GamePad.IsConnected)
{
return GamePad.Buttons.IsAnyButtonPressed
|| (GamePad.Triggers.Left >= 0.8f || GamePad.Triggers.Right >= 0.8f)
|| ((GamePad.ThumbSticks.Left.X >= 0.1f || GamePad.ThumbSticks.Left.X <= -0.1f)
|| (GamePad.ThumbSticks.Left.Y >= 0.1f || GamePad.ThumbSticks.Left.Y <= -0.1f)
|| (GamePad.ThumbSticks.Right.X >= 0.1f || GamePad.ThumbSticks.Right.X <= -0.1f)
|| (GamePad.ThumbSticks.Right.Y >= 0.1f || GamePad.ThumbSticks.Right.Y <= -0.1f));
}
else
{
return false;
}
}
@ -202,7 +224,7 @@ namespace Ryujinx
int RightJoystickDY = 0;
//Keyboard Input
if (Keyboard.HasValue)
if (Keyboard.HasValue && !IsGamePadActive(Config.GamePadIndex))
{
KeyboardState Keyboard = this.Keyboard.Value;
@ -242,7 +264,7 @@ namespace Ryujinx
}
//Controller Input
if (Config.GamePadEnable)
if (Config.GamePadEnable && !Keyboard.HasValue && IsGamePadActive(Config.GamePadIndex))
{
GamePadState GamePad = OpenTK.Input.GamePad.GetState(Config.GamePadIndex);
float AnalogStickDeadzone = Config.GamePadDeadzone;