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Remove some error logging to avoid log spam
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@ -608,10 +608,6 @@ namespace Ryujinx.Graphics.OpenGL
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{
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((Sampler)sampler).Bind(unit);
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}
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else if (unit == -1)
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{
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Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
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}
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}
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public void SetStencilTest(StencilTestDescriptor stencilTest)
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@ -676,10 +672,6 @@ namespace Ryujinx.Graphics.OpenGL
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((TextureView)texture).Bind(unit);
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}
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}
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else if (unit == -1)
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{
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Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
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}
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}
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public void SetUniformBuffer(int index, ShaderStage stage, BufferRange buffer)
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@ -763,8 +755,6 @@ namespace Ryujinx.Graphics.OpenGL
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if (bindingPoint == -1)
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{
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Logger.PrintError(LogClass.Gpu, $"Invalid binding point: {stage} {index}.");
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return;
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}
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