From 7805d27e675c9c8c620bdd327810b12c644708e9 Mon Sep 17 00:00:00 2001 From: gleng <906346+gleng@users.noreply.github.com> Date: Mon, 10 Jul 2023 18:00:19 -0700 Subject: [PATCH 1/6] MacOS: Fix rendering on AMD GPUs (#5446) * MacOS: Fix rendering on AMD GPUs * Only disable MultiViewPort on MoltenVK for AMD GPUs --- src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index 8f0c73061..d0bd1b2cc 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -315,7 +315,7 @@ namespace Ryujinx.Graphics.Vulkan features2.Features.ShaderStorageImageMultisample, _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName), - features2.Features.MultiViewport, + features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue featuresRobustness2.NullDescriptor || IsMoltenVk, _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName), featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart, From fa32ef92755a51a2567a1bcbb35fb34886b5f979 Mon Sep 17 00:00:00 2001 From: gleng <906346+gleng@users.noreply.github.com> Date: Mon, 10 Jul 2023 18:10:23 -0700 Subject: [PATCH 2/6] MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) * MoltenVK: Allow barriers inside a render pass on non-Apple GPUs * Don't treat all non-Apple GPUs using MoltenVK as TBDR --- src/Ryujinx.Graphics.Vulkan/PipelineBase.cs | 4 ++-- src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index 5ee926911..7f175d93c 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -144,9 +144,9 @@ namespace Ryujinx.Graphics.Vulkan { _drawCountSinceBarrier = DrawCount; - // Barriers apparently have no effect inside a render pass on MoltenVK. + // Barriers are not supported inside a render pass on Apple GPUs. // As a workaround, end the render pass. - if (Gd.IsMoltenVk) + if (Gd.Vendor == Vendor.Apple) { EndRenderPass(); } diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index d0bd1b2cc..b9b1ba911 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -680,7 +680,8 @@ namespace Ryujinx.Graphics.Vulkan IsAmdWindows = Vendor == Vendor.Amd && OperatingSystem.IsWindows(); IsIntelWindows = Vendor == Vendor.Intel && OperatingSystem.IsWindows(); - IsTBDR = IsMoltenVk || + IsTBDR = + Vendor == Vendor.Apple || Vendor == Vendor.Qualcomm || Vendor == Vendor.ARM || Vendor == Vendor.Broadcom || From 9c6071a645e72b56e42cf687f9c1a182be2673ac Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 11 Jul 2023 14:07:41 -0300 Subject: [PATCH 3/6] Move support buffer update out of the backends (#5411) * Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater --- src/Ryujinx.Graphics.GAL/IPipeline.cs | 5 +- src/Ryujinx.Graphics.GAL/IRenderer.cs | 5 +- src/Ryujinx.Graphics.GAL/ITexture.cs | 1 - .../Multithreading/CommandHelper.cs | 2 - .../Multithreading/CommandType.cs | 2 - .../Commands/Renderer/CreateTextureCommand.cs | 6 +- .../Commands/Renderer/ReportCounterCommand.cs | 6 +- .../Commands/SetRenderTargetScaleCommand.cs | 18 -- .../Commands/SetViewportsCommand.cs | 6 +- .../Commands/UpdateRenderScaleCommand.cs | 25 -- .../Resources/ThreadedCounterEvent.cs | 4 +- .../Resources/ThreadedTexture.cs | 7 +- .../Multithreading/ThreadedPipeline.cs | 16 +- .../Multithreading/ThreadedRenderer.cs | 16 +- .../SupportBufferUpdater.cs | 102 -------- .../Engine/Threed/SemaphoreUpdater.cs | 8 +- .../Engine/Threed/StateUpdater.cs | 17 +- src/Ryujinx.Graphics.Gpu/GpuContext.cs | 9 + src/Ryujinx.Graphics.Gpu/Image/Texture.cs | 6 +- .../Image/TextureBindingsManager.cs | 2 +- .../Memory/BufferManager.cs | 4 + .../Memory/SupportBufferUpdater.cs | 232 ++++++++++++++++++ .../Shader/ShaderInfoBuilder.cs | 1 + src/Ryujinx.Graphics.Gpu/Window.cs | 11 +- .../Effects/FsrScalingFilter.cs | 2 +- .../Effects/FxaaPostProcessingEffect.cs | 2 +- .../Effects/SmaaPostProcessingEffect.cs | 10 +- .../Image/IntermmediatePool.cs | 2 +- .../Image/TextureBase.cs | 4 +- .../Image/TextureCopy.cs | 2 +- .../Image/TextureStorage.cs | 4 +- .../Image/TextureView.cs | 2 +- src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 9 +- src/Ryujinx.Graphics.OpenGL/Pipeline.cs | 88 +------ .../Queries/CounterQueue.cs | 4 +- .../Queries/Counters.cs | 4 +- src/Ryujinx.Graphics.OpenGL/ResourcePool.cs | 12 +- src/Ryujinx.Graphics.OpenGL/Window.cs | 15 +- .../DescriptorSetUpdater.cs | 39 +-- .../Effects/FsrScalingFilter.cs | 2 +- .../Effects/FxaaPostProcessingEffect.cs | 2 +- .../Effects/SmaaPostProcessingEffect.cs | 10 +- src/Ryujinx.Graphics.Vulkan/HelperShader.cs | 12 +- src/Ryujinx.Graphics.Vulkan/PipelineBase.cs | 74 +----- .../Queries/CounterQueue.cs | 4 +- .../Queries/Counters.cs | 4 +- src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs | 5 +- src/Ryujinx.Graphics.Vulkan/TextureStorage.cs | 5 +- src/Ryujinx.Graphics.Vulkan/TextureView.cs | 1 - src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 18 +- src/Ryujinx.Graphics.Vulkan/Window.cs | 13 +- 51 files changed, 364 insertions(+), 496 deletions(-) delete mode 100644 src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs delete mode 100644 src/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs delete mode 100644 src/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs create mode 100644 src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs diff --git a/src/Ryujinx.Graphics.GAL/IPipeline.cs b/src/Ryujinx.Graphics.GAL/IPipeline.cs index 0a362081c..f5978cefa 100644 --- a/src/Ryujinx.Graphics.GAL/IPipeline.cs +++ b/src/Ryujinx.Graphics.GAL/IPipeline.cs @@ -79,7 +79,6 @@ namespace Ryujinx.Graphics.GAL void SetRasterizerDiscard(bool discard); - void SetRenderTargetScale(float scale); void SetRenderTargetColorMasks(ReadOnlySpan componentMask); void SetRenderTargets(ITexture[] colors, ITexture depthStencil); @@ -99,7 +98,7 @@ namespace Ryujinx.Graphics.GAL void SetVertexAttribs(ReadOnlySpan vertexAttribs); void SetVertexBuffers(ReadOnlySpan vertexBuffers); - void SetViewports(ReadOnlySpan viewports, bool disableTransform); + void SetViewports(ReadOnlySpan viewports); void TextureBarrier(); void TextureBarrierTiled(); @@ -107,7 +106,5 @@ namespace Ryujinx.Graphics.GAL bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual); bool TryHostConditionalRendering(ICounterEvent value, ICounterEvent compare, bool isEqual); void EndHostConditionalRendering(); - - void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount); } } diff --git a/src/Ryujinx.Graphics.GAL/IRenderer.cs b/src/Ryujinx.Graphics.GAL/IRenderer.cs index b668d56ec..1dabbdaef 100644 --- a/src/Ryujinx.Graphics.GAL/IRenderer.cs +++ b/src/Ryujinx.Graphics.GAL/IRenderer.cs @@ -17,7 +17,6 @@ namespace Ryujinx.Graphics.GAL void BackgroundContextAction(Action action, bool alwaysBackground = false); BufferHandle CreateBuffer(int size, BufferHandle storageHint); - BufferHandle CreateBuffer(int size) { return CreateBuffer(size, BufferHandle.Null); @@ -28,7 +27,7 @@ namespace Ryujinx.Graphics.GAL IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info); ISampler CreateSampler(SamplerCreateInfo info); - ITexture CreateTexture(TextureCreateInfo info, float scale); + ITexture CreateTexture(TextureCreateInfo info); bool PrepareHostMapping(nint address, ulong size); void CreateSync(ulong id, bool strict); @@ -49,7 +48,7 @@ namespace Ryujinx.Graphics.GAL void PreFrame(); - ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved); + ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved); void ResetCounter(CounterType type); diff --git a/src/Ryujinx.Graphics.GAL/ITexture.cs b/src/Ryujinx.Graphics.GAL/ITexture.cs index d39b59499..5a4623a66 100644 --- a/src/Ryujinx.Graphics.GAL/ITexture.cs +++ b/src/Ryujinx.Graphics.GAL/ITexture.cs @@ -6,7 +6,6 @@ namespace Ryujinx.Graphics.GAL { int Width { get; } int Height { get; } - float ScaleFactor { get; } void CopyTo(ITexture destination, int firstLayer, int firstLevel); void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs index 12c5245a5..6cd6f1599 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs @@ -125,7 +125,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading Register(CommandType.SetProgram); Register(CommandType.SetRasterizerDiscard); Register(CommandType.SetRenderTargetColorMasks); - Register(CommandType.SetRenderTargetScale); Register(CommandType.SetRenderTargets); Register(CommandType.SetScissor); Register(CommandType.SetStencilTest); @@ -138,7 +137,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading Register(CommandType.TextureBarrierTiled); Register(CommandType.TryHostConditionalRendering); Register(CommandType.TryHostConditionalRenderingFlush); - Register(CommandType.UpdateRenderScale); return maxCommandSize; } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs index 1e73fba62..c24a934aa 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs @@ -87,7 +87,6 @@ SetProgram, SetRasterizerDiscard, SetRenderTargetColorMasks, - SetRenderTargetScale, SetRenderTargets, SetScissor, SetStencilTest, @@ -100,6 +99,5 @@ TextureBarrierTiled, TryHostConditionalRendering, TryHostConditionalRenderingFlush, - UpdateRenderScale, } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs index f52db30ae..6ec0daae8 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs @@ -8,18 +8,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer public readonly CommandType CommandType => CommandType.CreateTexture; private TableRef _texture; private TextureCreateInfo _info; - private float _scale; - public void Set(TableRef texture, TextureCreateInfo info, float scale) + public void Set(TableRef texture, TextureCreateInfo info) { _texture = texture; _info = info; - _scale = scale; } public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer) { - command._texture.Get(threaded).Base = renderer.CreateTexture(command._info, command._scale); + command._texture.Get(threaded).Base = renderer.CreateTexture(command._info); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs index 2a373f5b7..659cf4753 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs @@ -10,13 +10,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer private TableRef _event; private CounterType _type; private TableRef> _resultHandler; + private float _divisor; private bool _hostReserved; - public void Set(TableRef evt, CounterType type, TableRef> resultHandler, bool hostReserved) + public void Set(TableRef evt, CounterType type, TableRef> resultHandler, float divisor, bool hostReserved) { _event = evt; _type = type; _resultHandler = resultHandler; + _divisor = divisor; _hostReserved = hostReserved; } @@ -24,7 +26,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer { ThreadedCounterEvent evt = command._event.Get(threaded); - evt.Create(renderer, command._type, command._resultHandler.Get(threaded), command._hostReserved); + evt.Create(renderer, command._type, command._resultHandler.Get(threaded), command._divisor, command._hostReserved); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs deleted file mode 100644 index 7207fd9da..000000000 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs +++ /dev/null @@ -1,18 +0,0 @@ -namespace Ryujinx.Graphics.GAL.Multithreading.Commands -{ - struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand - { - public readonly CommandType CommandType => CommandType.SetRenderTargetScale; - private float _scale; - - public void Set(float scale) - { - _scale = scale; - } - - public static void Run(ref SetRenderTargetScaleCommand command, ThreadedRenderer threaded, IRenderer renderer) - { - renderer.Pipeline.SetRenderTargetScale(command._scale); - } - } -} diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs index a0ad026a0..4ad264780 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs @@ -7,18 +7,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands { public readonly CommandType CommandType => CommandType.SetViewports; private SpanRef _viewports; - private bool _disableTransform; - public void Set(SpanRef viewports, bool disableTransform) + public void Set(SpanRef viewports) { _viewports = viewports; - _disableTransform = disableTransform; } public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer) { ReadOnlySpan viewports = command._viewports.Get(threaded); - renderer.Pipeline.SetViewports(viewports, command._disableTransform); + renderer.Pipeline.SetViewports(viewports); command._viewports.Dispose(threaded); } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs deleted file mode 100644 index c3c240455..000000000 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs +++ /dev/null @@ -1,25 +0,0 @@ -using Ryujinx.Graphics.GAL.Multithreading.Model; - -namespace Ryujinx.Graphics.GAL.Multithreading.Commands -{ - struct UpdateRenderScaleCommand : IGALCommand, IGALCommand - { - public readonly CommandType CommandType => CommandType.UpdateRenderScale; - private SpanRef _scales; - private int _totalCount; - private int _fragmentCount; - - public void Set(SpanRef scales, int totalCount, int fragmentCount) - { - _scales = scales; - _totalCount = totalCount; - _fragmentCount = fragmentCount; - } - - public static void Run(ref UpdateRenderScaleCommand command, ThreadedRenderer threaded, IRenderer renderer) - { - renderer.Pipeline.UpdateRenderScale(command._scales.Get(threaded), command._totalCount, command._fragmentCount); - command._scales.Dispose(threaded); - } - } -} diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs index e4e197ebf..2992b4a8c 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs @@ -70,10 +70,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources } } - public void Create(IRenderer renderer, CounterType type, System.EventHandler eventHandler, bool hostReserved) + public void Create(IRenderer renderer, CounterType type, System.EventHandler eventHandler, float divisor, bool hostReserved) { ThreadedHelpers.SpinUntilExchange(ref _createLock, 1, 0); - Base = renderer.ReportCounter(type, eventHandler, hostReserved || _reserved); + Base = renderer.ReportCounter(type, eventHandler, divisor, hostReserved || _reserved); Volatile.Write(ref _createLock, 0); } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index b82e286ad..68f258539 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -17,13 +17,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public int Height => _info.Height; - public float ScaleFactor { get; } - - public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale) + public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info) { _renderer = renderer; _info = info; - ScaleFactor = scale; } private TableRef Ref(T reference) @@ -64,7 +61,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) { - ThreadedTexture newTex = new(_renderer, info, ScaleFactor); + ThreadedTexture newTex = new(_renderer, info); _renderer.New().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel); _renderer.QueueCommand(); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index de6ba18d5..69c67d642 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -261,12 +261,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void SetRenderTargetScale(float scale) - { - _renderer.New().Set(scale); - _renderer.QueueCommand(); - } - public void SetScissors(ReadOnlySpan> scissors) { _renderer.New().Set(_renderer.CopySpan(scissors)); @@ -321,9 +315,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void SetViewports(ReadOnlySpan viewports, bool disableTransform) + public void SetViewports(ReadOnlySpan viewports) { - _renderer.New().Set(_renderer.CopySpan(viewports), disableTransform); + _renderer.New().Set(_renderer.CopySpan(viewports)); _renderer.QueueCommand(); } @@ -368,11 +362,5 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); return false; } - - public void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount) - { - _renderer.New().Set(_renderer.CopySpan(scales[..totalCount]), totalCount, fragmentCount); - _renderer.QueueCommand(); - } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index dc7aab36c..e59a3928b 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -320,21 +320,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ITexture CreateTexture(TextureCreateInfo info, float scale) + public ITexture CreateTexture(TextureCreateInfo info) { if (IsGpuThread()) { - var texture = new ThreadedTexture(this, info, scale); - New().Set(Ref(texture), info, scale); + var texture = new ThreadedTexture(this, info); + New().Set(Ref(texture), info); QueueCommand(); return texture; } else { - var texture = new ThreadedTexture(this, info, scale) + var texture = new ThreadedTexture(this, info) { - Base = _baseRenderer.CreateTexture(info, scale), + Base = _baseRenderer.CreateTexture(info), }; return texture; @@ -410,10 +410,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved) + public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved) { - ThreadedCounterEvent evt = new(this, type, _lastSampleCounterClear); - New().Set(Ref(evt), type, Ref(resultHandler), hostReserved); + ThreadedCounterEvent evt = new ThreadedCounterEvent(this, type, _lastSampleCounterClear); + New().Set(Ref(evt), type, Ref(resultHandler), divisor, hostReserved); QueueCommand(); if (type == CounterType.SamplesPassed) diff --git a/src/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs b/src/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs deleted file mode 100644 index 84936e547..000000000 --- a/src/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs +++ /dev/null @@ -1,102 +0,0 @@ -using Ryujinx.Graphics.Shader; -using System; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -namespace Ryujinx.Graphics.GAL -{ - public class SupportBufferUpdater : IDisposable - { - public SupportBuffer Data; - public BufferHandle Handle; - - private readonly IRenderer _renderer; - private int _startOffset = -1; - private int _endOffset = -1; - - public SupportBufferUpdater(IRenderer renderer) - { - _renderer = renderer; - Handle = renderer.CreateBuffer(SupportBuffer.RequiredSize); - renderer.Pipeline.ClearBuffer(Handle, 0, SupportBuffer.RequiredSize, 0); - } - - private void MarkDirty(int startOffset, int byteSize) - { - int endOffset = startOffset + byteSize; - - if (_startOffset == -1) - { - _startOffset = startOffset; - _endOffset = endOffset; - } - else - { - if (startOffset < _startOffset) - { - _startOffset = startOffset; - } - - if (endOffset > _endOffset) - { - _endOffset = endOffset; - } - } - } - - public void UpdateFragmentRenderScaleCount(int count) - { - if (Data.FragmentRenderScaleCount.X != count) - { - Data.FragmentRenderScaleCount.X = count; - - MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int)); - } - } - - private void UpdateGenericField(int baseOffset, ReadOnlySpan data, Span target, int offset, int count) where T : unmanaged - { - data[..count].CopyTo(target[offset..]); - - int elemSize = Unsafe.SizeOf(); - - MarkDirty(baseOffset + offset * elemSize, count * elemSize); - } - - public void UpdateRenderScale(ReadOnlySpan> data, int offset, int count) - { - UpdateGenericField(SupportBuffer.GraphicsRenderScaleOffset, data, Data.RenderScale.AsSpan(), offset, count); - } - - public void UpdateFragmentIsBgra(ReadOnlySpan> data, int offset, int count) - { - UpdateGenericField(SupportBuffer.FragmentIsBgraOffset, data, Data.FragmentIsBgra.AsSpan(), offset, count); - } - - public void UpdateViewportInverse(Vector4 data) - { - Data.ViewportInverse = data; - - MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize); - } - - public void Commit() - { - if (_startOffset != -1) - { - ReadOnlySpan data = MemoryMarshal.Cast(MemoryMarshal.CreateSpan(ref Data, 1)); - - _renderer.SetBufferData(Handle, _startOffset, data[_startOffset.._endOffset]); - - _startOffset = -1; - _endOffset = -1; - } - } - - public void Dispose() - { - GC.SuppressFinalize(this); - _renderer.DeleteBuffer(Handle); - } - } -} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs index 0a813ee55..247752caf 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs @@ -177,13 +177,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed resultHandler(null, (ulong)_state.State.SemaphorePayload); break; case ReportCounterType.SamplesPassed: - counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, false); + float scale = _channel.TextureManager.RenderTargetScale; + float divisor = scale * scale; + counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, divisor, false); break; case ReportCounterType.PrimitivesGenerated: - counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, false); + counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, 1f, false); break; case ReportCounterType.TransformFeedbackPrimitivesWritten: - counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, false); + counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, 1f, false); break; } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs index 34439657e..b4f56245e 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs @@ -495,6 +495,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { clipRegionHeight = color.Height / samplesInY; } + + if (!_context.Capabilities.SupportsBgraFormat) + { + _context.SupportBufferUpdater.SetRenderTargetIsBgra(index, color.Format.IsBgr()); + } } } @@ -539,7 +544,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed if (oldScale != _channel.TextureManager.RenderTargetScale) { - _context.Renderer.Pipeline.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale); + _context.SupportBufferUpdater.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale); UpdateViewportTransform(); UpdateScissorState(); @@ -758,9 +763,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } _context.Renderer.Pipeline.SetDepthMode(GetDepthMode()); - _context.Renderer.Pipeline.SetViewports(viewports, disableTransform); + _context.Renderer.Pipeline.SetViewports(viewports); - _currentSpecState.SetViewportTransformDisable(_state.State.ViewportTransformEnable == 0); + _context.SupportBufferUpdater.SetViewportTransformDisable( + viewports[0].Region.Width, + viewports[0].Region.Height, + _channel.TextureManager.RenderTargetScale, + disableTransform); + + _currentSpecState.SetViewportTransformDisable(disableTransform); _currentSpecState.SetDepthMode(GetDepthMode() == DepthMode.MinusOneToOne); } diff --git a/src/Ryujinx.Graphics.Gpu/GpuContext.cs b/src/Ryujinx.Graphics.Gpu/GpuContext.cs index a5fe8f4c1..a50852b05 100644 --- a/src/Ryujinx.Graphics.Gpu/GpuContext.cs +++ b/src/Ryujinx.Graphics.Gpu/GpuContext.cs @@ -85,6 +85,11 @@ namespace Ryujinx.Graphics.Gpu /// internal ConcurrentDictionary PhysicalMemoryRegistry { get; } + /// + /// Support buffer updater. + /// + internal SupportBufferUpdater SupportBufferUpdater { get; } + /// /// Host hardware capabilities. /// @@ -125,6 +130,8 @@ namespace Ryujinx.Graphics.Gpu PhysicalMemoryRegistry = new ConcurrentDictionary(); + SupportBufferUpdater = new SupportBufferUpdater(renderer); + _firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds); } @@ -399,6 +406,8 @@ namespace Ryujinx.Graphics.Gpu physicalMemory.Dispose(); } + SupportBufferUpdater.Dispose(); + PhysicalMemoryRegistry.Clear(); RunDeferredActions(); diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index c0d45cbd1..0fce4debb 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Gpu.Image Debug.Assert(!isView); TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor); - HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor); + HostTexture = _context.Renderer.CreateTexture(createInfo); SynchronizeMemory(); // Load the data. if (ScaleMode == TextureScaleMode.Scaled) @@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image } TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor); - HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor); + HostTexture = _context.Renderer.CreateTexture(createInfo); } } } @@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Gpu.Image if (storage == null) { TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, scale); - storage = _context.Renderer.CreateTexture(createInfo, scale); + storage = _context.Renderer.CreateTexture(createInfo); } if (copy) diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index e5df17760..d1454fc9a 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image _lastFragmentTotal = fragmentTotal; - _context.Renderer.Pipeline.UpdateRenderScale(_scales, total, fragmentTotal); + _context.SupportBufferUpdater.UpdateRenderScale(_scales, total, fragmentTotal); _scaleChanged = false; } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs index 4cd3710b9..10224a6d4 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs @@ -478,6 +478,8 @@ namespace Ryujinx.Graphics.Gpu.Memory // Force rebind after doing compute work. Rebind(); + + _context.SupportBufferUpdater.Commit(); } /// @@ -686,6 +688,8 @@ namespace Ryujinx.Graphics.Gpu.Memory CommitBufferTextureBindings(); _rebind = false; + + _context.SupportBufferUpdater.Commit(); } /// diff --git a/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs new file mode 100644 index 000000000..3ea37c55a --- /dev/null +++ b/src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs @@ -0,0 +1,232 @@ +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Shader; +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.Gpu.Memory +{ + /// + /// Support buffer data updater. + /// + class SupportBufferUpdater : IDisposable + { + private SupportBuffer _data; + private BufferHandle _handle; + + private readonly IRenderer _renderer; + private int _startOffset = -1; + private int _endOffset = -1; + + /// + /// Creates a new instance of the support buffer updater. + /// + /// Renderer that the support buffer will be used with + public SupportBufferUpdater(IRenderer renderer) + { + _renderer = renderer; + + var defaultScale = new Vector4 { X = 1f, Y = 0f, Z = 0f, W = 0f }; + _data.RenderScale.AsSpan().Fill(defaultScale); + DirtyRenderScale(0, SupportBuffer.RenderScaleMaxCount); + } + + /// + /// Mark a region of the support buffer as modified and needing to be sent to the GPU. + /// + /// Start offset of the region in bytes + /// Size of the region in bytes + private void MarkDirty(int startOffset, int byteSize) + { + int endOffset = startOffset + byteSize; + + if (_startOffset == -1) + { + _startOffset = startOffset; + _endOffset = endOffset; + } + else + { + if (startOffset < _startOffset) + { + _startOffset = startOffset; + } + + if (endOffset > _endOffset) + { + _endOffset = endOffset; + } + } + } + + /// + /// Marks the fragment render scale count as being modified. + /// + private void DirtyFragmentRenderScaleCount() + { + MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int)); + } + + /// + /// Marks data of a given type as being modified. + /// + /// Type of the data + /// Base offset of the data in bytes + /// Index of the data, in elements + /// Number of elements + private void DirtyGenericField(int baseOffset, int offset, int count) where T : unmanaged + { + int elemSize = Unsafe.SizeOf(); + + MarkDirty(baseOffset + offset * elemSize, count * elemSize); + } + + /// + /// Marks render scales as being modified. + /// + /// Index of the first scale that was modified + /// Number of modified scales + private void DirtyRenderScale(int offset, int count) + { + DirtyGenericField>(SupportBuffer.GraphicsRenderScaleOffset, offset, count); + } + + /// + /// Marks render target BGRA format state as modified. + /// + /// Index of the first render target that had its BGRA format modified + /// Number of render targets + private void DirtyFragmentIsBgra(int offset, int count) + { + DirtyGenericField>(SupportBuffer.FragmentIsBgraOffset, offset, count); + } + + /// + /// Updates the inverse viewport vector. + /// + /// Inverse viewport vector + private void UpdateViewportInverse(Vector4 data) + { + _data.ViewportInverse = data; + + MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize); + } + + /// + /// Sets the scale of all output render targets (they should all have the same scale). + /// + /// Scale value + public void SetRenderTargetScale(float scale) + { + _data.RenderScale[0].X = scale; + DirtyRenderScale(0, 1); // Just the first element. + } + + /// + /// Updates the render scales for shader input textures or images. + /// + /// Scale values + /// Total number of scales across all stages + /// Total number of scales on the fragment shader stage + public void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount) + { + bool changed = false; + + for (int index = 0; index < totalCount; index++) + { + if (_data.RenderScale[1 + index].X != scales[index]) + { + _data.RenderScale[1 + index].X = scales[index]; + changed = true; + } + } + + // Only update fragment count if there are scales after it for the vertex stage. + if (fragmentCount != totalCount && fragmentCount != _data.FragmentRenderScaleCount.X) + { + _data.FragmentRenderScaleCount.X = fragmentCount; + DirtyFragmentRenderScaleCount(); + } + + if (changed) + { + DirtyRenderScale(0, 1 + totalCount); + } + } + + /// + /// Sets whether the format of a given render target is a BGRA format. + /// + /// Render target index + /// True if the format is BGRA< false otherwise + public void SetRenderTargetIsBgra(int index, bool isBgra) + { + bool isBgraChanged = (_data.FragmentIsBgra[index].X != 0) != isBgra; + + if (isBgraChanged) + { + _data.FragmentIsBgra[index].X = isBgra ? 1 : 0; + DirtyFragmentIsBgra(index, 1); + } + } + + /// + /// Sets whether a viewport has transform disabled. + /// + /// Value used as viewport width + /// Value used as viewport height + /// Render target scale + /// True if transform is disabled, false otherwise + public void SetViewportTransformDisable(float viewportWidth, float viewportHeight, float scale, bool disableTransform) + { + float disableTransformF = disableTransform ? 1.0f : 0.0f; + if (_data.ViewportInverse.W != disableTransformF || disableTransform) + { + UpdateViewportInverse(new Vector4 + { + X = scale * 2f / viewportWidth, + Y = scale * 2f / viewportHeight, + Z = 1, + W = disableTransformF + }); + } + } + + /// + /// Submits all pending buffer updates to the GPU. + /// + public void Commit() + { + if (_startOffset != -1) + { + if (_handle == BufferHandle.Null) + { + _handle = _renderer.CreateBuffer(SupportBuffer.RequiredSize); + _renderer.Pipeline.ClearBuffer(_handle, 0, SupportBuffer.RequiredSize, 0); + + var range = new BufferRange(_handle, 0, SupportBuffer.RequiredSize); + _renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, range) }); + } + + ReadOnlySpan data = MemoryMarshal.Cast(MemoryMarshal.CreateSpan(ref _data, 1)); + + _renderer.SetBufferData(_handle, _startOffset, data.Slice(_startOffset, _endOffset - _startOffset)); + + _startOffset = -1; + _endOffset = -1; + } + } + + /// + /// Destroys the support buffer. + /// + public void Dispose() + { + if (_handle != BufferHandle.Null) + { + _renderer.DeleteBuffer(_handle); + _handle = BufferHandle.Null; + } + } + } +} diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs index 7356410ca..af1e1ee3f 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs @@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Shader } AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1); + AddUsage(SupportBufferStages, ResourceType.UniformBuffer, ResourceAccess.Read, UniformSetIndex, 0, 1); _reservedConstantBuffers = 1; // For the support buffer. diff --git a/src/Ryujinx.Graphics.Gpu/Window.cs b/src/Ryujinx.Graphics.Gpu/Window.cs index 5da472b3e..89addc8a8 100644 --- a/src/Ryujinx.Graphics.Gpu/Window.cs +++ b/src/Ryujinx.Graphics.Gpu/Window.cs @@ -208,7 +208,16 @@ namespace Ryujinx.Graphics.Gpu texture.SynchronizeMemory(); - ImageCrop crop = pt.Crop; + ImageCrop crop = new ImageCrop( + (int)(pt.Crop.Left * texture.ScaleFactor), + (int)MathF.Ceiling(pt.Crop.Right * texture.ScaleFactor), + (int)(pt.Crop.Top * texture.ScaleFactor), + (int)MathF.Ceiling(pt.Crop.Bottom * texture.ScaleFactor), + pt.Crop.FlipX, + pt.Crop.FlipY, + pt.Crop.IsStretched, + pt.Crop.AspectRatioX, + pt.Crop.AspectRatioY); if (texture.Info.Width > pt.Info.Width || texture.Info.Height > pt.Info.Height) { diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs index 5daaf8c45..1a130bebb 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs @@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects originalInfo.SwizzleB, originalInfo.SwizzleA); - _intermediaryTexture = new TextureStorage(_renderer, info, view.ScaleFactor); + _intermediaryTexture = new TextureStorage(_renderer, info); _intermediaryTexture.CreateDefaultView(); } diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs index c8f170846..93654ac70 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/FxaaPostProcessingEffect.cs @@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects if (_textureStorage == null || _textureStorage.Info.Width != view.Width || _textureStorage.Info.Height != view.Height) { _textureStorage?.Dispose(); - _textureStorage = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _textureStorage = new TextureStorage(_renderer, view.Info); _textureStorage.CreateDefaultView(); } diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs index eede852f7..b3f6cb1e5 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs @@ -147,8 +147,8 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa SwizzleComponent.Blue, SwizzleComponent.Alpha); - _areaTexture = new TextureStorage(_renderer, areaInfo, 1); - _searchTexture = new TextureStorage(_renderer, searchInfo, 1); + _areaTexture = new TextureStorage(_renderer, areaInfo); + _searchTexture = new TextureStorage(_renderer, searchInfo); var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaAreaTexture.bin"); var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaSearchTexture.bin"); @@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa if (_outputTexture == null || _outputTexture.Info.Width != view.Width || _outputTexture.Info.Height != view.Height) { _outputTexture?.Dispose(); - _outputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _outputTexture = new TextureStorage(_renderer, view.Info); _outputTexture.CreateDefaultView(); - _edgeOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _edgeOutputTexture = new TextureStorage(_renderer, view.Info); _edgeOutputTexture.CreateDefaultView(); - _blendOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _blendOutputTexture = new TextureStorage(_renderer, view.Info); _blendOutputTexture.CreateDefaultView(); DeleteShaders(); diff --git a/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs b/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs index 1a08f973a..64ee73fbe 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/IntermmediatePool.cs @@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.OpenGL.Image SwizzleComponent.Red, SwizzleComponent.Green, SwizzleComponent.Blue, - SwizzleComponent.Alpha), 1f); + SwizzleComponent.Alpha)); } public void Dispose() diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs index 2ab9dffbc..070a36b5e 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs @@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image public int Width => Info.Width; public int Height => Info.Height; - public float ScaleFactor { get; } public Target Target => Info.Target; public Format Format => Info.Format; - public TextureBase(TextureCreateInfo info, float scaleFactor = 1f) + public TextureBase(TextureCreateInfo info) { Info = info; - ScaleFactor = scaleFactor; Handle = GL.GenTexture(); } diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index bb1911e8b..e33940cb1 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureView BgraSwap(TextureView from) { - TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor); + TextureView to = (TextureView)_renderer.CreateTexture(from.Info); EnsurePbo(from); diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs index d714caf38..79c6cb685 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs @@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.OpenGL.Image { public ITextureInfo Storage => this; public int Handle { get; private set; } - public float ScaleFactor { get; private set; } public TextureCreateInfo Info { get; } @@ -18,13 +17,12 @@ namespace Ryujinx.Graphics.OpenGL.Image internal ITexture DefaultView { get; private set; } - public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor) + public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info) { _renderer = renderer; Info = info; Handle = GL.GenTexture(); - ScaleFactor = scaleFactor; CreateImmutableStorage(); } diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 21d8e449c..f4b1e0dad 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.OpenGL.Image TextureStorage parent, TextureCreateInfo info, int firstLayer, - int firstLevel) : base(info, parent.ScaleFactor) + int firstLevel) : base(info) { _renderer = renderer; _parent = parent; diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index b4c567a81..1ad927ea6 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.OpenGL return new Sampler(info); } - public ITexture CreateTexture(TextureCreateInfo info, float scaleFactor) + public ITexture CreateTexture(TextureCreateInfo info) { if (info.Target == Target.TextureBuffer) { @@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.OpenGL } else { - return ResourcePool.GetTextureOrNull(info, scaleFactor) ?? new TextureStorage(this, info, scaleFactor).CreateDefaultView(); + return ResourcePool.GetTextureOrNull(info) ?? new TextureStorage(this, info).CreateDefaultView(); } } @@ -194,9 +194,9 @@ namespace Ryujinx.Graphics.OpenGL ResourcePool.Tick(); } - public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved) + public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved) { - return _counters.QueueReport(type, resultHandler, _pipeline.DrawCount, hostReserved); + return _counters.QueueReport(type, resultHandler, divisor, _pipeline.DrawCount, hostReserved); } public void Initialize(GraphicsDebugLevel glLogLevel) @@ -210,7 +210,6 @@ namespace Ryujinx.Graphics.OpenGL GL.Arb.MaxShaderCompilerThreads(Math.Min(Environment.ProcessorCount, 8)); } - _pipeline.Initialize(this); _counters.Initialize(_pipeline); // This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles. diff --git a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs index df618d5bc..85f5b1139 100644 --- a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -44,9 +44,7 @@ namespace Ryujinx.Graphics.OpenGL private CounterQueueEvent _activeConditionalRender; - private readonly Vector4[] _fpIsBgra = new Vector4[SupportBuffer.FragmentIsBgraCount]; - private readonly Vector4[] _renderScale = new Vector4[73]; - private int _fragmentScaleCount; + private Vector4[] _fpIsBgra = new Vector4[SupportBuffer.FragmentIsBgraCount]; private readonly (TextureBase, Format)[] _images; private TextureBase _unit0Texture; @@ -66,7 +64,6 @@ namespace Ryujinx.Graphics.OpenGL private bool _tfEnabled; private TransformFeedbackPrimitiveType _tfTopology; - private SupportBufferUpdater _supportBuffer; private readonly BufferHandle[] _tfbs; private readonly BufferRange[] _tfbTargets; @@ -84,22 +81,10 @@ namespace Ryujinx.Graphics.OpenGL _images = new (TextureBase, Format)[SavedImages]; - var defaultScale = new Vector4 { X = 1f, Y = 0f, Z = 0f, W = 0f }; - new Span>(_renderScale).Fill(defaultScale); - _tfbs = new BufferHandle[Constants.MaxTransformFeedbackBuffers]; _tfbTargets = new BufferRange[Constants.MaxTransformFeedbackBuffers]; } - public void Initialize(OpenGLRenderer renderer) - { - _supportBuffer = new SupportBufferUpdater(renderer); - GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, Unsafe.As(ref _supportBuffer.Handle)); - - _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount); - _supportBuffer.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount); - } - public void Barrier() { GL.MemoryBarrier(MemoryBarrierFlags.AllBarrierBits); @@ -684,8 +669,6 @@ namespace Ryujinx.Graphics.OpenGL { if (texture is TextureView view && sampler is Sampler samp) { - _supportBuffer.Commit(); - if (HwCapabilities.SupportsDrawTexture) { GL.NV.DrawTexture( @@ -777,16 +760,6 @@ namespace Ryujinx.Graphics.OpenGL _tfEnabled = false; } - public double GetCounterDivisor(CounterType type) - { - if (type == CounterType.SamplesPassed) - { - return _renderScale[0].X * _renderScale[0].X; - } - - return 1; - } - public void SetAlphaTest(bool enable, float reference, CompareOp op) { if (!enable) @@ -1172,12 +1145,6 @@ namespace Ryujinx.Graphics.OpenGL _rasterizerDiscard = discard; } - public void SetRenderTargetScale(float scale) - { - _renderScale[0].X = scale; - _supportBuffer.UpdateRenderScale(_renderScale, 0, 1); // Just the first element. - } - public void SetRenderTargetColorMasks(ReadOnlySpan componentMasks) { _componentMasks = 0; @@ -1194,8 +1161,6 @@ namespace Ryujinx.Graphics.OpenGL { EnsureFramebuffer(); - bool isBgraChanged = false; - for (int index = 0; index < colors.Length; index++) { TextureView color = (TextureView)colors[index]; @@ -1209,18 +1174,12 @@ namespace Ryujinx.Graphics.OpenGL if (_fpIsBgra[index].X != isBgra) { _fpIsBgra[index].X = isBgra; - isBgraChanged = true; RestoreComponentMask(index); } } } - if (isBgraChanged) - { - _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount); - } - TextureView depthStencilView = (TextureView)depthStencil; _framebuffer.AttachDepthStencil(depthStencilView); @@ -1411,7 +1370,7 @@ namespace Ryujinx.Graphics.OpenGL _vertexArray.SetVertexBuffers(vertexBuffers); } - public void SetViewports(ReadOnlySpan viewports, bool disableTransform) + public void SetViewports(ReadOnlySpan viewports) { Array.Resize(ref _viewportArray, viewports.Length * 4); Array.Resize(ref _depthRangeArray, viewports.Length * 2); @@ -1450,19 +1409,6 @@ namespace Ryujinx.Graphics.OpenGL GL.ViewportArray(0, viewports.Length, viewportArray); GL.DepthRangeArray(0, viewports.Length, depthRangeArray); - - float disableTransformF = disableTransform ? 1.0f : 0.0f; - if (_supportBuffer.Data.ViewportInverse.W != disableTransformF || disableTransform) - { - float scale = _renderScale[0].X; - _supportBuffer.UpdateViewportInverse(new Vector4 - { - X = scale * 2f / viewports[0].Region.Width, - Y = scale * 2f / viewports[0].Region.Height, - Z = 1, - W = disableTransformF - }); - } } public void TextureBarrier() @@ -1552,36 +1498,9 @@ namespace Ryujinx.Graphics.OpenGL return (_boundDrawFramebuffer, _boundReadFramebuffer); } - public void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount) - { - bool changed = false; - - for (int index = 0; index < totalCount; index++) - { - if (_renderScale[1 + index].X != scales[index]) - { - _renderScale[1 + index].X = scales[index]; - changed = true; - } - } - - // Only update fragment count if there are scales after it for the vertex stage. - if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount) - { - _fragmentScaleCount = fragmentCount; - _supportBuffer.UpdateFragmentRenderScaleCount(_fragmentScaleCount); - } - - if (changed) - { - _supportBuffer.UpdateRenderScale(_renderScale, 0, 1 + totalCount); - } - } - private void PrepareForDispatch() { _unit0Texture?.Bind(0); - _supportBuffer.Commit(); } private void PreDraw(int vertexCount) @@ -1601,7 +1520,6 @@ namespace Ryujinx.Graphics.OpenGL DrawCount++; _unit0Texture?.Bind(0); - _supportBuffer.Commit(); } private void PostDraw() @@ -1752,8 +1670,6 @@ namespace Ryujinx.Graphics.OpenGL public void Dispose() { - _supportBuffer?.Dispose(); - for (int i = 0; i < Constants.MaxTransformFeedbackBuffers; i++) { if (_tfbs[i] != BufferHandle.Null) diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs index ff7e9a3ee..1724616ea 100644 --- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs +++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs @@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries } } - public CounterQueueEvent QueueReport(EventHandler resultHandler, ulong lastDrawIndex, bool hostReserved) + public CounterQueueEvent QueueReport(EventHandler resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved) { CounterQueueEvent result; ulong draws = lastDrawIndex - _current.DrawIndex; @@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries _current.ReserveForHostAccess(); } - _current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type)); + _current.Complete(draws > 0, divisor); _events.Enqueue(_current); _current.OnResult += resultHandler; diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs b/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs index 91554ebad..88e8bf917 100644 --- a/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs +++ b/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs @@ -23,9 +23,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries } } - public CounterQueueEvent QueueReport(CounterType type, EventHandler resultHandler, ulong lastDrawIndex, bool hostReserved) + public CounterQueueEvent QueueReport(CounterType type, EventHandler resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved) { - return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex, hostReserved); + return _counterQueues[(int)type].QueueReport(resultHandler, divisor, lastDrawIndex, hostReserved); } public void QueueReset(CounterType type) diff --git a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs index bba5c5cb7..43410c99b 100644 --- a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs +++ b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs @@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.OpenGL { public TextureCreateInfo Info; public TextureView View; - public float ScaleFactor; public int RemainingFrames; } @@ -42,7 +41,6 @@ namespace Ryujinx.Graphics.OpenGL { Info = view.Info, View = view, - ScaleFactor = view.ScaleFactor, RemainingFrames = DisposedLiveFrames }); } @@ -52,9 +50,8 @@ namespace Ryujinx.Graphics.OpenGL /// Attempt to obtain a texture from the resource cache with the desired parameters. /// /// The creation info for the desired texture - /// The scale factor for the desired texture /// A TextureView with the description specified, or null if one was not found. - public TextureView GetTextureOrNull(TextureCreateInfo info, float scaleFactor) + public TextureView GetTextureOrNull(TextureCreateInfo info) { lock (_lock) { @@ -65,11 +62,8 @@ namespace Ryujinx.Graphics.OpenGL foreach (DisposedTexture texture in list) { - if (scaleFactor == texture.ScaleFactor) - { - list.Remove(texture); - return texture.View; - } + list.Remove(texture); + return texture.View; } return null; diff --git a/src/Ryujinx.Graphics.OpenGL/Window.cs b/src/Ryujinx.Graphics.OpenGL/Window.cs index a928772fd..a8e6031b6 100644 --- a/src/Ryujinx.Graphics.OpenGL/Window.cs +++ b/src/Ryujinx.Graphics.OpenGL/Window.cs @@ -111,12 +111,11 @@ namespace Ryujinx.Graphics.OpenGL GL.Clear(ClearBufferMask.ColorBufferBit); int srcX0, srcX1, srcY0, srcY1; - float scale = viewConverted.ScaleFactor; if (crop.Left == 0 && crop.Right == 0) { srcX0 = 0; - srcX1 = (int)(viewConverted.Width / scale); + srcX1 = viewConverted.Width; } else { @@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.OpenGL if (crop.Top == 0 && crop.Bottom == 0) { srcY0 = 0; - srcY1 = (int)(viewConverted.Height / scale); + srcY1 = viewConverted.Height; } else { @@ -135,14 +134,6 @@ namespace Ryujinx.Graphics.OpenGL srcY1 = crop.Bottom; } - if (scale != 1f) - { - srcX0 = (int)(srcX0 * scale); - srcY0 = (int)(srcY0 * scale); - srcX1 = (int)Math.Ceiling(srcX1 * scale); - srcY1 = (int)Math.Ceiling(srcY1 * scale); - } - float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY)); float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX)); @@ -408,7 +399,7 @@ namespace Ryujinx.Graphics.OpenGL SwizzleComponent.Alpha); _isBgra = forceBgra; - _upscaledTexture = _renderer.CreateTexture(info, 1) as TextureView; + _upscaledTexture = _renderer.CreateTexture(info) as TextureView; } public void SetScalingFilterLevel(float level) diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs index 087d90fb8..894710911 100644 --- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs +++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs @@ -35,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan private readonly bool[] _uniformSet; private readonly bool[] _storageSet; - private Buffer _cachedSupportBuffer; [Flags] private enum DirtyFlags @@ -115,7 +114,7 @@ namespace Ryujinx.Graphics.Vulkan SwizzleComponent.Red, SwizzleComponent.Green, SwizzleComponent.Blue, - SwizzleComponent.Alpha), 1f); + SwizzleComponent.Alpha)); _dummySampler = (SamplerHolder)gd.CreateSampler(new SamplerCreateInfo( MinFilter.Nearest, @@ -392,26 +391,6 @@ namespace Ryujinx.Graphics.Vulkan { Initialize(cbs, setIndex, dsc); } - - if (setIndex == PipelineBase.UniformSetIndex) - { - Span uniformBuffer = stackalloc DescriptorBufferInfo[1]; - - if (!_uniformSet[0]) - { - _cachedSupportBuffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value; - _uniformSet[0] = true; - } - - uniformBuffer[0] = new DescriptorBufferInfo - { - Offset = 0, - Range = (ulong)SupportBuffer.RequiredSize, - Buffer = _cachedSupportBuffer, - }; - - dsc.UpdateBuffers(0, 0, uniformBuffer, DescriptorType.UniformBuffer); - } } foreach (ResourceBindingSegment segment in bindingSegments) @@ -553,22 +532,6 @@ namespace Ryujinx.Graphics.Vulkan [MethodImpl(MethodImplOptions.AggressiveInlining)] private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp) { - if (!_uniformSet[0]) - { - Span uniformBuffer = stackalloc DescriptorBufferInfo[1]; - - uniformBuffer[0] = new DescriptorBufferInfo - { - Offset = 0, - Range = (ulong)SupportBuffer.RequiredSize, - Buffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value, - }; - - _uniformSet[0] = true; - - UpdateBuffers(cbs, pbp, 0, uniformBuffer, DescriptorType.UniformBuffer); - } - var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex]; var dummyBuffer = _dummyBuffer?.GetBuffer(); diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs index 89a43b12c..23acdcf8f 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs @@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects originalInfo.SwizzleB, originalInfo.SwizzleA); _intermediaryTexture?.Dispose(); - _intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView; + _intermediaryTexture = _renderer.CreateTexture(info) as TextureView; } _pipeline.SetCommandBuffer(cbs); diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs index 2dd991802..7729934f2 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs @@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height) { _texture?.Dispose(); - _texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; + _texture = _renderer.CreateTexture(view.Info) as TextureView; } _pipeline.SetCommandBuffer(cbs); diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs index 40ab245ee..c521f2273 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs @@ -177,8 +177,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin"); var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin"); - _areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView; - _searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView; + _areaTexture = _renderer.CreateTexture(areaInfo) as TextureView; + _searchTexture = _renderer.CreateTexture(searchInfo) as TextureView; _areaTexture.SetData(areaTexture); _searchTexture.SetData(searchTexture); @@ -193,9 +193,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects _edgeOutputTexture?.Dispose(); _blendOutputTexture?.Dispose(); - _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; - _edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; - _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; + _outputTexture = _renderer.CreateTexture(view.Info) as TextureView; + _edgeOutputTexture = _renderer.CreateTexture(view.Info) as TextureView; + _blendOutputTexture = _renderer.CreateTexture(view.Info) as TextureView; } _pipeline.SetCommandBuffer(cbs); diff --git a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs index 648afcd6a..b19a4f704 100644 --- a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs +++ b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs @@ -470,7 +470,7 @@ namespace Ryujinx.Graphics.Vulkan _pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f)); } - _pipeline.SetViewports(viewports, false); + _pipeline.SetViewports(viewports); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.Draw(4, 1, 0, 0); @@ -546,7 +546,7 @@ namespace Ryujinx.Graphics.Vulkan _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat); _pipeline.SetScissors(scissors); - _pipeline.SetViewports(viewports, false); + _pipeline.SetViewports(viewports); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); var aspectFlags = src.Info.Format.ConvertAspectFlags(); @@ -710,7 +710,7 @@ namespace Ryujinx.Graphics.Vulkan _pipeline.SetProgram(program); _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat); _pipeline.SetRenderTargetColorMasks(new[] { componentMask }); - _pipeline.SetViewports(viewports, false); + _pipeline.SetViewports(viewports); _pipeline.SetScissors(scissors); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.Draw(4, 1, 0, 0); @@ -774,7 +774,7 @@ namespace Ryujinx.Graphics.Vulkan Span> scissors = stackalloc Rectangle[1]; pipeline.SetProgram(_programColorBlit); - pipeline.SetViewports(viewports, false); + pipeline.SetViewports(viewports); pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); pipeline.Draw(4, 1, 0, 0); @@ -1117,7 +1117,7 @@ namespace Ryujinx.Graphics.Vulkan scissors[0] = new Rectangle(0, 0, dst.Width, dst.Height); _pipeline.SetScissors(scissors); - _pipeline.SetViewports(viewports, false); + _pipeline.SetViewports(viewports); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); for (int z = 0; z < depth; z++) @@ -1250,7 +1250,7 @@ namespace Ryujinx.Graphics.Vulkan _pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }); _pipeline.SetScissors(scissors); - _pipeline.SetViewports(viewports, false); + _pipeline.SetViewports(viewports); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) }); diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index 7f175d93c..b76e482b5 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -50,9 +50,6 @@ namespace Ryujinx.Graphics.Vulkan private ShaderCollection _program; - private readonly Vector4[] _renderScale = new Vector4[73]; - private int _fragmentScaleCount; - protected FramebufferParams FramebufferParams; private Auto _framebuffer; private Auto _renderPass; @@ -74,7 +71,6 @@ namespace Ryujinx.Graphics.Vulkan private readonly VertexBufferUpdater _vertexBufferUpdater; - public SupportBufferUpdater SupportBufferUpdater; public IndexBufferPattern QuadsToTrisPattern; public IndexBufferPattern TriFanToTrisPattern; @@ -119,9 +115,6 @@ namespace Ryujinx.Graphics.Vulkan ClearScissor = new Rectangle(0, 0, 0xffff, 0xffff); - var defaultScale = new Vector4 { X = 1f, Y = 0f, Z = 0f, W = 0f }; - new Span>(_renderScale).Fill(defaultScale); - _storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets]; _newState.Initialize(); @@ -131,9 +124,6 @@ namespace Ryujinx.Graphics.Vulkan { _descriptorSetUpdater.Initialize(); - SupportBufferUpdater = new SupportBufferUpdater(Gd); - SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount); - QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false); TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true); } @@ -666,8 +656,6 @@ namespace Ryujinx.Graphics.Vulkan { if (texture is TextureView srcTexture) { - SupportBufferUpdater.Commit(); - var oldCullMode = _newState.CullMode; var oldStencilTestEnable = _newState.StencilTestEnable; var oldDepthTestEnable = _newState.DepthTestEnable; @@ -709,16 +697,6 @@ namespace Ryujinx.Graphics.Vulkan _tfEnabled = false; } - public double GetCounterDivisor(CounterType type) - { - if (type == CounterType.SamplesPassed) - { - return _renderScale[0].X * _renderScale[0].X; - } - - return 1; - } - public bool IsCommandBufferActive(CommandBuffer cb) { return CommandBuffer.Handle == cb.Handle; @@ -1050,12 +1028,6 @@ namespace Ryujinx.Graphics.Vulkan SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR); } - public void SetRenderTargetScale(float scale) - { - _renderScale[0].X = scale; - SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, 1); // Just the first element. - } - public void SetScissors(ReadOnlySpan> regions) { int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1; @@ -1303,7 +1275,7 @@ namespace Ryujinx.Graphics.Vulkan SignalStateChange(); } - public void SetViewports(ReadOnlySpan viewports, bool disableTransform) + public void SetViewports(ReadOnlySpan viewports) { int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1; int count = Math.Min(maxViewports, viewports.Length); @@ -1328,19 +1300,6 @@ namespace Ryujinx.Graphics.Vulkan Clamp(viewport.DepthFar))); } - float disableTransformF = disableTransform ? 1.0f : 0.0f; - if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform) - { - float scale = _renderScale[0].X; - SupportBufferUpdater.UpdateViewportInverse(new Vector4 - { - X = scale * 2f / viewports[0].Region.Width, - Y = scale * 2f / viewports[0].Region.Height, - Z = 1, - W = disableTransformF, - }); - } - _newState.ViewportsCount = (uint)count; SignalStateChange(); } @@ -1391,32 +1350,6 @@ namespace Ryujinx.Graphics.Vulkan TextureBarrier(); } - public void UpdateRenderScale(ReadOnlySpan scales, int totalCount, int fragmentCount) - { - bool changed = false; - - for (int index = 0; index < totalCount; index++) - { - if (_renderScale[1 + index].X != scales[index]) - { - _renderScale[1 + index].X = scales[index]; - changed = true; - } - } - - // Only update fragment count if there are scales after it for the vertex stage. - if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount) - { - _fragmentScaleCount = fragmentCount; - SupportBufferUpdater.UpdateFragmentRenderScaleCount(_fragmentScaleCount); - } - - if (changed) - { - SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, 1 + totalCount); - } - } - protected void SignalCommandBufferChange() { _needsIndexBufferRebind = true; @@ -1614,9 +1547,6 @@ namespace Ryujinx.Graphics.Vulkan DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); - // Commit changes to the support buffer before drawing. - SupportBufferUpdater.Commit(); - if (_needsIndexBufferRebind && _indexBufferPattern == null) { _indexBuffer.BindIndexBuffer(Gd, Cbs); @@ -1777,8 +1707,6 @@ namespace Ryujinx.Graphics.Vulkan { Gd.Api.DestroyPipelineCache(Device, PipelineCache, null); } - - SupportBufferUpdater.Dispose(); } } diff --git a/src/Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs b/src/Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs index 724588d57..9c450cb78 100644 --- a/src/Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs +++ b/src/Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs @@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries } } - public CounterQueueEvent QueueReport(EventHandler resultHandler, ulong lastDrawIndex, bool hostReserved) + public CounterQueueEvent QueueReport(EventHandler resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved) { CounterQueueEvent result; ulong draws = lastDrawIndex - _current.DrawIndex; @@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries _current.ReserveForHostAccess(); } - _current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type)); + _current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, divisor); _events.Enqueue(_current); _current.OnResult += resultHandler; diff --git a/src/Ryujinx.Graphics.Vulkan/Queries/Counters.cs b/src/Ryujinx.Graphics.Vulkan/Queries/Counters.cs index d9d65062f..518ede5f3 100644 --- a/src/Ryujinx.Graphics.Vulkan/Queries/Counters.cs +++ b/src/Ryujinx.Graphics.Vulkan/Queries/Counters.cs @@ -37,9 +37,9 @@ namespace Ryujinx.Graphics.Vulkan.Queries _counterQueues[(int)CounterType.SamplesPassed].ResetFutureCounters(cmd, count); } - public CounterQueueEvent QueueReport(CounterType type, EventHandler resultHandler, bool hostReserved) + public CounterQueueEvent QueueReport(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved) { - return _counterQueues[(int)type].QueueReport(resultHandler, _pipeline.DrawCount, hostReserved); + return _counterQueues[(int)type].QueueReport(resultHandler, divisor, _pipeline.DrawCount, hostReserved); } public void QueueReset(CounterType type) diff --git a/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs b/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs index e7d24a007..ddcf51f69 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs @@ -25,15 +25,12 @@ namespace Ryujinx.Graphics.Vulkan public VkFormat VkFormat { get; } - public float ScaleFactor { get; } - - public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info, float scale) + public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info) { _gd = gd; Width = info.Width; Height = info.Height; VkFormat = FormatTable.GetFormat(info.Format); - ScaleFactor = scale; gd.Textures.Add(this); } diff --git a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs index 2a51c132a..5ecd99073 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs @@ -54,19 +54,16 @@ namespace Ryujinx.Graphics.Vulkan private readonly ulong _size; public VkFormat VkFormat { get; } - public float ScaleFactor { get; } public unsafe TextureStorage( VulkanRenderer gd, Device device, TextureCreateInfo info, - float scaleFactor, Auto foreignAllocation = null) { _gd = gd; _device = device; _info = info; - ScaleFactor = scaleFactor; var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format); var levels = (uint)info.Levels; @@ -175,7 +172,7 @@ namespace Ryujinx.Graphics.Vulkan var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel); - storage = new TextureStorage(_gd, _device, info, ScaleFactor, _allocationAuto); + storage = new TextureStorage(_gd, _device, info, _allocationAuto); _aliasedStorages.Add(format, storage); } diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs index 6151d5a9e..bb14ea611 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -32,7 +32,6 @@ namespace Ryujinx.Graphics.Vulkan public int Layers => Info.GetDepthOrLayers(); public int FirstLayer { get; } public int FirstLevel { get; } - public float ScaleFactor => Storage.ScaleFactor; public VkFormat VkFormat { get; } public bool Valid { get; private set; } diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index b9b1ba911..11c3bfe4e 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -432,26 +432,26 @@ namespace Ryujinx.Graphics.Vulkan return new SamplerHolder(this, _device, info); } - public ITexture CreateTexture(TextureCreateInfo info, float scale) + public ITexture CreateTexture(TextureCreateInfo info) { if (info.Target == Target.TextureBuffer) { - return new TextureBuffer(this, info, scale); + return new TextureBuffer(this, info); } - return CreateTextureView(info, scale); + return CreateTextureView(info); } - internal TextureView CreateTextureView(TextureCreateInfo info, float scale) + internal TextureView CreateTextureView(TextureCreateInfo info) { // This should be disposed when all views are destroyed. - var storage = CreateTextureStorage(info, scale); + var storage = CreateTextureStorage(info); return storage.CreateView(info, 0, 0); } - internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale) + internal TextureStorage CreateTextureStorage(TextureCreateInfo info) { - return new TextureStorage(this, _device, info, scale); + return new TextureStorage(this, _device, info); } public void DeleteBuffer(BufferHandle buffer) @@ -753,9 +753,9 @@ namespace Ryujinx.Graphics.Vulkan SyncManager.Cleanup(); } - public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved) + public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved) { - return _counters.QueueReport(type, resultHandler, hostReserved); + return _counters.QueueReport(type, resultHandler, divisor, hostReserved); } public void ResetCounter(CounterType type) diff --git a/src/Ryujinx.Graphics.Vulkan/Window.cs b/src/Ryujinx.Graphics.Vulkan/Window.cs index 0a41e98df..6027962cf 100644 --- a/src/Ryujinx.Graphics.Vulkan/Window.cs +++ b/src/Ryujinx.Graphics.Vulkan/Window.cs @@ -294,12 +294,11 @@ namespace Ryujinx.Graphics.Vulkan } int srcX0, srcX1, srcY0, srcY1; - float scale = view.ScaleFactor; if (crop.Left == 0 && crop.Right == 0) { srcX0 = 0; - srcX1 = (int)(view.Width / scale); + srcX1 = view.Width; } else { @@ -310,7 +309,7 @@ namespace Ryujinx.Graphics.Vulkan if (crop.Top == 0 && crop.Bottom == 0) { srcY0 = 0; - srcY1 = (int)(view.Height / scale); + srcY1 = view.Height; } else { @@ -318,14 +317,6 @@ namespace Ryujinx.Graphics.Vulkan srcY1 = crop.Bottom; } - if (scale != 1f) - { - srcX0 = (int)(srcX0 * scale); - srcY0 = (int)(srcY0 * scale); - srcX1 = (int)Math.Ceiling(srcX1 * scale); - srcY1 = (int)Math.Ceiling(srcY1 * scale); - } - if (ScreenCaptureRequested) { if (_effect != null) From ac2444f908bee5b5c1a13fe64e997315cea4b23c Mon Sep 17 00:00:00 2001 From: ealekseychik <74912034+ealekseychik@users.noreply.github.com> Date: Tue, 11 Jul 2023 20:41:18 +0300 Subject: [PATCH 4/6] Move ShaderBinaries into individual .spv files (#5280) * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Update .csproj file * Move ShaderBinaries into individual spv files * Rename binaries directory, remove variables and add helper method instead * Split shader binaries into folders, use string.Join to create filepath * Move files back to general binaries folder * Remove ShaderSource suffix from file names --------- Co-authored-by: Egor Alekseychik Co-authored-by: Gabriel A --- src/Ryujinx.Graphics.Vulkan/HelperShader.cs | 85 +- .../Ryujinx.Graphics.Vulkan.csproj | 25 + .../Shaders/ShaderBinaries.cs | 2595 ----------------- .../SpirvBinaries/ChangeBufferStride.spv | Bin 0 -> 3812 bytes .../ColorBlitClearAlphaFragment.spv | Bin 0 -> 656 bytes .../SpirvBinaries/ColorBlitFragment.spv | Bin 0 -> 552 bytes .../SpirvBinaries/ColorBlitMsFragment.spv | Bin 0 -> 808 bytes .../Shaders/SpirvBinaries/ColorBlitVertex.spv | Bin 0 -> 1564 bytes .../SpirvBinaries/ColorClearFFragment.spv | Bin 0 -> 380 bytes .../SpirvBinaries/ColorClearSIFragment.spv | Bin 0 -> 428 bytes .../SpirvBinaries/ColorClearUIFragment.spv | Bin 0 -> 428 bytes .../SpirvBinaries/ColorClearVertex.spv | Bin 0 -> 1424 bytes .../ColorCopyShorteningCompute.spv | Bin 0 -> 2040 bytes .../SpirvBinaries/ColorCopyToNonMsCompute.spv | Bin 0 -> 2044 bytes .../ColorCopyWideningCompute.spv | Bin 0 -> 1968 bytes .../SpirvBinaries/ColorDrawToMsFragment.spv | Bin 0 -> 1572 bytes .../SpirvBinaries/ColorDrawToMsVertex.spv | Bin 0 -> 1104 bytes .../SpirvBinaries/ConvertD32S8ToD24S8.spv | Bin 0 -> 3236 bytes .../SpirvBinaries/ConvertIndexBuffer.spv | Bin 0 -> 3044 bytes .../SpirvBinaries/ConvertIndirectData.spv | Bin 0 -> 5424 bytes .../SpirvBinaries/DepthBlitFragment.spv | Bin 0 -> 600 bytes .../SpirvBinaries/DepthBlitMsFragment.spv | Bin 0 -> 856 bytes .../SpirvBinaries/DepthDrawToMsFragment.spv | Bin 0 -> 1596 bytes .../DepthDrawToNonMsFragment.spv | Bin 0 -> 1576 bytes .../SpirvBinaries/StencilBlitFragment.spv | Bin 0 -> 704 bytes .../SpirvBinaries/StencilBlitMsFragment.spv | Bin 0 -> 944 bytes .../SpirvBinaries/StencilDrawToMsFragment.spv | Bin 0 -> 1684 bytes .../StencilDrawToNonMsFragment.spv | Bin 0 -> 1664 bytes 28 files changed, 71 insertions(+), 2634 deletions(-) delete mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ChangeBufferStride.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorBlitClearAlphaFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorBlitFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorBlitMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorBlitVertex.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorClearFFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorClearSIFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorClearUIFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorClearVertex.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorCopyShorteningCompute.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorCopyToNonMsCompute.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorCopyWideningCompute.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorDrawToMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ColorDrawToMsVertex.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ConvertD32S8ToD24S8.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ConvertIndexBuffer.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/ConvertIndirectData.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/DepthBlitFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/DepthBlitMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/DepthDrawToMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/DepthDrawToNonMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilBlitFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilBlitMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilDrawToMsFragment.spv create mode 100644 src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilDrawToNonMsFragment.spv diff --git a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs index b19a4f704..684ed068a 100644 --- a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs +++ b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs @@ -1,10 +1,11 @@ -using Ryujinx.Graphics.GAL; +using Ryujinx.Common; +using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; -using Ryujinx.Graphics.Vulkan.Shaders; using Silk.NET.Vulkan; using System; using System.Collections.Generic; +using System.IO; using System.Numerics; using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using Format = Ryujinx.Graphics.GAL.Format; @@ -26,6 +27,7 @@ namespace Ryujinx.Graphics.Vulkan class HelperShader : IDisposable { private const int UniformBufferAlignment = 256; + private const string ShaderBinariesPath = "Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries"; private readonly PipelineHelperShader _pipeline; private readonly ISampler _samplerLinear; @@ -67,40 +69,40 @@ namespace Ryujinx.Graphics.Vulkan _programColorBlit = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorBlitFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programColorBlitMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorBlitMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programColorBlitClearAlpha = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorBlitClearAlphaFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitClearAlphaFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); var colorClearResourceLayout = new ResourceLayoutBuilder().Add(ResourceStages.Vertex, ResourceType.UniformBuffer, 1).Build(); _programColorClearF = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorClearFFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearFFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorClearResourceLayout); _programColorClearSI = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorClearSIFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearSIFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorClearResourceLayout); _programColorClearUI = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorClearUIFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorClearUIFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorClearResourceLayout); var strideChangeResourceLayout = new ResourceLayoutBuilder() @@ -110,7 +112,7 @@ namespace Ryujinx.Graphics.Vulkan _programStrideChange = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ChangeBufferStride.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, strideChangeResourceLayout); var colorCopyResourceLayout = new ResourceLayoutBuilder() @@ -120,17 +122,17 @@ namespace Ryujinx.Graphics.Vulkan _programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorCopyShorteningComputeShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorCopyShorteningCompute.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, colorCopyResourceLayout); _programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorCopyToNonMsCompute.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, colorCopyResourceLayout); _programColorCopyWidening = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorCopyWideningComputeShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorCopyWideningCompute.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, colorCopyResourceLayout); var colorDrawToMsResourceLayout = new ResourceLayoutBuilder() @@ -139,8 +141,8 @@ namespace Ryujinx.Graphics.Vulkan _programColorDrawToMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.ColorDrawToMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorDrawToMsResourceLayout); var convertD32S8ToD24S8ResourceLayout = new ResourceLayoutBuilder() @@ -150,7 +152,7 @@ namespace Ryujinx.Graphics.Vulkan _programConvertD32S8ToD24S8 = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ConvertD32S8ToD24S8ShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ConvertD32S8ToD24S8.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, convertD32S8ToD24S8ResourceLayout); var convertIndexBufferResourceLayout = new ResourceLayoutBuilder() @@ -160,7 +162,7 @@ namespace Ryujinx.Graphics.Vulkan _programConvertIndexBuffer = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ConvertIndexBufferShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ConvertIndexBuffer.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, convertIndexBufferResourceLayout); var convertIndirectDataResourceLayout = new ResourceLayoutBuilder() @@ -171,61 +173,66 @@ namespace Ryujinx.Graphics.Vulkan _programConvertIndirectData = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ConvertIndirectDataShaderSource, ShaderStage.Compute, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ConvertIndirectData.spv"), ShaderStage.Compute, TargetLanguage.Spirv), }, convertIndirectDataResourceLayout); _programDepthBlit = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.DepthBlitFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("DepthBlitFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programDepthBlitMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.DepthBlitMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("DepthBlitMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programDepthDrawToMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.DepthDrawToMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("DepthDrawToMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorDrawToMsResourceLayout); _programDepthDrawToNonMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.DepthDrawToNonMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("DepthDrawToNonMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorDrawToMsResourceLayout); if (gd.Capabilities.SupportsShaderStencilExport) { _programStencilBlit = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.StencilBlitFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("StencilBlitFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programStencilBlitMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.StencilBlitMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorBlitVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("StencilBlitMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, blitResourceLayout); _programStencilDrawToMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.StencilDrawToMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("StencilDrawToMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorDrawToMsResourceLayout); _programStencilDrawToNonMs = gd.CreateProgramWithMinimalLayout(new[] { - new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, ShaderStage.Vertex, TargetLanguage.Spirv), - new ShaderSource(ShaderBinaries.StencilDrawToNonMsFragmentShaderSource, ShaderStage.Fragment, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("ColorDrawToMsVertex.spv"), ShaderStage.Vertex, TargetLanguage.Spirv), + new ShaderSource(ReadSpirv("StencilDrawToNonMsFragment.spv"), ShaderStage.Fragment, TargetLanguage.Spirv), }, colorDrawToMsResourceLayout); } } + private static byte[] ReadSpirv(string fileName) + { + return EmbeddedResources.Read(string.Join('/', ShaderBinariesPath, fileName)); + } + public void Blit( VulkanRenderer gd, TextureView src, diff --git a/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj b/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj index 20216e51e..343951186 100644 --- a/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj +++ b/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj @@ -21,6 +21,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs b/src/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs deleted file mode 100644 index f6ca2432f..000000000 --- a/src/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs +++ /dev/null @@ -1,2595 +0,0 @@ -namespace Ryujinx.Graphics.Vulkan.Shaders -{ - static class ShaderBinaries - { - public static readonly byte[] ChangeBufferStrideShaderSource = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x05, 0x01, 0x00, 0x0A, 0x00, 0x0D, 0x00, 0x8E, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x60, 0x11, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, - 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x09, 0x00, 0x05, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, - 0x30, 0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, - 0x04, 0x00, 0x08, 0x00, 0x47, 0x4C, 0x5F, 0x45, 0x58, 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0x00, 0x01, 0x00, - }; - - public static readonly byte[] ColorBlitMsFragmentShaderSource = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x23, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x32, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0F, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, - 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, - 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, - 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x6D, 0x61, 0x69, 0x6E, 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0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, - }; - - public static readonly byte[] ColorBlitVertexShaderSource = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x3F, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0F, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, - 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, - 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, - 0x0A, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x56, 0x65, 0x72, 0x74, 0x65, 0x78, 0x49, 0x6E, 0x64, 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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, - 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, - 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, - 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, - 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, - 0x0A, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, - 0x0A, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, - 0x0C, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, - 0x0C, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, - }; - - public static readonly byte[] ColorClearSIFragmentShaderSource = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, - 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, - 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, - 0x00, 0x00, 0x00, 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a/src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilDrawToNonMsFragment.spv b/src/Ryujinx.Graphics.Vulkan/Shaders/SpirvBinaries/StencilDrawToNonMsFragment.spv new file mode 100644 index 0000000000000000000000000000000000000000..e41cee388261f1a4badca0242703d5b82c51b4de GIT binary patch literal 1664 zcmZ{j+fGwa5QbL|vfX8dOuM8I=g^;LoEvjTT&4Uh z+v|Xsmho}8|8mGrxf29+sKp(8k4n6oo#tCj z8pqSFE~DS8KdML`#++H@WP}A0&b)ly0u1h)xMR|Rgc!Z>*>#}*N2L=I@Kx_~M=Fz!vn)R;7uNZwK4_MKNpgs}kzHk>-F=55Eqe zv!ZW>zU+xZkKaN@q}PPnH^uHB>jl~Sl!WgL;m~(aT;6wDLVR6YV^60f?3R79LuxYn zX$djoosn%kc4@poHnC5dh`gMH+(2Tv=VV)MUbf|)mrcxg7l(Mfhw(1SCT2Y@%O)56 zhwpnsHg6UTVJjYk_e4CtlRFZ2!1?I!x+)v|yRWq-8;rYH&wH}1$1l$-2!l(^>Tk%V zenMjPH)Vrc{VmyG+{5Y@W!t<~e_I$_Vs_65vcUt%Pd~>)*#!wP>+xJRci=4ydnuc~ z?5?a_zUx;KxWw3ZO}ZheM>_4Q(yhqm8_(*u?A)%$$Sp|d&;5D-wuCt6uD;e#8tjiY Ha$E8jPTG5v literal 0 HcmV?d00001 From e61c09bc85eda86d207d557d8bde929fe69d5287 Mon Sep 17 00:00:00 2001 From: Mary Date: Wed, 12 Jul 2023 18:31:08 +0200 Subject: [PATCH 5/6] infra: Fix PR triage once and for all (#5442) Switch to a custom made python script that query GitHub API to grab latest state of the PR after label assign. --- .github/assign/audio.yml | 8 ---- .github/assign/cpu.yml | 11 ----- .github/assign/global.yml | 4 -- .github/assign/gpu.yml | 10 ----- .github/assign/gui.yml | 11 ----- .github/assign/horizon.yml | 11 ----- .github/assign/infra.yml | 9 ---- .github/reviewers.yml | 32 +++++++++++++ .github/update_reviewers.py | 79 +++++++++++++++++++++++++++++++++ .github/workflows/pr_triage.yml | 48 ++++++-------------- 10 files changed, 125 insertions(+), 98 deletions(-) delete mode 100644 .github/assign/audio.yml delete mode 100644 .github/assign/cpu.yml delete mode 100644 .github/assign/global.yml delete mode 100644 .github/assign/gpu.yml delete mode 100644 .github/assign/gui.yml delete mode 100644 .github/assign/horizon.yml delete mode 100644 .github/assign/infra.yml create mode 100644 .github/reviewers.yml create mode 100644 .github/update_reviewers.py diff --git a/.github/assign/audio.yml b/.github/assign/audio.yml deleted file mode 100644 index 337007d39..000000000 --- a/.github/assign/audio.yml +++ /dev/null @@ -1,8 +0,0 @@ -addReviewers: true - -reviewers: - - marysaka - -filterLabels: - include: - - audio \ No newline at end of file diff --git a/.github/assign/cpu.yml b/.github/assign/cpu.yml deleted file mode 100644 index da824bdc3..000000000 --- a/.github/assign/cpu.yml +++ /dev/null @@ -1,11 +0,0 @@ -addReviewers: true - -reviewers: - - gdkchan - - riperiperi - - marysaka - - LDj3SNuD - -filterLabels: - include: - - cpu \ No newline at end of file diff --git a/.github/assign/global.yml b/.github/assign/global.yml deleted file mode 100644 index 53a9af429..000000000 --- a/.github/assign/global.yml +++ /dev/null @@ -1,4 +0,0 @@ -addReviewers: true - -reviewers: - - Ryujinx/developers \ No newline at end of file diff --git a/.github/assign/gpu.yml b/.github/assign/gpu.yml deleted file mode 100644 index b96d9d87d..000000000 --- a/.github/assign/gpu.yml +++ /dev/null @@ -1,10 +0,0 @@ -addReviewers: true - -reviewers: - - gdkchan - - riperiperi - - marysaka - -filterLabels: - include: - - gpu \ No newline at end of file diff --git a/.github/assign/gui.yml b/.github/assign/gui.yml deleted file mode 100644 index 9731ea5bd..000000000 --- a/.github/assign/gui.yml +++ /dev/null @@ -1,11 +0,0 @@ -addReviewers: true - -reviewers: - - Ack77 - - emmauss - - TSRBerry - - marysaka - -filterLabels: - include: - - gui \ No newline at end of file diff --git a/.github/assign/horizon.yml b/.github/assign/horizon.yml deleted file mode 100644 index 966382b29..000000000 --- a/.github/assign/horizon.yml +++ /dev/null @@ -1,11 +0,0 @@ -addReviewers: true - -reviewers: - - gdkchan - - Ack77 - - marysaka - - TSRBerry - -filterLabels: - include: - - horizon \ No newline at end of file diff --git a/.github/assign/infra.yml b/.github/assign/infra.yml deleted file mode 100644 index d319fef19..000000000 --- a/.github/assign/infra.yml +++ /dev/null @@ -1,9 +0,0 @@ -addReviewers: true - -reviewers: - - marysaka - - TSRBerry - -filterLabels: - include: - - infra \ No newline at end of file diff --git a/.github/reviewers.yml b/.github/reviewers.yml new file mode 100644 index 000000000..83d313e3f --- /dev/null +++ b/.github/reviewers.yml @@ -0,0 +1,32 @@ +audio: + - marysaka + +cpu: + - gdkchan + - riperiperi + - marysaka + - LDj3SNuD + +gpu: + - gdkchan + - riperiperi + - marysaka + +gui: + - Ack77 + - emmauss + - TSRBerry + - marysaka + +horizon: + - gdkchan + - Ack77 + - marysaka + - TSRBerry + +infra: + - marysaka + - TSRBerry + +default: + - "@Ryujinx/developers" diff --git a/.github/update_reviewers.py b/.github/update_reviewers.py new file mode 100644 index 000000000..14c0cc285 --- /dev/null +++ b/.github/update_reviewers.py @@ -0,0 +1,79 @@ +from pathlib import Path +from typing import List, Set +from github import Github +from github.Repository import Repository +from github.GithubException import GithubException + +import sys +import yaml + + +def add_reviewers( + reviewers: Set[str], team_reviewers: Set[str], new_entries: List[str] +): + for reviewer in new_entries: + if reviewer.startswith("@"): + team_reviewers.add(reviewer[1:]) + else: + reviewers.add(reviewer) + + +def update_reviewers(config, repo: Repository, pr_id: int) -> int: + pull_request = repo.get_pull(pr_id) + + if not pull_request: + sys.stderr.writable(f"Unknown PR #{pr_id}\n") + return 1 + + pull_request_author = pull_request.user.login + reviewers = set() + team_reviewers = set() + + for label in pull_request.labels: + if label.name in config: + add_reviewers(reviewers, team_reviewers, config[label.name]) + + if "default" in config: + add_reviewers(reviewers, team_reviewers, config["default"]) + + if pull_request_author in reviewers: + reviewers.remove(pull_request_author) + + try: + reviewers = list(reviewers) + team_reviewers = list(team_reviewers) + print( + f"Attempting to assign reviewers ({reviewers}) and team_reviewers ({team_reviewers})" + ) + pull_request.create_review_request(reviewers, team_reviewers) + return 0 + except GithubException as e: + sys.stderr.write(f"Cannot assign review request for PR #{pr_id}: {e}\n") + return 1 + + +if __name__ == "__main__": + if len(sys.argv) != 5: + sys.stderr.write("usage: \n") + sys.exit(1) + + token = sys.argv[1] + repo_path = sys.argv[2] + pr_id = int(sys.argv[3]) + config_path = Path(sys.argv[4]) + + g = Github(token) + repo = g.get_repo(repo_path) + + if not repo: + sys.stderr.write("Repository not found!\n") + sys.exit(1) + + if not config_path.exists(): + sys.stderr.write(f'Config "{config_path}" not found!\n') + sys.exit(1) + + with open(config_path, "r") as f: + config = yaml.safe_load(f) + + sys.exit(update_reviewers(config, repo, pr_id)) diff --git a/.github/workflows/pr_triage.yml b/.github/workflows/pr_triage.yml index e32dd27ad..86e5084f2 100644 --- a/.github/workflows/pr_triage.yml +++ b/.github/workflows/pr_triage.yml @@ -12,43 +12,23 @@ jobs: runs-on: ubuntu-latest steps: + # Grab sources to get update_reviewers.py and reviewers.yml + - name: Fetch sources + uses: actions/checkout@v3 + with: + # Ensure we pin the source origin as pull_request_target run under forks. + fetch-depth: 0 + repository: Ryujinx/Ryujinx + ref: master + - name: Update labels based on changes uses: actions/labeler@v4 with: sync-labels: true dot: true - - name: Auto Assign [Audio] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/audio.yml' - - - name: Auto Assign [CPU] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/cpu.yml' - - - name: Auto Assign [GPU] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/gpu.yml' - - - name: Auto Assign [GUI] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/gui.yml' - - - name: Auto Assign [Horizon] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/horizon.yml' - - - name: Auto Assign [Infra] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/infra.yml' - - - name: Auto Assign [Global] - uses: kentaro-m/auto-assign-action@v1.2.5 - with: - configuration-path: '.github/assign/global.yml' \ No newline at end of file + - name: Assign reviewers + run: | + pip3 install PyGithub + python3 .github/update_reviewers.py ${{ secrets.GITHUB_TOKEN }} ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml + shell: bash From e5261228d77240da87a8327147d6b5a889bc29ef Mon Sep 17 00:00:00 2001 From: Mary Date: Wed, 12 Jul 2023 19:22:09 +0200 Subject: [PATCH 6/6] infra: Fix team name in reviewer.yml --- .github/reviewers.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/reviewers.yml b/.github/reviewers.yml index 83d313e3f..f809a0875 100644 --- a/.github/reviewers.yml +++ b/.github/reviewers.yml @@ -29,4 +29,4 @@ infra: - TSRBerry default: - - "@Ryujinx/developers" + - "@developers"