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Merge branch 'cursorhideidletimesetting' of https://github.com/ProfOzpin/Ryujinx into cursorhideidletimesetting
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commit
d7dcb0717b
3 changed files with 11 additions and 0 deletions
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@ -423,6 +423,7 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
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public HidSection()
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{
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EnableKeyboard = new ReactiveObject<bool>();
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@ -1546,6 +1547,10 @@ namespace Ryujinx.UI.Common.Configuration
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Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
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Hid.InputConfig.Value = configurationFileFormat.InputConfig;
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<<<<<<< HEAD
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=======
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>>>>>>> 5239ec712d5915a211a083d39764736dd02040e5
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if (Hid.InputConfig.Value == null)
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{
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Hid.InputConfig.Value = new List<InputConfig>();
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@ -124,6 +124,7 @@ namespace Ryujinx.Ava
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public bool ScreenshotRequested { get; set; }
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public AppHost(
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RendererHost renderer,
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InputManager inputManager,
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string applicationPath,
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@ -408,6 +408,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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ShowConfirmExit = config.ShowConfirmExit;
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HideCursor = (int)config.HideCursor.Value;
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CursorHideIdleTime = config.CursorHideIdleTime.Value;
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<<<<<<< HEAD
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=======
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>>>>>>> 5239ec712d5915a211a083d39764736dd02040e5
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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