Merge branch 'cursorhideidletimesetting' of https://github.com/ProfOzpin/Ryujinx into cursorhideidletimesetting

This commit is contained in:
ProfOzpin 2024-03-07 16:21:34 +04:00
commit d7dcb0717b
3 changed files with 11 additions and 0 deletions

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@ -423,6 +423,7 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
public HidSection()
{
EnableKeyboard = new ReactiveObject<bool>();
@ -1546,6 +1547,10 @@ namespace Ryujinx.UI.Common.Configuration
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
Hid.InputConfig.Value = configurationFileFormat.InputConfig;
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>>>>>>> 5239ec712d5915a211a083d39764736dd02040e5
if (Hid.InputConfig.Value == null)
{
Hid.InputConfig.Value = new List<InputConfig>();

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@ -124,6 +124,7 @@ namespace Ryujinx.Ava
public bool ScreenshotRequested { get; set; }
public AppHost(
RendererHost renderer,
InputManager inputManager,
string applicationPath,

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@ -408,6 +408,11 @@ namespace Ryujinx.Ava.UI.ViewModels
ShowConfirmExit = config.ShowConfirmExit;
HideCursor = (int)config.HideCursor.Value;
CursorHideIdleTime = config.CursorHideIdleTime.Value;
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>>>>>>> 5239ec712d5915a211a083d39764736dd02040e5
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);