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Make some functions static
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1 changed files with 2 additions and 2 deletions
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@ -415,7 +415,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "TexelFetchScale", true, inArgumentsCount, 0);
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}
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private Function GenerateTexelFetchScaleBindlessFunction()
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private static Function GenerateTexelFetchScaleBindlessFunction()
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{
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EmitterContext context = new();
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@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "TextureSizeUnscale", true, 2, 0);
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}
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private Function GenerateTextureSizeUnscaleBindlessFunction()
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private static Function GenerateTextureSizeUnscaleBindlessFunction()
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{
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EmitterContext context = new();
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