change accessibility modifier of public classes to internal

This commit is contained in:
Emmanuel Hansen 2022-06-07 08:12:43 +00:00
parent 9c6fc1c650
commit dcc1eb4ca5
53 changed files with 54 additions and 54 deletions

View file

@ -16,7 +16,7 @@ using System.IO;
namespace Ryujinx.Ava
{
public class App : Avalonia.Application
internal class App : Avalonia.Application
{
public override void Initialize()
{

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@ -50,7 +50,7 @@ using WindowState = Avalonia.Controls.WindowState;
namespace Ryujinx.Ava
{
public class AppHost
internal class AppHost
{
private const int CursorHideIdleTime = 8; // Hide Cursor seconds

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@ -28,7 +28,7 @@ using Path = System.IO.Path;
namespace Ryujinx.Ava.Common
{
public static class ApplicationHelper
internal static class ApplicationHelper
{
private static HorizonClient _horizonClient;
private static AccountManager _accountManager;

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@ -5,7 +5,7 @@ using System;
namespace Ryujinx.Ava.Common.Locale
{
public class LocaleExtension : MarkupExtension
internal class LocaleExtension : MarkupExtension
{
public LocaleExtension(string key)
{

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@ -10,7 +10,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
public class AvaloniaKeyboard : IKeyboard
internal class AvaloniaKeyboard : IKeyboard
{
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly AvaloniaKeyboardDriver _driver;

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@ -10,7 +10,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
public class AvaloniaKeyboardDriver : IGamepadDriver
internal class AvaloniaKeyboardDriver : IGamepadDriver
{
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
private readonly Control _control;

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@ -5,7 +5,7 @@ using AvaKey = Avalonia.Input.Key;
namespace Ryujinx.Ava.Input
{
public static class AvaloniaMappingHelper
internal static class AvaloniaMappingHelper
{
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
{

View file

@ -6,7 +6,7 @@ using System.Numerics;
namespace Ryujinx.Ava.Input
{
public class AvaloniaMouse : IMouse
internal class AvaloniaMouse : IMouse
{
private AvaloniaMouseDriver _driver;

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@ -9,7 +9,7 @@ using Size = System.Drawing.Size;
namespace Ryujinx.Ava.Input
{
public class AvaloniaMouseDriver : IGamepadDriver
internal class AvaloniaMouseDriver : IGamepadDriver
{
private Control _widget;
private bool _isDisposed;

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@ -23,7 +23,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Modules
{
public static class Updater
internal static class Updater
{
private const string GitHubApiURL = "https://api.github.com";
internal static bool Running;

View file

@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Applet
{
public class ErrorAppletWindow : StyleableWindow
internal class ErrorAppletWindow : StyleableWindow
{
private readonly Window _owner;
private object _buttonResponse;

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@ -13,7 +13,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls
{
public class SwkbdAppletDialog : UserControl
internal class SwkbdAppletDialog : UserControl
{
private Predicate<int> _checkLength;
private int _inputMax;

View file

@ -3,7 +3,7 @@ using Ryujinx.Ui.App.Common;
namespace Ryujinx.Ava.Ui.Controls
{
public class ApplicationOpenedEventArgs : RoutedEventArgs
internal class ApplicationOpenedEventArgs : RoutedEventArgs
{
public ApplicationData Application { get; }

View file

@ -5,7 +5,7 @@ using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui.Controls
{
[SupportedOSPlatform("linux")]
public class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
internal class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
{
public AvaloniaGlxContext(IntPtr handle)
: base(FramebufferFormat.Default, 0, 0, 0, false, null)

View file

@ -5,7 +5,7 @@ using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui.Controls
{
[SupportedOSPlatform("windows")]
public class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
internal class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
{
public AvaloniaWglContext(IntPtr handle)
: base(FramebufferFormat.Default, 0, 0, 0, false, null)

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@ -7,7 +7,7 @@ using System.IO;
namespace Ryujinx.Ava.Ui.Controls
{
public class BitmapArrayValueConverter : IValueConverter
internal class BitmapArrayValueConverter : IValueConverter
{
public static BitmapArrayValueConverter Instance = new();

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@ -10,9 +10,9 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls
{
public class ButtonKeyAssigner
internal class ButtonKeyAssigner
{
public class ButtonAssignedEventArgs : EventArgs
internal class ButtonAssignedEventArgs : EventArgs
{
public ToggleButton Button { get; }
public bool IsAssigned { get; }

View file

@ -11,7 +11,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls
{
public static class ContentDialogHelper
internal static class ContentDialogHelper
{
private static bool _isChoiceDialogOpen;

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@ -10,7 +10,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls
{
public partial class GameGridView : UserControl
internal partial class GameGridView : UserControl
{
private ApplicationData _selectedApplication;
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =

View file

@ -10,7 +10,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls
{
public partial class GameListView : UserControl
internal partial class GameListView : UserControl
{
private ApplicationData _selectedApplication;
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =

View file

@ -6,7 +6,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Controls
{
public class GlyphValueConverter : MarkupExtension
internal class GlyphValueConverter : MarkupExtension
{
private string _key;

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@ -6,7 +6,7 @@ using System.Windows.Input;
namespace Ryujinx.Ava.Ui.Controls
{
public class HotKeyControl : ContentControl, ICommandSource
internal class HotKeyControl : ContentControl, ICommandSource
{
public static readonly StyledProperty<object> CommandParameterProperty =
AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter));

View file

@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls
{
public static class IGlContextExtension
internal static class IGlContextExtension
{
public static OpenGLContextBase AsOpenGLContextBase(this IGlContext context)
{

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@ -8,7 +8,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls
{
public class InputDialog : UserControl
internal class InputDialog : UserControl
{
public string Message { get; set; }
public string Input { get; set; }

View file

@ -6,7 +6,7 @@ using System.Globalization;
namespace Ryujinx.Ava.Ui.Controls
{
public class KeyValueConverter : IValueConverter
internal class KeyValueConverter : IValueConverter
{
public static KeyValueConverter Instance = new();

View file

@ -4,7 +4,7 @@ using Avalonia.Interactivity;
namespace Ryujinx.Ava.Ui.Controls
{
public class OffscreenTextBox : TextBox
internal class OffscreenTextBox : TextBox
{
public RoutedEvent<KeyEventArgs> GetKeyDownRoutedEvent()
{

View file

@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls
{
public class OpenToolkitBindingsContext : IBindingsContext
internal class OpenToolkitBindingsContext : IBindingsContext
{
private readonly Func<string, IntPtr> _getProcAddress;

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@ -18,7 +18,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls
{
public class RendererControl : Control
internal class RendererControl : Control
{
private int _image;

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@ -5,7 +5,7 @@ using Ryujinx.Ava.Ui.Windows;
namespace Ryujinx.Ava.Ui.Controls
{
public class UpdateWaitWindow : StyleableWindow
internal class UpdateWaitWindow : StyleableWindow
{
public UpdateWaitWindow(string primaryText, string secondaryText) : this()
{

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@ -2,5 +2,5 @@
namespace Ryujinx.Ava.Ui.Models
{
public record ControllerModel(ControllerType Type, string Name);
internal record ControllerModel(ControllerType Type, string Name);
}

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@ -3,7 +3,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models
{
public class FileSizeSortComparer : IComparer
internal class FileSizeSortComparer : IComparer
{
public int Compare(object x, object y)
{

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic
{
public class FileSizeSortComparer : IComparer<ApplicationData>
internal class FileSizeSortComparer : IComparer<ApplicationData>
{
public FileSizeSortComparer() { }
public FileSizeSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }

View file

@ -5,7 +5,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic
{
public class LastPlayedSortComparer : IComparer<ApplicationData>
internal class LastPlayedSortComparer : IComparer<ApplicationData>
{
public LastPlayedSortComparer() { }
public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }

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@ -3,7 +3,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic
{
public class TimePlayedSortComparer : IComparer<ApplicationData>
internal class TimePlayedSortComparer : IComparer<ApplicationData>
{
public TimePlayedSortComparer() { }
public TimePlayedSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }

View file

@ -7,7 +7,7 @@ using System;
namespace Ryujinx.Ava.Ui.Models
{
public class InputConfiguration<Key, Stick> : BaseModel
internal class InputConfiguration<Key, Stick> : BaseModel
{
private float _deadzoneRight;
private float _triggerThreshold;

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@ -4,7 +4,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models
{
public class LastPlayedSortComparer : IComparer
internal class LastPlayedSortComparer : IComparer
{
public int Compare(object x, object y)
{

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@ -1,6 +1,6 @@
namespace Ryujinx.Ava.Ui.Models
{
public class ProfileImageModel
internal class ProfileImageModel
{
public ProfileImageModel(string name, byte[] data)
{

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@ -2,7 +2,7 @@
namespace Ryujinx.Ava.Ui.Models
{
public class StatusUpdatedEventArgs : EventArgs
internal class StatusUpdatedEventArgs : EventArgs
{
public bool VSyncEnabled { get; }
public float Volume { get; }

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@ -3,7 +3,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models
{
public class TimePlayedSortComparer : IComparer
internal class TimePlayedSortComparer : IComparer
{
public int Compare(object x, object y)
{

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@ -1,6 +1,6 @@
namespace Ryujinx.Ava.Ui.Models
{
public class TimeZone
internal class TimeZone
{
public TimeZone(string utcDifference, string location, string abbreviation)
{

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@ -3,7 +3,7 @@ using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.Ui.Models
{
public class TitleUpdateModel
internal class TitleUpdateModel
{
public bool IsEnabled { get; set; }
public bool IsNoUpdate { get; }

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@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.Ui.ViewModels
{
public class BaseModel : INotifyPropertyChanged
internal class BaseModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;

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@ -32,7 +32,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.Ui.ViewModels
{
public class ControllerSettingsViewModel : BaseModel, IDisposable
internal class ControllerSettingsViewModel : BaseModel, IDisposable
{
private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";

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@ -36,7 +36,7 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
namespace Ryujinx.Ava.Ui.ViewModels
{
public class MainWindowViewModel : BaseModel
internal class MainWindowViewModel : BaseModel
{
private readonly MainWindow _owner;
private ObservableCollection<ApplicationData> _applications;

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@ -24,7 +24,7 @@ using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.ViewModels
{
public class SettingsViewModel : BaseModel
internal class SettingsViewModel : BaseModel
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;

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@ -13,7 +13,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows
{
public class AboutWindow : StyleableWindow
internal class AboutWindow : StyleableWindow
{
public AboutWindow()
{

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@ -23,7 +23,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Ui.Windows
{
public class ControllerSettingsWindow : UserControl
internal class ControllerSettingsWindow : UserControl
{
private bool _dialogOpen;

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@ -36,7 +36,7 @@ using InputManager = Ryujinx.Input.HLE.InputManager;
using ProgressBar = Avalonia.Controls.ProgressBar;
namespace Ryujinx.Ava.Ui.Windows
{
public class MainWindow : StyleableWindow
internal class MainWindow : StyleableWindow
{
private bool _canUpdate;
private bool _isClosing;

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@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows
{
public class MotionSettingsWindow : UserControl
internal class MotionSettingsWindow : UserControl
{
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;

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@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows
{
public class RumbleSettingsWindow : UserControl
internal class RumbleSettingsWindow : UserControl
{
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;

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@ -28,7 +28,7 @@ using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.Windows
{
public class SettingsWindow : StyleableWindow
internal class SettingsWindow : StyleableWindow
{
private ListBox _gameList;
private TextBox _pathBox;

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@ -9,7 +9,7 @@ using System.Reflection;
namespace Ryujinx.Ava.Ui.Windows
{
public class StyleableWindow : Window
internal class StyleableWindow : Window
{
public ContentDialog ContentDialog { get; private set; }
public IBitmap IconImage { get; set; }

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@ -11,7 +11,7 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Ava.Ui.Windows
{
public class UpdaterWindow : StyleableWindow
internal class UpdaterWindow : StyleableWindow
{
private readonly string _buildUrl;
private readonly MainWindow _mainWindow;