change accessibility modifier of public classes to internal

This commit is contained in:
Emmanuel Hansen 2022-06-07 08:12:43 +00:00
parent 9c6fc1c650
commit dcc1eb4ca5
53 changed files with 54 additions and 54 deletions

View file

@ -16,7 +16,7 @@ using System.IO;
namespace Ryujinx.Ava namespace Ryujinx.Ava
{ {
public class App : Avalonia.Application internal class App : Avalonia.Application
{ {
public override void Initialize() public override void Initialize()
{ {

View file

@ -50,7 +50,7 @@ using WindowState = Avalonia.Controls.WindowState;
namespace Ryujinx.Ava namespace Ryujinx.Ava
{ {
public class AppHost internal class AppHost
{ {
private const int CursorHideIdleTime = 8; // Hide Cursor seconds private const int CursorHideIdleTime = 8; // Hide Cursor seconds

View file

@ -28,7 +28,7 @@ using Path = System.IO.Path;
namespace Ryujinx.Ava.Common namespace Ryujinx.Ava.Common
{ {
public static class ApplicationHelper internal static class ApplicationHelper
{ {
private static HorizonClient _horizonClient; private static HorizonClient _horizonClient;
private static AccountManager _accountManager; private static AccountManager _accountManager;

View file

@ -5,7 +5,7 @@ using System;
namespace Ryujinx.Ava.Common.Locale namespace Ryujinx.Ava.Common.Locale
{ {
public class LocaleExtension : MarkupExtension internal class LocaleExtension : MarkupExtension
{ {
public LocaleExtension(string key) public LocaleExtension(string key)
{ {

View file

@ -10,7 +10,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
public class AvaloniaKeyboard : IKeyboard internal class AvaloniaKeyboard : IKeyboard
{ {
private readonly List<ButtonMappingEntry> _buttonsUserMapping; private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly AvaloniaKeyboardDriver _driver; private readonly AvaloniaKeyboardDriver _driver;

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@ -10,7 +10,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
public class AvaloniaKeyboardDriver : IGamepadDriver internal class AvaloniaKeyboardDriver : IGamepadDriver
{ {
private static readonly string[] _keyboardIdentifers = new string[1] { "0" }; private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
private readonly Control _control; private readonly Control _control;

View file

@ -5,7 +5,7 @@ using AvaKey = Avalonia.Input.Key;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
public static class AvaloniaMappingHelper internal static class AvaloniaMappingHelper
{ {
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count] private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
{ {

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@ -6,7 +6,7 @@ using System.Numerics;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
public class AvaloniaMouse : IMouse internal class AvaloniaMouse : IMouse
{ {
private AvaloniaMouseDriver _driver; private AvaloniaMouseDriver _driver;

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@ -9,7 +9,7 @@ using Size = System.Drawing.Size;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
public class AvaloniaMouseDriver : IGamepadDriver internal class AvaloniaMouseDriver : IGamepadDriver
{ {
private Control _widget; private Control _widget;
private bool _isDisposed; private bool _isDisposed;

View file

@ -23,7 +23,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Modules namespace Ryujinx.Modules
{ {
public static class Updater internal static class Updater
{ {
private const string GitHubApiURL = "https://api.github.com"; private const string GitHubApiURL = "https://api.github.com";
internal static bool Running; internal static bool Running;

View file

@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Applet namespace Ryujinx.Ava.Ui.Applet
{ {
public class ErrorAppletWindow : StyleableWindow internal class ErrorAppletWindow : StyleableWindow
{ {
private readonly Window _owner; private readonly Window _owner;
private object _buttonResponse; private object _buttonResponse;

View file

@ -13,7 +13,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class SwkbdAppletDialog : UserControl internal class SwkbdAppletDialog : UserControl
{ {
private Predicate<int> _checkLength; private Predicate<int> _checkLength;
private int _inputMax; private int _inputMax;

View file

@ -3,7 +3,7 @@ using Ryujinx.Ui.App.Common;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class ApplicationOpenedEventArgs : RoutedEventArgs internal class ApplicationOpenedEventArgs : RoutedEventArgs
{ {
public ApplicationData Application { get; } public ApplicationData Application { get; }

View file

@ -5,7 +5,7 @@ using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
[SupportedOSPlatform("linux")] [SupportedOSPlatform("linux")]
public class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext internal class AvaloniaGlxContext : SPB.Platform.GLX.GLXOpenGLContext
{ {
public AvaloniaGlxContext(IntPtr handle) public AvaloniaGlxContext(IntPtr handle)
: base(FramebufferFormat.Default, 0, 0, 0, false, null) : base(FramebufferFormat.Default, 0, 0, 0, false, null)

View file

@ -5,7 +5,7 @@ using System.Runtime.Versioning;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
public class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext internal class AvaloniaWglContext : SPB.Platform.WGL.WGLOpenGLContext
{ {
public AvaloniaWglContext(IntPtr handle) public AvaloniaWglContext(IntPtr handle)
: base(FramebufferFormat.Default, 0, 0, 0, false, null) : base(FramebufferFormat.Default, 0, 0, 0, false, null)

View file

@ -7,7 +7,7 @@ using System.IO;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class BitmapArrayValueConverter : IValueConverter internal class BitmapArrayValueConverter : IValueConverter
{ {
public static BitmapArrayValueConverter Instance = new(); public static BitmapArrayValueConverter Instance = new();

View file

@ -10,9 +10,9 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class ButtonKeyAssigner internal class ButtonKeyAssigner
{ {
public class ButtonAssignedEventArgs : EventArgs internal class ButtonAssignedEventArgs : EventArgs
{ {
public ToggleButton Button { get; } public ToggleButton Button { get; }
public bool IsAssigned { get; } public bool IsAssigned { get; }

View file

@ -11,7 +11,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public static class ContentDialogHelper internal static class ContentDialogHelper
{ {
private static bool _isChoiceDialogOpen; private static bool _isChoiceDialogOpen;

View file

@ -10,7 +10,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public partial class GameGridView : UserControl internal partial class GameGridView : UserControl
{ {
private ApplicationData _selectedApplication; private ApplicationData _selectedApplication;
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =

View file

@ -10,7 +10,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public partial class GameListView : UserControl internal partial class GameListView : UserControl
{ {
private ApplicationData _selectedApplication; private ApplicationData _selectedApplication;
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =

View file

@ -6,7 +6,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class GlyphValueConverter : MarkupExtension internal class GlyphValueConverter : MarkupExtension
{ {
private string _key; private string _key;

View file

@ -6,7 +6,7 @@ using System.Windows.Input;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class HotKeyControl : ContentControl, ICommandSource internal class HotKeyControl : ContentControl, ICommandSource
{ {
public static readonly StyledProperty<object> CommandParameterProperty = public static readonly StyledProperty<object> CommandParameterProperty =
AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter)); AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter));

View file

@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public static class IGlContextExtension internal static class IGlContextExtension
{ {
public static OpenGLContextBase AsOpenGLContextBase(this IGlContext context) public static OpenGLContextBase AsOpenGLContextBase(this IGlContext context)
{ {

View file

@ -8,7 +8,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class InputDialog : UserControl internal class InputDialog : UserControl
{ {
public string Message { get; set; } public string Message { get; set; }
public string Input { get; set; } public string Input { get; set; }

View file

@ -6,7 +6,7 @@ using System.Globalization;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class KeyValueConverter : IValueConverter internal class KeyValueConverter : IValueConverter
{ {
public static KeyValueConverter Instance = new(); public static KeyValueConverter Instance = new();

View file

@ -4,7 +4,7 @@ using Avalonia.Interactivity;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class OffscreenTextBox : TextBox internal class OffscreenTextBox : TextBox
{ {
public RoutedEvent<KeyEventArgs> GetKeyDownRoutedEvent() public RoutedEvent<KeyEventArgs> GetKeyDownRoutedEvent()
{ {

View file

@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class OpenToolkitBindingsContext : IBindingsContext internal class OpenToolkitBindingsContext : IBindingsContext
{ {
private readonly Func<string, IntPtr> _getProcAddress; private readonly Func<string, IntPtr> _getProcAddress;

View file

@ -18,7 +18,7 @@ using System;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class RendererControl : Control internal class RendererControl : Control
{ {
private int _image; private int _image;

View file

@ -5,7 +5,7 @@ using Ryujinx.Ava.Ui.Windows;
namespace Ryujinx.Ava.Ui.Controls namespace Ryujinx.Ava.Ui.Controls
{ {
public class UpdateWaitWindow : StyleableWindow internal class UpdateWaitWindow : StyleableWindow
{ {
public UpdateWaitWindow(string primaryText, string secondaryText) : this() public UpdateWaitWindow(string primaryText, string secondaryText) : this()
{ {

View file

@ -2,5 +2,5 @@
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public record ControllerModel(ControllerType Type, string Name); internal record ControllerModel(ControllerType Type, string Name);
} }

View file

@ -3,7 +3,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class FileSizeSortComparer : IComparer internal class FileSizeSortComparer : IComparer
{ {
public int Compare(object x, object y) public int Compare(object x, object y)
{ {

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic namespace Ryujinx.Ava.Ui.Models.Generic
{ {
public class FileSizeSortComparer : IComparer<ApplicationData> internal class FileSizeSortComparer : IComparer<ApplicationData>
{ {
public FileSizeSortComparer() { } public FileSizeSortComparer() { }
public FileSizeSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; } public FileSizeSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }

View file

@ -5,7 +5,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic namespace Ryujinx.Ava.Ui.Models.Generic
{ {
public class LastPlayedSortComparer : IComparer<ApplicationData> internal class LastPlayedSortComparer : IComparer<ApplicationData>
{ {
public LastPlayedSortComparer() { } public LastPlayedSortComparer() { }
public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; } public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
namespace Ryujinx.Ava.Ui.Models.Generic namespace Ryujinx.Ava.Ui.Models.Generic
{ {
public class TimePlayedSortComparer : IComparer<ApplicationData> internal class TimePlayedSortComparer : IComparer<ApplicationData>
{ {
public TimePlayedSortComparer() { } public TimePlayedSortComparer() { }
public TimePlayedSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; } public TimePlayedSortComparer(bool isAscending) { _order = isAscending ? 1 : -1; }

View file

@ -7,7 +7,7 @@ using System;
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class InputConfiguration<Key, Stick> : BaseModel internal class InputConfiguration<Key, Stick> : BaseModel
{ {
private float _deadzoneRight; private float _deadzoneRight;
private float _triggerThreshold; private float _triggerThreshold;

View file

@ -4,7 +4,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class LastPlayedSortComparer : IComparer internal class LastPlayedSortComparer : IComparer
{ {
public int Compare(object x, object y) public int Compare(object x, object y)
{ {

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@ -1,6 +1,6 @@
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class ProfileImageModel internal class ProfileImageModel
{ {
public ProfileImageModel(string name, byte[] data) public ProfileImageModel(string name, byte[] data)
{ {

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@ -2,7 +2,7 @@
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class StatusUpdatedEventArgs : EventArgs internal class StatusUpdatedEventArgs : EventArgs
{ {
public bool VSyncEnabled { get; } public bool VSyncEnabled { get; }
public float Volume { get; } public float Volume { get; }

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@ -3,7 +3,7 @@ using System.Collections;
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class TimePlayedSortComparer : IComparer internal class TimePlayedSortComparer : IComparer
{ {
public int Compare(object x, object y) public int Compare(object x, object y)
{ {

View file

@ -1,6 +1,6 @@
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class TimeZone internal class TimeZone
{ {
public TimeZone(string utcDifference, string location, string abbreviation) public TimeZone(string utcDifference, string location, string abbreviation)
{ {

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@ -3,7 +3,7 @@ using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.Ui.Models namespace Ryujinx.Ava.Ui.Models
{ {
public class TitleUpdateModel internal class TitleUpdateModel
{ {
public bool IsEnabled { get; set; } public bool IsEnabled { get; set; }
public bool IsNoUpdate { get; } public bool IsNoUpdate { get; }

View file

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.Ui.ViewModels namespace Ryujinx.Ava.Ui.ViewModels
{ {
public class BaseModel : INotifyPropertyChanged internal class BaseModel : INotifyPropertyChanged
{ {
public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangedEventHandler PropertyChanged;

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@ -32,7 +32,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.Ui.ViewModels namespace Ryujinx.Ava.Ui.ViewModels
{ {
public class ControllerSettingsViewModel : BaseModel, IDisposable internal class ControllerSettingsViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";

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@ -36,7 +36,7 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
namespace Ryujinx.Ava.Ui.ViewModels namespace Ryujinx.Ava.Ui.ViewModels
{ {
public class MainWindowViewModel : BaseModel internal class MainWindowViewModel : BaseModel
{ {
private readonly MainWindow _owner; private readonly MainWindow _owner;
private ObservableCollection<ApplicationData> _applications; private ObservableCollection<ApplicationData> _applications;

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@ -24,7 +24,7 @@ using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.ViewModels namespace Ryujinx.Ava.Ui.ViewModels
{ {
public class SettingsViewModel : BaseModel internal class SettingsViewModel : BaseModel
{ {
private readonly VirtualFileSystem _virtualFileSystem; private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager; private readonly ContentManager _contentManager;

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@ -13,7 +13,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class AboutWindow : StyleableWindow internal class AboutWindow : StyleableWindow
{ {
public AboutWindow() public AboutWindow()
{ {

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@ -23,7 +23,7 @@ using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class ControllerSettingsWindow : UserControl internal class ControllerSettingsWindow : UserControl
{ {
private bool _dialogOpen; private bool _dialogOpen;

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@ -36,7 +36,7 @@ using InputManager = Ryujinx.Input.HLE.InputManager;
using ProgressBar = Avalonia.Controls.ProgressBar; using ProgressBar = Avalonia.Controls.ProgressBar;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class MainWindow : StyleableWindow internal class MainWindow : StyleableWindow
{ {
private bool _canUpdate; private bool _canUpdate;
private bool _isClosing; private bool _isClosing;

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@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class MotionSettingsWindow : UserControl internal class MotionSettingsWindow : UserControl
{ {
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel; private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;

View file

@ -9,7 +9,7 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class RumbleSettingsWindow : UserControl internal class RumbleSettingsWindow : UserControl
{ {
private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel; private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;

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@ -28,7 +28,7 @@ using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class SettingsWindow : StyleableWindow internal class SettingsWindow : StyleableWindow
{ {
private ListBox _gameList; private ListBox _gameList;
private TextBox _pathBox; private TextBox _pathBox;

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@ -9,7 +9,7 @@ using System.Reflection;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class StyleableWindow : Window internal class StyleableWindow : Window
{ {
public ContentDialog ContentDialog { get; private set; } public ContentDialog ContentDialog { get; private set; }
public IBitmap IconImage { get; set; } public IBitmap IconImage { get; set; }

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@ -11,7 +11,7 @@ using System.Runtime.InteropServices;
namespace Ryujinx.Ava.Ui.Windows namespace Ryujinx.Ava.Ui.Windows
{ {
public class UpdaterWindow : StyleableWindow internal class UpdaterWindow : StyleableWindow
{ {
private readonly string _buildUrl; private readonly string _buildUrl;
private readonly MainWindow _mainWindow; private readonly MainWindow _mainWindow;