mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-15 09:35:27 +00:00
Add hide-cursor command line argument & always hide cursor option (#4613)
* Add hide-cursor command line argument * gtk: Adjust SettingsWindow for hide cursor options * ava: Adjust SettingsWindow for hide cursor options * ava: Add override check for HideCursor arg * Remove copy&paste sins * ava: Leave a little more room between the options * gtk: Fix hide cursor issues * ava: Only hide cursor if it's within the embedded window
This commit is contained in:
parent
2c94ac455e
commit
dd574146fb
|
@ -157,7 +157,7 @@ namespace Ryujinx.Ava
|
||||||
_isFirmwareTitle = true;
|
_isFirmwareTitle = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
|
ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
|
||||||
|
|
||||||
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
_topLevel.PointerMoved += TopLevel_PointerMoved;
|
||||||
|
|
||||||
|
@ -468,9 +468,9 @@ namespace Ryujinx.Ava
|
||||||
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
|
private void HideCursorState_Changed(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||||
{
|
{
|
||||||
if (state.NewValue)
|
if (state.NewValue == HideCursorMode.OnIdle)
|
||||||
{
|
{
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
}
|
}
|
||||||
|
@ -965,30 +965,38 @@ namespace Ryujinx.Ava
|
||||||
|
|
||||||
if (_viewModel.IsActive)
|
if (_viewModel.IsActive)
|
||||||
{
|
{
|
||||||
if (ConfigurationState.Instance.Hid.EnableMouse)
|
if (_isCursorInRenderer)
|
||||||
{
|
{
|
||||||
if (_isCursorInRenderer)
|
if (ConfigurationState.Instance.Hid.EnableMouse)
|
||||||
{
|
{
|
||||||
HideCursor();
|
HideCursor();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ShowCursor();
|
switch (ConfigurationState.Instance.HideCursor.Value)
|
||||||
|
{
|
||||||
|
case HideCursorMode.Never:
|
||||||
|
ShowCursor();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
||||||
|
{
|
||||||
|
HideCursor();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ShowCursor();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
HideCursor();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
ShowCursor();
|
||||||
{
|
|
||||||
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
|
||||||
{
|
|
||||||
HideCursor();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ShowCursor();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Dispatcher.UIThread.Post(() =>
|
Dispatcher.UIThread.Post(() =>
|
||||||
|
@ -1133,4 +1141,4 @@ namespace Ryujinx.Ava
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -80,7 +80,10 @@
|
||||||
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
|
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
|
||||||
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
|
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
|
||||||
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
|
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
|
||||||
"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle",
|
"SettingsTabGeneralHideCursor": "Hide Cursor:",
|
||||||
|
"SettingsTabGeneralHideCursorNever": "Never",
|
||||||
|
"SettingsTabGeneralHideCursorOnIdle": "On Idle",
|
||||||
|
"SettingsTabGeneralHideCursorAlways": "Always",
|
||||||
"SettingsTabGeneralGameDirectories": "Game Directories",
|
"SettingsTabGeneralGameDirectories": "Game Directories",
|
||||||
"SettingsTabGeneralAdd": "Add",
|
"SettingsTabGeneralAdd": "Add",
|
||||||
"SettingsTabGeneralRemove": "Remove",
|
"SettingsTabGeneralRemove": "Remove",
|
||||||
|
|
|
@ -183,6 +183,18 @@ namespace Ryujinx.Ava
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Check if HideCursor was overridden.
|
||||||
|
if (CommandLineState.OverrideHideCursor is not null)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
|
||||||
|
{
|
||||||
|
"never" => HideCursorMode.Never,
|
||||||
|
"onidle" => HideCursorMode.OnIdle,
|
||||||
|
"always" => HideCursorMode.Always,
|
||||||
|
_ => ConfigurationState.Instance.HideCursor.Value
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void PrintSystemInfo()
|
private static void PrintSystemInfo()
|
||||||
|
@ -226,4 +238,4 @@ namespace Ryujinx.Ava
|
||||||
Logger.Shutdown();
|
Logger.Shutdown();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -132,7 +132,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||||
public bool EnableDiscordIntegration { get; set; }
|
public bool EnableDiscordIntegration { get; set; }
|
||||||
public bool CheckUpdatesOnStart { get; set; }
|
public bool CheckUpdatesOnStart { get; set; }
|
||||||
public bool ShowConfirmExit { get; set; }
|
public bool ShowConfirmExit { get; set; }
|
||||||
public bool HideCursorOnIdle { get; set; }
|
public int HideCursor { get; set; }
|
||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
@ -375,7 +375,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||||
ShowConfirmExit = config.ShowConfirmExit;
|
ShowConfirmExit = config.ShowConfirmExit;
|
||||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
HideCursor = (int)config.HideCursor.Value;
|
||||||
|
|
||||||
GameDirectories.Clear();
|
GameDirectories.Clear();
|
||||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||||
|
@ -458,7 +458,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||||
|
|
||||||
if (_directoryChanged)
|
if (_directoryChanged)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
<UserControl
|
<UserControl
|
||||||
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsUIView"
|
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsUIView"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
@ -12,7 +12,7 @@
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:SettingsViewModel />
|
<viewModels:SettingsViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
<ScrollViewer
|
<ScrollViewer
|
||||||
Name="UiPage"
|
Name="UiPage"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch"
|
VerticalAlignment="Stretch"
|
||||||
|
@ -37,9 +37,24 @@
|
||||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||||
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
<TextBlock Text="{locale:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding HideCursorOnIdle}">
|
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||||
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
<TextBlock VerticalAlignment="Center"
|
||||||
</CheckBox>
|
Text="{locale:Locale SettingsTabGeneralHideCursor}"
|
||||||
|
Width="150" />
|
||||||
|
<ComboBox SelectedIndex="{Binding HideCursor}"
|
||||||
|
HorizontalContentAlignment="Left"
|
||||||
|
MinWidth="100">
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorNever}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorOnIdle}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{locale:Locale SettingsTabGeneralHideCursorAlways}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
</ComboBox>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<Separator Height="1" />
|
<Separator Height="1" />
|
||||||
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralGameDirectories}" />
|
||||||
|
@ -105,7 +120,7 @@
|
||||||
<RowDefinition />
|
<RowDefinition />
|
||||||
<RowDefinition />
|
<RowDefinition />
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<CheckBox
|
<CheckBox
|
||||||
IsChecked="{Binding EnableCustomTheme}"
|
IsChecked="{Binding EnableCustomTheme}"
|
||||||
ToolTip.Tip="{locale:Locale CustomThemeCheckTooltip}">
|
ToolTip.Tip="{locale:Locale CustomThemeCheckTooltip}">
|
||||||
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeEnableCustomTheme}" />
|
<TextBlock Text="{locale:Locale SettingsTabGeneralThemeEnableCustomTheme}" />
|
||||||
|
@ -122,7 +137,7 @@
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
Margin="0,10,0,0"
|
Margin="0,10,0,0"
|
||||||
Text="{Binding CustomThemePath}" />
|
Text="{Binding CustomThemePath}" />
|
||||||
<Button
|
<Button
|
||||||
Grid.Row="1"
|
Grid.Row="1"
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
Margin="10,10,0,0"
|
Margin="10,10,0,0"
|
||||||
|
@ -153,4 +168,4 @@
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
</UserControl>
|
</UserControl>
|
||||||
|
|
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
9
src/Ryujinx.Common/Configuration/HideCursorMode.cs
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
namespace Ryujinx.Common.Configuration
|
||||||
|
{
|
||||||
|
public enum HideCursorMode
|
||||||
|
{
|
||||||
|
Never,
|
||||||
|
OnIdle,
|
||||||
|
Always
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,9 +0,0 @@
|
||||||
namespace Ryujinx.Headless.SDL2
|
|
||||||
{
|
|
||||||
public enum HideCursor
|
|
||||||
{
|
|
||||||
Never,
|
|
||||||
OnIdle,
|
|
||||||
Always
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -107,8 +107,8 @@ namespace Ryujinx.Headless.SDL2.OpenGL
|
||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
|
|
|
@ -76,8 +76,8 @@ namespace Ryujinx.Headless.SDL2
|
||||||
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
[Option("hide-cursor", Required = false, Default = HideCursor.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||||
public HideCursor HideCursor { get; set; }
|
public HideCursorMode HideCursorMode { get; set; }
|
||||||
|
|
||||||
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
||||||
public bool ListInputProfiles { get; set; }
|
public bool ListInputProfiles { get; set; }
|
||||||
|
|
|
@ -478,8 +478,8 @@ namespace Ryujinx.Headless.SDL2
|
||||||
private static WindowBase CreateWindow(Options options)
|
private static WindowBase CreateWindow(Options options)
|
||||||
{
|
{
|
||||||
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
return options.GraphicsBackend == GraphicsBackend.Vulkan
|
||||||
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor)
|
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
|
||||||
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursor);
|
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using Ryujinx.Input;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Input;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
|
@ -13,7 +14,7 @@ namespace Ryujinx.Headless.SDL2
|
||||||
private const int CursorHideIdleTime = 5; // seconds
|
private const int CursorHideIdleTime = 5; // seconds
|
||||||
|
|
||||||
private bool _isDisposed;
|
private bool _isDisposed;
|
||||||
private HideCursor _hideCursor;
|
private HideCursorMode _hideCursorMode;
|
||||||
private bool _isHidden;
|
private bool _isHidden;
|
||||||
private long _lastCursorMoveTime;
|
private long _lastCursorMoveTime;
|
||||||
|
|
||||||
|
@ -23,12 +24,12 @@ namespace Ryujinx.Headless.SDL2
|
||||||
public Vector2 Scroll { get; private set; }
|
public Vector2 Scroll { get; private set; }
|
||||||
public Size _clientSize;
|
public Size _clientSize;
|
||||||
|
|
||||||
public SDL2MouseDriver(HideCursor hideCursor)
|
public SDL2MouseDriver(HideCursorMode hideCursorMode)
|
||||||
{
|
{
|
||||||
PressedButtons = new bool[(int)MouseButton.Count];
|
PressedButtons = new bool[(int)MouseButton.Count];
|
||||||
_hideCursor = hideCursor;
|
_hideCursorMode = hideCursorMode;
|
||||||
|
|
||||||
if (_hideCursor == HideCursor.Always)
|
if (_hideCursorMode == HideCursorMode.Always)
|
||||||
{
|
{
|
||||||
SDL_ShowCursor(SDL_DISABLE);
|
SDL_ShowCursor(SDL_DISABLE);
|
||||||
_isHidden = true;
|
_isHidden = true;
|
||||||
|
@ -59,7 +60,7 @@ namespace Ryujinx.Headless.SDL2
|
||||||
|
|
||||||
private void CheckIdle()
|
private void CheckIdle()
|
||||||
{
|
{
|
||||||
if (_hideCursor != HideCursor.OnIdle)
|
if (_hideCursorMode != HideCursorMode.OnIdle)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -17,8 +17,8 @@ namespace Ryujinx.Headless.SDL2.Vulkan
|
||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
|
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode)
|
||||||
{
|
{
|
||||||
_glLogLevel = glLogLevel;
|
_glLogLevel = glLogLevel;
|
||||||
}
|
}
|
||||||
|
|
|
@ -78,9 +78,9 @@ namespace Ryujinx.Headless.SDL2
|
||||||
GraphicsDebugLevel glLogLevel,
|
GraphicsDebugLevel glLogLevel,
|
||||||
AspectRatio aspectRatio,
|
AspectRatio aspectRatio,
|
||||||
bool enableMouse,
|
bool enableMouse,
|
||||||
HideCursor hideCursor)
|
HideCursorMode hideCursorMode)
|
||||||
{
|
{
|
||||||
MouseDriver = new SDL2MouseDriver(hideCursor);
|
MouseDriver = new SDL2MouseDriver(hideCursorMode);
|
||||||
_inputManager = inputManager;
|
_inputManager = inputManager;
|
||||||
_inputManager.SetMouseDriver(MouseDriver);
|
_inputManager.SetMouseDriver(MouseDriver);
|
||||||
NpadManager = _inputManager.CreateNpadManager();
|
NpadManager = _inputManager.CreateNpadManager();
|
||||||
|
|
|
@ -162,9 +162,9 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
public bool ShowConfirmExit { get; set; }
|
public bool ShowConfirmExit { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hide Cursor on Idle
|
/// Whether to hide cursor on idle, always or never
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool HideCursorOnIdle { get; set; }
|
public HideCursorMode HideCursor { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables Vertical Sync
|
/// Enables or disables Vertical Sync
|
||||||
|
@ -395,4 +395,4 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
|
JsonHelper.SerializeToFile(path, this, ConfigurationFileFormatSettings.SerializerContext.ConfigurationFileFormat);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -613,7 +613,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hide Cursor on Idle
|
/// Hide Cursor on Idle
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
|
public ReactiveObject<HideCursorMode> HideCursor { get; private set; }
|
||||||
|
|
||||||
private ConfigurationState()
|
private ConfigurationState()
|
||||||
{
|
{
|
||||||
|
@ -626,7 +626,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||||
ShowConfirmExit = new ReactiveObject<bool>();
|
ShowConfirmExit = new ReactiveObject<bool>();
|
||||||
HideCursorOnIdle = new ReactiveObject<bool>();
|
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public ConfigurationFileFormat ToFileFormat()
|
public ConfigurationFileFormat ToFileFormat()
|
||||||
|
@ -662,7 +662,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||||
ShowConfirmExit = ShowConfirmExit,
|
ShowConfirmExit = ShowConfirmExit,
|
||||||
HideCursorOnIdle = HideCursorOnIdle,
|
HideCursor = HideCursor,
|
||||||
EnableVsync = Graphics.EnableVsync,
|
EnableVsync = Graphics.EnableVsync,
|
||||||
EnableShaderCache = Graphics.EnableShaderCache,
|
EnableShaderCache = Graphics.EnableShaderCache,
|
||||||
EnableTextureRecompression = Graphics.EnableTextureRecompression,
|
EnableTextureRecompression = Graphics.EnableTextureRecompression,
|
||||||
|
@ -767,7 +767,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
EnableDiscordIntegration.Value = true;
|
EnableDiscordIntegration.Value = true;
|
||||||
CheckUpdatesOnStart.Value = true;
|
CheckUpdatesOnStart.Value = true;
|
||||||
ShowConfirmExit.Value = true;
|
ShowConfirmExit.Value = true;
|
||||||
HideCursorOnIdle.Value = false;
|
HideCursor.Value = Ryujinx.Common.Configuration.HideCursorMode.Never;
|
||||||
Graphics.EnableVsync.Value = true;
|
Graphics.EnableVsync.Value = true;
|
||||||
Graphics.EnableShaderCache.Value = true;
|
Graphics.EnableShaderCache.Value = true;
|
||||||
Graphics.EnableTextureRecompression.Value = false;
|
Graphics.EnableTextureRecompression.Value = false;
|
||||||
|
@ -1046,7 +1046,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
{
|
{
|
||||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
|
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
|
||||||
|
|
||||||
configurationFileFormat.HideCursorOnIdle = false;
|
configurationFileFormat.HideCursor = HideCursorMode.Never;
|
||||||
|
|
||||||
configurationFileUpdated = true;
|
configurationFileUpdated = true;
|
||||||
}
|
}
|
||||||
|
@ -1427,7 +1427,7 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||||
HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
|
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||||
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
||||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||||
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
|
||||||
|
|
|
@ -9,6 +9,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
|
|
||||||
public static bool? OverrideDockedMode { get; private set; }
|
public static bool? OverrideDockedMode { get; private set; }
|
||||||
public static string OverrideGraphicsBackend { get; private set; }
|
public static string OverrideGraphicsBackend { get; private set; }
|
||||||
|
public static string OverrideHideCursor { get; private set; }
|
||||||
public static string BaseDirPathArg { get; private set; }
|
public static string BaseDirPathArg { get; private set; }
|
||||||
public static string Profile { get; private set; }
|
public static string Profile { get; private set; }
|
||||||
public static string LaunchPathArg { get; private set; }
|
public static string LaunchPathArg { get; private set; }
|
||||||
|
@ -76,6 +77,16 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
case "--handheld-mode":
|
case "--handheld-mode":
|
||||||
OverrideDockedMode = false;
|
OverrideDockedMode = false;
|
||||||
break;
|
break;
|
||||||
|
case "--hide-cursor":
|
||||||
|
if (i + 1 >= args.Length)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
OverrideHideCursor = args[++i];
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
LaunchPathArg = arg;
|
LaunchPathArg = arg;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -209,7 +209,7 @@ namespace Ryujinx
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if graphics backend was overridden
|
// Check if graphics backend was overridden.
|
||||||
if (CommandLineState.OverrideGraphicsBackend != null)
|
if (CommandLineState.OverrideGraphicsBackend != null)
|
||||||
{
|
{
|
||||||
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
|
||||||
|
@ -224,7 +224,19 @@ namespace Ryujinx
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if docked mode was overriden.
|
// Check if HideCursor was overridden.
|
||||||
|
if (CommandLineState.OverrideHideCursor is not null)
|
||||||
|
{
|
||||||
|
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
|
||||||
|
{
|
||||||
|
"never" => HideCursorMode.Never,
|
||||||
|
"onidle" => HideCursorMode.OnIdle,
|
||||||
|
"always" => HideCursorMode.Always,
|
||||||
|
_ => ConfigurationState.Instance.HideCursor.Value
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if docked mode was overridden.
|
||||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||||
|
|
|
@ -72,7 +72,7 @@ namespace Ryujinx.Ui
|
||||||
const int CursorHideIdleTime = 5; // seconds
|
const int CursorHideIdleTime = 5; // seconds
|
||||||
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
private static readonly Cursor _invisibleCursor = new Cursor(Display.Default, CursorType.BlankCursor);
|
||||||
private long _lastCursorMoveTime;
|
private long _lastCursorMoveTime;
|
||||||
private bool _hideCursorOnIdle;
|
private HideCursorMode _hideCursorMode;
|
||||||
private InputManager _inputManager;
|
private InputManager _inputManager;
|
||||||
private IKeyboard _keyboardInterface;
|
private IKeyboard _keyboardInterface;
|
||||||
private GraphicsDebugLevel _glLogLevel;
|
private GraphicsDebugLevel _glLogLevel;
|
||||||
|
@ -113,10 +113,10 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
_gpuCancellationTokenSource = new CancellationTokenSource();
|
_gpuCancellationTokenSource = new CancellationTokenSource();
|
||||||
|
|
||||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
_hideCursorMode = ConfigurationState.Instance.HideCursor;
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorStateChanged;
|
ConfigurationState.Instance.HideCursor.Event += HideCursorStateChanged;
|
||||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
|
ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAnriAliasing;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
|
||||||
|
@ -145,26 +145,32 @@ namespace Ryujinx.Ui
|
||||||
return Renderer.GetHardwareInfo().GpuVendor;
|
return Renderer.GetHardwareInfo().GpuVendor;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state)
|
private void HideCursorStateChanged(object sender, ReactiveEventArgs<HideCursorMode> state)
|
||||||
{
|
{
|
||||||
Application.Invoke(delegate
|
Application.Invoke(delegate
|
||||||
{
|
{
|
||||||
_hideCursorOnIdle = state.NewValue;
|
_hideCursorMode = state.NewValue;
|
||||||
|
|
||||||
if (_hideCursorOnIdle)
|
switch (_hideCursorMode)
|
||||||
{
|
{
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
case HideCursorMode.Never:
|
||||||
}
|
Window.Cursor = null;
|
||||||
else
|
break;
|
||||||
{
|
case HideCursorMode.OnIdle:
|
||||||
Window.Cursor = null;
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
Window.Cursor = _invisibleCursor;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Renderer_Destroyed(object sender, EventArgs e)
|
private void Renderer_Destroyed(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
ConfigurationState.Instance.HideCursor.Event -= HideCursorStateChanged;
|
||||||
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
|
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAnriAliasing;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
|
||||||
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
|
||||||
|
@ -180,7 +186,7 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
||||||
{
|
{
|
||||||
if (_hideCursorOnIdle)
|
if (_hideCursorMode == HideCursorMode.OnIdle)
|
||||||
{
|
{
|
||||||
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
_lastCursorMoveTime = Stopwatch.GetTimestamp();
|
||||||
}
|
}
|
||||||
|
@ -315,15 +321,28 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
_toggleDockedMode = toggleDockedMode;
|
_toggleDockedMode = toggleDockedMode;
|
||||||
|
|
||||||
if (_hideCursorOnIdle && !ConfigurationState.Instance.Hid.EnableMouse)
|
if (ConfigurationState.Instance.Hid.EnableMouse.Value)
|
||||||
{
|
{
|
||||||
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
if (_isMouseInClient)
|
||||||
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
{
|
||||||
|
Window.Cursor = _invisibleCursor;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if (ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
|
|
||||||
{
|
{
|
||||||
Window.Cursor = _invisibleCursor;
|
switch (_hideCursorMode)
|
||||||
|
{
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
|
||||||
|
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
Window.Cursor = _invisibleCursor;
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Never:
|
||||||
|
Window.Cursor = null;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -775,4 +794,4 @@ namespace Ryujinx.Ui
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -52,7 +52,9 @@ namespace Ryujinx.Ui.Windows
|
||||||
[GUI] CheckButton _discordToggle;
|
[GUI] CheckButton _discordToggle;
|
||||||
[GUI] CheckButton _checkUpdatesToggle;
|
[GUI] CheckButton _checkUpdatesToggle;
|
||||||
[GUI] CheckButton _showConfirmExitToggle;
|
[GUI] CheckButton _showConfirmExitToggle;
|
||||||
[GUI] CheckButton _hideCursorOnIdleToggle;
|
[GUI] RadioButton _hideCursorNever;
|
||||||
|
[GUI] RadioButton _hideCursorOnIdle;
|
||||||
|
[GUI] RadioButton _hideCursorAlways;
|
||||||
[GUI] CheckButton _vSyncToggle;
|
[GUI] CheckButton _vSyncToggle;
|
||||||
[GUI] CheckButton _shaderCacheToggle;
|
[GUI] CheckButton _shaderCacheToggle;
|
||||||
[GUI] CheckButton _textureRecompressionToggle;
|
[GUI] CheckButton _textureRecompressionToggle;
|
||||||
|
@ -226,9 +228,17 @@ namespace Ryujinx.Ui.Windows
|
||||||
_showConfirmExitToggle.Click();
|
_showConfirmExitToggle.Click();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.HideCursorOnIdle)
|
switch (ConfigurationState.Instance.HideCursor.Value)
|
||||||
{
|
{
|
||||||
_hideCursorOnIdleToggle.Click();
|
case HideCursorMode.Never:
|
||||||
|
_hideCursorNever.Click();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.OnIdle:
|
||||||
|
_hideCursorOnIdle.Click();
|
||||||
|
break;
|
||||||
|
case HideCursorMode.Always:
|
||||||
|
_hideCursorAlways.Click();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||||
|
@ -560,6 +570,18 @@ namespace Ryujinx.Ui.Windows
|
||||||
_directoryChanged = false;
|
_directoryChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HideCursorMode hideCursor = HideCursorMode.Never;
|
||||||
|
|
||||||
|
if (_hideCursorOnIdle.Active)
|
||||||
|
{
|
||||||
|
hideCursor = HideCursorMode.OnIdle;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_hideCursorAlways.Active)
|
||||||
|
{
|
||||||
|
hideCursor = HideCursorMode.Always;
|
||||||
|
}
|
||||||
|
|
||||||
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
|
||||||
{
|
{
|
||||||
resScaleCustom = 1.0f;
|
resScaleCustom = 1.0f;
|
||||||
|
@ -602,7 +624,7 @@ namespace Ryujinx.Ui.Windows
|
||||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||||
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
||||||
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active;
|
ConfigurationState.Instance.HideCursor.Value = hideCursor;
|
||||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||||
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
||||||
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;
|
ConfigurationState.Instance.Graphics.EnableTextureRecompression.Value = _textureRecompressionToggle.Active;
|
||||||
|
@ -813,4 +835,4 @@ namespace Ryujinx.Ui.Windows
|
||||||
Dispose();
|
Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -160,19 +160,83 @@
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
<child>
|
<child>
|
||||||
<object class="GtkCheckButton" id="_hideCursorOnIdleToggle">
|
<object class="GtkBox" id="_hideCursorBox">
|
||||||
<property name="label" translatable="yes">Hide Cursor On Idle</property>
|
|
||||||
<property name="visible">True</property>
|
<property name="visible">True</property>
|
||||||
<property name="can-focus">True</property>
|
<property name="can-focus">False</property>
|
||||||
<property name="receives-default">False</property>
|
<child>
|
||||||
<property name="halign">start</property>
|
<object class="GtkLabel">
|
||||||
<property name="draw-indicator">True</property>
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">False</property>
|
||||||
|
<property name="halign">end</property>
|
||||||
|
<property name="label" translatable="yes">Hide Cursor:</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="padding">5</property>
|
||||||
|
<property name="position">2</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorNever">
|
||||||
|
<property name="label" translatable="yes">Never</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="active">True</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">3</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorOnIdle">
|
||||||
|
<property name="label" translatable="yes">On Idle</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
<property name="group">_hideCursorNever</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">4</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
|
<child>
|
||||||
|
<object class="GtkRadioButton" id="_hideCursorAlways">
|
||||||
|
<property name="label" translatable="yes">Always</property>
|
||||||
|
<property name="visible">True</property>
|
||||||
|
<property name="can-focus">True</property>
|
||||||
|
<property name="receives-default">False</property>
|
||||||
|
<property name="halign">start</property>
|
||||||
|
<property name="margin-top">5</property>
|
||||||
|
<property name="margin-bottom">5</property>
|
||||||
|
<property name="draw-indicator">True</property>
|
||||||
|
<property name="group">_hideCursorNever</property>
|
||||||
|
</object>
|
||||||
|
<packing>
|
||||||
|
<property name="expand">False</property>
|
||||||
|
<property name="fill">True</property>
|
||||||
|
<property name="position">5</property>
|
||||||
|
</packing>
|
||||||
|
</child>
|
||||||
</object>
|
</object>
|
||||||
<packing>
|
<packing>
|
||||||
<property name="expand">False</property>
|
<property name="expand">False</property>
|
||||||
<property name="fill">True</property>
|
<property name="fill">True</property>
|
||||||
<property name="padding">5</property>
|
<property name="padding">5</property>
|
||||||
<property name="position">3</property>
|
<property name="position">4</property>
|
||||||
</packing>
|
</packing>
|
||||||
</child>
|
</child>
|
||||||
</object>
|
</object>
|
||||||
|
|
Loading…
Reference in a new issue