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When waiting on CPU, do not return a time out error from EventWait (#2780)
* When waiting on CPU, do not return a time out error from EventWait * And while I'm at it...
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@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
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{
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public class SyncpointWaiterHandle
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{
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internal uint Threshold;
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internal uint Threshold;
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internal Action<SyncpointWaiterHandle> Callback;
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}
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}
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@ -130,11 +130,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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{
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Logger.Warning?.Print(LogClass.ServiceNv, "GPU processing thread is too slow, waiting on CPU...");
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bool timedOut = Fence.Wait(gpuContext, Timeout.InfiniteTimeSpan);
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Fence.Wait(gpuContext, Timeout.InfiniteTimeSpan);
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ResetFailingState();
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return timedOut;
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return false;
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}
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else
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{
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