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Remove highWord == 1 check since it is not equal to 1 for NVN handles?
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1 changed files with 0 additions and 20 deletions
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@ -863,12 +863,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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for (int index = 0; index < cbData.Length; index += 2)
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for (int index = 0; index < cbData.Length; index += 2)
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{
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{
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int packedId = cbData[index];
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int packedId = cbData[index];
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int highWord = cbData[index + 1];
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if (highWord != 1)
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{
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continue;
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}
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int textureId = TextureHandle.UnpackTextureId(packedId);
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int textureId = TextureHandle.UnpackTextureId(packedId);
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int samplerId;
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int samplerId;
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@ -899,13 +893,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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for (int index = 0; index < cbData.Length; index += 2)
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for (int index = 0; index < cbData.Length; index += 2)
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{
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{
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int packedId = cbData[index];
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int packedId = cbData[index];
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int highWord = cbData[index + 1];
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if (highWord != 1)
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{
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continue;
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}
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int textureId = TextureHandle.UnpackTextureId(packedId);
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int textureId = TextureHandle.UnpackTextureId(packedId);
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pool.UpdateBindlessCombined(_context.Renderer, null, textureId, 0);
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pool.UpdateBindlessCombined(_context.Renderer, null, textureId, 0);
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@ -931,13 +918,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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for (int index = 0; index < cbData.Length; index += 2)
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for (int index = 0; index < cbData.Length; index += 2)
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{
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{
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int packedId = cbData[index];
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int packedId = cbData[index];
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int highWord = cbData[index + 1];
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if (highWord != 1)
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{
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continue;
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}
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int samplerId;
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int samplerId;
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if (_samplerIndex == SamplerIndex.ViaHeaderIndex)
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if (_samplerIndex == SamplerIndex.ViaHeaderIndex)
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