mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-27 02:53:04 +00:00
commit
f04a71aad0
9 changed files with 3907 additions and 18 deletions
70
Ryujinx.Graphics/Gal/Shader/SpirvAssembler.cs
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70
Ryujinx.Graphics/Gal/Shader/SpirvAssembler.cs
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@ -0,0 +1,70 @@
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using System.IO;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gal.Shader.SPIRV
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{
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public class Assembler
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{
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private List<Instruction> Instructions;
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public Assembler()
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{
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Instructions = new List<Instruction>();
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}
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public void Write(Stream Output)
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{
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uint Bound = DoBindings();
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var BinaryWriter = new BinaryWriter(Output);
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BinaryWriter.Write((uint)BinaryForm.MagicNumber);
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BinaryWriter.Write((uint)BinaryForm.VersionNumber);
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BinaryWriter.Write((uint)BinaryForm.GeneratorMagicNumber);
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BinaryWriter.Write((uint)Bound);
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BinaryWriter.Write((uint)0); // Reserved for instruction schema
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foreach (var Instruction in Instructions)
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{
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Instruction.Write(BinaryWriter);
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}
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}
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public void Add(Instruction Instruction)
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{
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Instructions.Add(Instruction);
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}
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public void Add(Instruction[] Instructions)
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{
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foreach (Instruction Instruction in Instructions)
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{
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Add(Instruction);
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}
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}
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public void Add(List<Instruction> Instructions)
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{
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foreach (Instruction Instruction in Instructions)
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{
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Add(Instruction);
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}
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}
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private uint DoBindings()
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{
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uint Bind = 1;
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foreach (var Instruction in Instructions)
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{
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if (Instruction.HoldsResultId)
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{
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Instruction.ResultId = Bind;
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Bind++;
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}
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}
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return Bind;
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}
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}
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}
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1121
Ryujinx.Graphics/Gal/Shader/SpirvBinaryForm.cs
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1121
Ryujinx.Graphics/Gal/Shader/SpirvBinaryForm.cs
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1146
Ryujinx.Graphics/Gal/Shader/SpirvDecompiler.cs
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1146
Ryujinx.Graphics/Gal/Shader/SpirvDecompiler.cs
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1332
Ryujinx.Graphics/Gal/Shader/SpirvInstruction.cs
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1332
Ryujinx.Graphics/Gal/Shader/SpirvInstruction.cs
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151
Ryujinx.Graphics/Gal/Shader/SpirvOperand.cs
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151
Ryujinx.Graphics/Gal/Shader/SpirvOperand.cs
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@ -0,0 +1,151 @@
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using System;
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using System.IO;
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using System.Text;
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namespace Ryujinx.Graphics.Gal.Shader.SPIRV
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{
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public abstract class Operand
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{
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public abstract int GetWordCount();
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public abstract void Write(BinaryWriter BinaryWriter);
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}
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public class Id: Operand
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{
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private Instruction Instruction;
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public Id(Instruction Instruction)
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{
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this.Instruction = Instruction;
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}
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public override void Write(BinaryWriter BinaryWriter)
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{
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BinaryWriter.Write((uint)Instruction.ResultId);
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}
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public override int GetWordCount()
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{
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return 1;
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}
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}
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public abstract class Literal: Operand
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{
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}
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public class LiteralString: Literal
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{
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public byte[] Value;
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public LiteralString(string String)
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{
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Value = Encoding.UTF8.GetBytes(String);
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}
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public override void Write(BinaryWriter BinaryWriter)
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{
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BinaryWriter.Write(Value);
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// Write remaining zero bytes
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for (int i = 0; i < 4 - (Value.Length % 4); i++)
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{
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BinaryWriter.Write((byte)0);
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}
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}
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public override int GetWordCount()
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{
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return Value.Length / 4 + 1;
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}
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public override bool Equals(object Object)
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{
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if (Object is LiteralString Other)
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{
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return this.Value == Other.Value;
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}
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return false;
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}
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}
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public class LiteralNumber: Literal
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{
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public TypeCode Type;
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public int Integer;
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public float Float32;
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public double Float64;
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public LiteralNumber(int Value)
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{
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Integer = Value;
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Type = Value.GetTypeCode();
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}
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public LiteralNumber(float Value)
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{
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Float32 = Value;
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Type = Value.GetTypeCode();
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}
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public LiteralNumber(double Value)
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{
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Float64 = Value;
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Type = Value.GetTypeCode();
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}
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public override void Write(BinaryWriter BinaryWriter)
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{
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switch (Type)
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{
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case TypeCode.Int32:
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BinaryWriter.Write(Integer);
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break;
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case TypeCode.Single:
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BinaryWriter.Write(Float32);
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break;
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case TypeCode.Double:
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BinaryWriter.Write(Float64);
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break;
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default:
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throw new NotImplementedException();
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}
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}
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public override int GetWordCount()
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{
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switch (Type)
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{
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case TypeCode.Int32:
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case TypeCode.Single:
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return 1;
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case TypeCode.Double:
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return 2;
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default:
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throw new NotImplementedException();
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}
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}
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public override bool Equals(object Object)
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{
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if (Object is LiteralNumber Other && this.Type == Other.Type)
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{
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return this.Integer == Other.Integer
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&& this.Float32 == Other.Float32
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&& this.Float64 == Other.Float64;
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}
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return false;
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}
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}
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}
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@ -13,17 +13,23 @@ namespace Ryujinx.HLE.OsHle.Services.Am
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private KEvent DisplayResolutionChangeEvent;
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public ICommonStateGetter()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetEventHandle },
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{ 1, ReceiveMessage },
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{ 5, GetOperationMode },
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{ 6, GetPerformanceMode },
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{ 8, GetBootMode },
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{ 9, GetCurrentFocusState }
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{ 0, GetEventHandle },
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{ 1, ReceiveMessage },
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{ 5, GetOperationMode },
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{ 6, GetPerformanceMode },
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{ 8, GetBootMode },
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{ 9, GetCurrentFocusState },
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{ 60, GetDefaultDisplayResolution },
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{ 61, GetDefaultDisplayResolutionChangeEvent }
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};
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DisplayResolutionChangeEvent = new KEvent();
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}
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public long GetEventHandle(ServiceCtx Context)
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@ -78,5 +84,24 @@ namespace Ryujinx.HLE.OsHle.Services.Am
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return 0;
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}
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public long GetDefaultDisplayResolution(ServiceCtx Context)
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{
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Context.ResponseData.Write(1280);
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Context.ResponseData.Write(720);
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return 0;
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}
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public long GetDefaultDisplayResolutionChangeEvent(ServiceCtx Context)
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{
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int Handle = Context.Process.HandleTable.OpenHandle(DisplayResolutionChangeEvent);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
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}
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}
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@ -1,3 +1,4 @@
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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@ -9,12 +10,32 @@ namespace Ryujinx.HLE.OsHle.Services.Pctl
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IParentalControlService()
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private bool Initialized = false;
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private bool NeedInitialize;
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public IParentalControlService(bool NeedInitialize = true)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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//...
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{ 1, Initialize }
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};
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this.NeedInitialize = NeedInitialize;
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}
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public long Initialize(ServiceCtx Context)
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{
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if (NeedInitialize && !Initialized)
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{
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Initialized = true;
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}
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else
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{
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Context.Ns.Log.PrintWarning(LogClass.ServicePctl, "Service is already initialized!");
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}
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return 0;
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}
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}
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}
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@ -13,15 +13,23 @@ namespace Ryujinx.HLE.OsHle.Services.Pctl
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, CreateService }
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{ 0, CreateService },
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{ 1, CreateServiceWithoutInitialize }
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};
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}
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public static long CreateService(ServiceCtx Context)
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public long CreateService(ServiceCtx Context)
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{
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MakeObject(Context, new IParentalControlService());
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return 0;
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}
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public long CreateServiceWithoutInitialize(ServiceCtx Context)
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{
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MakeObject(Context, new IParentalControlService(false));
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return 0;
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}
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}
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}
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@ -2,6 +2,7 @@
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using Ryujinx.Graphics.Gal.Shader;
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using System;
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using System.IO;
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using System.Text;
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namespace Ryujinx.ShaderTools
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{
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{
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static void Main(string[] args)
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{
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if (args.Length == 2)
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if (args.Length == 4)
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{
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GlslDecompiler Decompiler = new GlslDecompiler();
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GalShaderType ShaderType = GalShaderType.Vertex;
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switch (args[0].ToLower())
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switch (args[1].ToLower())
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{
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case "v": ShaderType = GalShaderType.Vertex; break;
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case "tc": ShaderType = GalShaderType.TessControl; break;
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@ -24,18 +23,34 @@ namespace Ryujinx.ShaderTools
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case "f": ShaderType = GalShaderType.Fragment; break;
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}
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using (FileStream FS = new FileStream(args[1], FileMode.Open, FileAccess.Read))
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using (FileStream Output = new FileStream(args[3], FileMode.Create))
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using (FileStream FS = new FileStream(args[2], FileMode.Open, FileAccess.Read))
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{
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Memory Mem = new Memory(FS);
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GlslProgram Program = Decompiler.Decompile(Mem, 0, ShaderType);
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switch (args[0].ToLower())
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{
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case "glsl":
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GlslDecompiler GlslDecompiler = new GlslDecompiler();
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Console.WriteLine(Program.Code);
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GlslProgram Program = GlslDecompiler.Decompile(Mem, 0, ShaderType);
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Output.Write(System.Text.Encoding.UTF8.GetBytes(Program.Code));
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break;
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case "spirv":
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SpirvDecompiler SpirvDecompiler = new SpirvDecompiler();
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Output.Write(SpirvDecompiler.Decompile(Mem, 0, ShaderType));
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break;
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}
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}
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}
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else
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{
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Console.WriteLine("Usage: Ryujinx.ShaderTools [v|tc|te|g|f] shader.bin");
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Console.WriteLine("Usage: Ryujinx.ShaderTools [spirv|glsl] [v|tc|te|g|f] shader.bin output.bin");
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}
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}
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}
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