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vulkan: Remove CreateCommandBufferPool from VulkanInitialization (#4606)
It was only called in one place, that can be simplified.
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@ -672,11 +672,6 @@ namespace Ryujinx.Graphics.Vulkan
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return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
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return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
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}
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}
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internal static CommandBufferPool CreateCommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex)
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{
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return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
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}
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internal unsafe static void CreateDebugMessenger(
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internal unsafe static void CreateDebugMessenger(
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Vk api,
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Vk api,
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GraphicsDebugLevel logLevel,
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GraphicsDebugLevel logLevel,
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@ -320,7 +320,7 @@ namespace Ryujinx.Graphics.Vulkan
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MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
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MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
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CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
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CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
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DescriptorSetManager = new DescriptorSetManager(_device);
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DescriptorSetManager = new DescriptorSetManager(_device);
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