From f6c2f7a8d65aa04fa243b7d573e957bc16218eef Mon Sep 17 00:00:00 2001 From: riperiperi Date: Fri, 3 Dec 2021 17:01:00 +0000 Subject: [PATCH] Fix storage buffers being lost when bindings are out of order (also avoid allocations when changing bindings) --- Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs index e5b10cbbb..3c3f69824 100644 --- a/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs +++ b/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs @@ -145,8 +145,11 @@ namespace Ryujinx.Graphics.Vulkan public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan buffers) { - Array.Resize(ref _storageBuffers, first + buffers.Length); - Array.Resize(ref _storageBufferRefs, first + buffers.Length); + if (_storageBuffers.Length < first + buffers.Length) + { + Array.Resize(ref _storageBuffers, first + buffers.Length); + Array.Resize(ref _storageBufferRefs, first + buffers.Length); + } for (int i = 0; i < buffers.Length; i++) {