gdk
|
324d0528d3
|
SPIR-V: Fix TextureSize for MS and Buffer sampler types
|
2022-06-17 22:42:53 +01:00 |
|
gdk
|
95d5a50042
|
SPIR-V: Implement attribute indexing and StoreAttribute
|
2022-06-17 22:42:53 +01:00 |
|
riperiperi
|
7882c0498b
|
SPIR-V: Only use input attribute type for input attributes
Output vertex attributes should always be of type float.
|
2022-06-17 22:42:48 +01:00 |
|
gdk
|
1ab42e9ce8
|
SPIR-V: Implement SwizzleAdd, add missing Triangles ExecutionMode for geometry shaders, remove SamplerType field from TextureMeta
|
2022-06-17 22:42:44 +01:00 |
|
gdk
|
387333454b
|
SPIR-V: Fragment shader interlock support (and image coherency)
|
2022-06-17 22:42:44 +01:00 |
|
gdk
|
f51f9e90d4
|
SPIR-V: Transform feedback support
|
2022-06-17 22:42:44 +01:00 |
|
gdk
|
301ddec36f
|
SPIR-V: Use correct binding number on storage buffers array
|
2022-06-17 22:42:43 +01:00 |
|
gdk
|
e1d73cc560
|
SPIR-V: Geometry shader support
|
2022-06-17 22:42:42 +01:00 |
|
gdk
|
7347642c05
|
More instructions + fixes on SPIR-V backend
|
2022-06-17 22:42:40 +01:00 |
|
gdk
|
9a95c3c3bc
|
Update Spv.Generator
|
2022-06-17 22:42:35 +01:00 |
|
gdkchan
|
4513e8b226
|
WIP Vulkan implementation
|
2022-06-17 22:42:30 +01:00 |
|