gdkchan
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a38a72b062
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Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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2018-04-25 23:12:26 -03:00 |
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gdkchan
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a8ba340dde
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Improved logging (#103)
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2018-04-24 15:57:39 -03:00 |
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emmauss
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bbcad307bd
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Add logclass, made changes to logging calls (#79)
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
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2018-04-13 22:02:24 -03:00 |
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gdkchan
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c8c86a3854
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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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2018-04-13 15:12:58 -03:00 |
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gdkchan
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cb29b4303c
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[CPU] Fix CNT instruction
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2018-04-10 20:58:32 -03:00 |
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gdkchan
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7b2f471d4f
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[GPU] Add support for the BC4/5 texture formats
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2018-04-10 18:54:50 -03:00 |
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gdkchan
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b9aa3966c0
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Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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2018-04-08 16:41:38 -03:00 |
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gdkchan
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69e32e5bbc
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Rename services with the official interface names
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2018-04-06 01:01:52 -03:00 |
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