Added a KEvent for each ServerBase which signals whenever a session is added to the _sessions list, which allows it to rerun the ReplyAndReceive with the new session handle.
This greatly reduces the presence of ServerBase on profiles, especially of games that aren't particularly busy. It should also increase responsiveness when adding session objects, as it doesn't take at most 1ms for them to start working.
It also reduces the load on KTimeManager, which could allow it to spin less often. I have noticed that a bunch of games still do 1ms waits (they actually request a bit less than 1ms), so they still end up spinning to the next millisecond. Maybe for waits like this, it could attempt to nudge the timepoints to snap to each other when they're close enough, and also snap to whole millisecond waits when close enough.
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address or silence dotnet format IDE1006 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address dotnet format CA2211 warnings
* Address dotnet format CA1822 warnings
* Address or silence dotnet format CA1069 warnings
* Make dotnet format succeed in style mode
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address dotnet format CA2208 warnings properly
* Make ProcessResult readonly
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Add previously silenced warnings back
I have no clue how these disappeared
* Revert formatting changes for while and for-loops
* Format if-blocks correctly
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix a few disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Use using declaration instead of block syntax
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Fix typo
* Add trailing commas, use targeted new and use array initializer
* Fix build issues
* Fix remaining build issues
* Remove SuppressMessage for CA1069 where possible
* Address dotnet format issues
* Address formatting issues
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Add GetHashCode implementation for RenderingSurfaceInfo
* Explicitly silence CA1822 for every affected method in Syscall
* Address formatting issues in Demangler.cs
* Address review feedback
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Revert marking service methods as static
* Next dotnet format pass
* Address review feedback
---------
Co-authored-by: Ac_K <acoustik666@gmail.com>
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format IDE1006 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2211 warnings
* Silence CA1806 and CA1834 issues
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Revert formatting changes for while and for-loops
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Remove a few unused parameters
* Replace MmeShadowScratch with Array256<uint>
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Second dotnet format pass
* Fix build issues
* Fix StructArrayHelpers.cs
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Fix return statements
* Fix naming rule violations
* Update src/Ryujinx.Common/Utilities/StreamUtils.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
* Address review feedback
* Address review feedback
* Rename remaining type parameters to TKey and TValue
* Fix manual formatting for logging levels
* Fix spacing before comments
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add guard against ServerBase.Dispose() being called multiple times. Add reset event to avoid Dispose() being called while the ServerLoop is still running.
* remove unused usings
* rework ServerBase to use one collection each for sessions and ports, and make all accesses thread-safe.
* fix Logger call
* use GetSessionObj(int) instead of using _sessions directly
* move _threadStopped check inside "dispose once" test
* - Replace _threadStopped event with attempt to Join() the ending thread (if that isn't the current thread) instead.
- Use the instance-local _selfProcess and (new) _selfThread variables to avoid suggesting that the current KProcess and KThread could change. Per gdkchan, they can't currently, and this old IPC system will be removed before that changes.
- Re-order Dispose() so that the Interlocked _isDisposed check is the last check before disposing, to increase the likelihood that multiple callers will result in one of them succeeding.
* code style suggestions per AcK77
* add infinite wait for thread termination