Commit graph

3 commits

Author SHA1 Message Date
gdkchan
c6f8bfed90
Add support for bindless textures from shader input (vertex buffer) on Vulkan ()
* Add support for bindless textures from shader input (vertex buffer)

* Shader cache version bump

* Format whitespace

* Remove cache entries on pool removal, disable for OpenGL

* PR feedback
2024-04-22 15:05:55 -03:00
gdkchan
338ff79e1e
Use ResScaleUnsupported flag for texture arrays () 2024-04-09 14:24:46 -03:00
gdkchan
3e6e0e4afa
Add support for large sampler arrays on Vulkan ()
* Add support for large sampler arrays on Vulkan

* Shader cache version bump

* Format whitespace

* Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout

* Handle array textures with different types on the same buffer

* Somewhat better caching system

* Avoid useless buffer data modification checks

* Move redundant bindings update checking to the backend

* Fix an issue where texture arrays would get the same bindings across stages on Vulkan

* Backport some fixes from part 2

* Fix typo

* PR feedback

* Format whitespace

* Add some missing XML docs
2024-04-07 18:25:55 -03:00