Commit graph

490 commits

Author SHA1 Message Date
MaxLastBreath 5976a5161b
Fix direct keyboard not working when using a Controller. (#6716)
* Fix direct keyboard not working when connected with a controller

- Pass KeyboardDriver to NpadController.GetHLEKeyboardInput().
- Always fetch all keyboards if Direct Keyboard is turned on.
- Remove unnecessary return null.

* Get Keyboard Inputs outside of the controller loop.

- Moved GetHLEKeyboardInput outside of the controller loop.
- Made GetHLEKeyboardInput public static from public

* Removed extra newline

* Update src/Ryujinx.Input/HLE/NpadManager.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update src/Ryujinx.Input/HLE/NpadController.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2024-04-28 19:02:29 +02:00
riperiperi 3d4dea624d
HID: Correct direct mouse deltas (#6736)
The delta position of the mouse should be the difference between the current and last position. Subtracting the last deltas doesn't really make sense.

Won't implement pointer lock for first person games, but might stop some super weird behaviour with the mouse values appearing totally random.
2024-04-28 18:55:37 +02:00
gdkchan c6f8bfed90
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
* Add support for bindless textures from shader input (vertex buffer)

* Shader cache version bump

* Format whitespace

* Remove cache entries on pool removal, disable for OpenGL

* PR feedback
2024-04-22 15:05:55 -03:00
jhorv 9b94662b4b
implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695)
* implement `MemoryManagerHostTracked.GetReadOnlySequence()`, fixes crashes on game starts on MacOS

* whitespace fixes

* whitespace fixes

* add missing call to `SignalMemoryTracking()`

* adjust call to `SignalMemoryTracking()``

* don't use GetPhysicalAddressMemory()

* add newline for consistency
2024-04-21 16:34:04 -03:00
jhorv 216026c096
Use pooled memory and avoid memory copies (#6691)
* perf: use ByteMemoryPool

* feat: KPageTableBase/KPageTable new methods to read and write `ReadOnlySequence<byte>`

* new: add IWritableBlock.Write(ulong, ReadOnlySequence<byte>) with default impl

* perf: use GetReadOnlySequence() instead of GetSpan()

* perf: make `Parcel` IDisposable, use `ByteMemoryPool` for internal allocation, and make Parcel consumers dispose of it

* remove comment about copySize

* remove unnecessary Clear()
2024-04-21 12:57:35 +02:00
gdkchan 7070cf6ae5
End render target lifetime on syncpoint increment (#6687) 2024-04-20 22:35:20 -03:00
toofooboo 9839cd56fb
chore: remove repetitive words (#6690)
Signed-off-by: toofooboo <cmaker@foxmail.com>
2024-04-19 09:45:51 -03:00
Marco Carvalho 99f46e22e2
Do not compare Span<T> to 'null' or 'default' (#6683) 2024-04-19 09:21:21 -03:00
Marco Carvalho 22fb8c9d4f
Update to new standard for volatility operations (#6682) 2024-04-19 09:03:52 -03:00
gdkchan 2f93ae9a19
Fix unmapped address check when reading texture handles (#6679) 2024-04-18 19:28:16 -03:00
Isaac Marovitz 446f2854a5
Ava UI: Input Menu Refactor (#5826)
* Refactor

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update src/Ryujinx.Input/ButtonValueType.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add empty line

* Requested renames

* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Make parent models private readonly

* Fix ControllerInputView

* Make line shorter

* Mac keys in locale

* Double line break

* Fix build

* Get rid of _isValid

* Fix potential race condition

* Rename HasAnyButtonPressed to IsAnyButtonPressed

* Use switches

* Simplify enumeration

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2024-04-17 18:52:12 -03:00
Luke 8884d1fd73
Fix crash when changing controller config (#6654)
* fix needsMotionInputUpdate conditions

* Fix formatting

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-04-15 18:02:09 -03:00
jhorv 268c9aecf8
Texture loading: reduce memory allocations (#6623)
* rebase

* add methods Ryyjinx.Common EmbeddedResources and SteamUtils

* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner<byte> and allocate from ByteMemoryPool

* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Remove now-unused SpanOrArray<T>

* post-rebase cleanup

* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast

* use ByteMemoryPool.Rent() in GetWritableRegion() impls

* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``

* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch
2024-04-14 17:06:14 -03:00
gdkchan e916662b0f
Account for swapchain image count change after re-creation (#6652) 2024-04-11 17:24:19 -03:00
gdkchan 2ddd3dd4a7
Allow BSD sockets Poll to exit when emulation ends (#6650) 2024-04-11 14:56:21 +02:00
gdkchan a8f7ababb5
Revert "Update StoreConstantToMemory to match StoreConstantToAddress on value…" (#6649)
This reverts commit 22e3ff06b5.
2024-04-10 21:50:06 -03:00
WilliamWsyHK 22e3ff06b5
Update StoreConstantToMemory to match StoreConstantToAddress on value read (#6642) 2024-04-11 00:03:37 +02:00
Isaac Marovitz 9480e5c5ce
Ava UI: Prevent Status Bar Backend Update (#6506)
* Prevent Status Bar Backend Update

* Make it a switch
2024-04-10 23:40:17 +02:00
gdkchan e7f2342eba
Fix input consumed by audio renderer SplitterState.Update (#6640)
* Fix input consumed by audio renderer SplitterState.Update

* Use sizeof(int) to make clear what the value is
2024-04-10 12:07:31 -03:00
gdkchan 543d75a587
CPU: Produce non-inf results for RSQRTE instruction with subnormal inputs (#6634)
* CPU: Produce non-inf results for RSQRTE instruction with subnormal inputs

* PPTC version bump
2024-04-09 14:34:14 -03:00
gdkchan 338ff79e1e
Use ResScaleUnsupported flag for texture arrays (#6626) 2024-04-09 14:24:46 -03:00
gdkchan 80201466ae
Fast D32S8 2D depth texture copy (#6636) 2024-04-09 14:03:55 -03:00
gdkchan 7a971edb57
Pin audio renderer update output buffers (#6633) 2024-04-08 20:26:47 -03:00
MutantAura c1b0ab805a
Disable CLI setting persistence for HW-accelerated GUI. (#6620) 2024-04-07 20:58:05 -03:00
gdkchan 3e6e0e4afa
Add support for large sampler arrays on Vulkan (#6489)
* Add support for large sampler arrays on Vulkan

* Shader cache version bump

* Format whitespace

* Move DescriptorSetManager to PipelineLayoutCacheEntry to allow different pool sizes per layout

* Handle array textures with different types on the same buffer

* Somewhat better caching system

* Avoid useless buffer data modification checks

* Move redundant bindings update checking to the backend

* Fix an issue where texture arrays would get the same bindings across stages on Vulkan

* Backport some fixes from part 2

* Fix typo

* PR feedback

* Format whitespace

* Add some missing XML docs
2024-04-07 18:25:55 -03:00
gdkchan 808803d97a
CPU: Fix PC alignment for ADR thumb instruction (#6613)
* Fix PC alignment for ADR thumb instruction

* PPTC version bump
2024-04-07 18:17:49 -03:00
jhorv ead9a25141
Audio rendering: reduce memory allocations (#6604)
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory
- BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods
- VirtualMemoryManagerBase:
  - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses
  - implement IWritableBlock
  - add virtual GetReadOnlySequence() with coalescing of contiguous segments
  - add virtual GetSpan()
  - add virtual GetWritableRegion()
  - add abstract IsMapped()
  - add virtual MapForeign(ulong, nuint, ulong)
  - add virtual Read<T>()
  - add virtual Read(ulong, Span<byte>)
  - add virtual ReadTracked<T>()
  - add virtual SignalMemoryTracking()
  - add virtual Write()
  - add virtual Write<T>()
  - add virtual WriteUntracked()
  - add virtual WriteWithRedundancyCheck()
- VirtualMemoryManagerRefCountedBase: remove generic type parameters
- AddressSpaceManager: remove redundant methods, add required overrides
- HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- NativeMemoryManager: add get properties for Pointer and Length
- throughout: removed invalid <inheritdoc/> comments

* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* add PagedMemoryRange enumerator types, use them in IVirtualMemoryManager implementations to consolidate page-handling logic and add a new capability - the coalescing of pages for consolidating memory copies and segmentation.

* new: more tests for PagedMemoryRangeCoalescingEnumerator showing coalescing of contiguous segments

* make some struct properties readonly

* put braces around `foreach` bodies

* encourage inlining of some PagedMemoryRange*Enumerator members

* DynamicRingBuffer:
 - use ByteMemoryPool
 - make some methods return without locking when size/count argument = 0
 - make generic Read<T>()/Write<T>() non-generic because its only usage is as T = byte
 - change Read(byte[]...) to Read(Span<byte>...)
 - change Write(byte[]...) to Write(Span<byte>...)

* change IAudioRenderer.RequestUpdate() to take a ReadOnlySequence<byte>, enabling zero-copy audio rendering

* HipcGenerator: support ReadOnlySequence<byte> as IPC method parameter

* change IAudioRenderer/AudioRenderer RequestUpdate* methods to take input as ReadOnlySequence<byte>

* MemoryManagerHostTracked: use rented memory when contiguous in `GetWritableRegion()`

* rebase cleanup

* dotnet format fixes

* format and comment fixes

* format long parameter list - take 2

* - add support to HipcGenerator for buffers of type `Memory<byte>`
- change `AudioRenderer` `RequestUpdate()` and `RequestUpdateAuto()` to use Memory<byte> for output buffers, removing another memory block allocation/copy

* SplitterContext `UpdateState()` and `UpdateData()` smooth out advance/rewind logic, only rewind if magic is invalid

* DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
2024-04-07 18:07:32 -03:00
Marco Carvalho 3e0d67533f
Enhance Error Handling with Try-Pattern Refactoring (#6610)
* Enhance Error Handling with Try-Pattern Refactoring

* refactoring

* refactoring

* Update src/Ryujinx.HLE/FileSystem/ContentPath.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-04-07 17:55:34 -03:00
Marco Carvalho 0b55914864
Replacing the try-catch block with null-conditional and null-coalescing operators (#6612)
* Replacing the try-catch block with null-conditional and null-coalescing operators

* repeating
2024-04-07 16:49:14 -03:00
MutantAura 451a28afb8
misc: Add ANGLE configuration option to JSON and CLI (#6520)
* Add hardware-acceleration toggle to ConfigurationState.

* Add command line override for easier RenderDoc use.

* Adjust CLI arguments.

* fix whitespace format check

* fix copypasta in comment

* Add X11 rendering mode toggle

* Remove ANGLE specific comments.
2024-04-06 14:58:02 -03:00
gdkchan 12b235700c
Delete old 16KB page workarounds (#6584)
* Delete old 16KB page workarounds

* Rename Supports4KBPage to UsesPrivateAllocations

* Format whitespace

* This one should be false too

* Update XML doc
2024-04-06 13:51:44 -03:00
gdkchan 3be616207d
Vulkan: Fix swapchain image view leak (#6509) 2024-04-06 13:38:52 -03:00
gdkchan 791bf22109
Vulkan: Skip draws when patches topology is used without a tessellation shader (#6508) 2024-04-06 13:25:51 -03:00
WilliamWsyHK c8bb05633e
Add mod enablement status in the log message (#6571) 2024-04-06 13:47:01 +02:00
Marco Carvalho 22c0aa9c90
"Task.Wait()" synchronously blocks, use "await" instead (#6598) 2024-04-06 13:36:18 +02:00
Ac_K 6d28b64312
ts: Migrate service to Horizon project (#6514)
* ts: Migrate service to Horizon project

This PR migrate the `ts` service (stored in `ptm`) to the Horizon project:
- It stubs all known IPCs.
- IpcServer consts are checked by RE.

Closes #6480

* Fix args
2024-04-05 15:45:43 -03:00
gdkchan 05c041feeb
Ignore diacritics on game search (#6602) 2024-04-05 15:26:45 -03:00
gdkchan 8c2da1aa04
Add missing ModWindowTitle locale key (#6601)
* Add missing ModWindowTitle locale key

* Fix this while I'm at it
2024-04-05 12:54:08 -03:00
jhorv 5def0429f8
Add support to IVirtualMemoryManager for zero-copy reads (#6251)
* - WritableRegion: enable wrapping IMemoryOwner<byte>
- IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous.
- IVirtualMemoryManager: add GetReadOnlySequence() and impls
- ByteMemoryPool: add new method RentCopy()
- ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl

* - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory
- BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods
- VirtualMemoryManagerBase:
  - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses
  - implement IWritableBlock
  - add virtual GetReadOnlySequence() with coalescing of contiguous segments
  - add virtual GetSpan()
  - add virtual GetWritableRegion()
  - add abstract IsMapped()
  - add virtual MapForeign(ulong, nuint, ulong)
  - add virtual Read<T>()
  - add virtual Read(ulong, Span<byte>)
  - add virtual ReadTracked<T>()
  - add virtual SignalMemoryTracking()
  - add virtual Write()
  - add virtual Write<T>()
  - add virtual WriteUntracked()
  - add virtual WriteWithRedundancyCheck()
- VirtualMemoryManagerRefCountedBase: remove generic type parameters
- AddressSpaceManager: remove redundant methods, add required overrides
- HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling
- NativeMemoryManager: add get properties for Pointer and Length
- throughout: removed invalid <inheritdoc/> comments

* make HvMemoryManager class sealed

* remove unused method

* adjust MemoryManagerHostTracked

* let MemoryManagerHostTracked override WriteImpl()
2024-04-04 22:23:03 -03:00
gdkchan 8e74fa3456
Stop clearing Modified flag on DiscardData (#6591) 2024-04-03 21:30:46 -03:00
Ac_K 6208c3e6f0
New Crowdin updates (#6550)
* New translations en_us.json (Spanish)

* New translations en_us.json (Arabic)

* New translations en_us.json (German)

* New translations en_us.json (Greek)

* New translations en_us.json (Italian)

* New translations en_us.json (Korean)

* New translations en_us.json (Polish)

* New translations en_us.json (Russian)

* New translations en_us.json (Turkish)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Spanish)

* New translations en_us.json (Arabic)

* New translations en_us.json (German)

* New translations en_us.json (Greek)

* New translations en_us.json (Hebrew)

* New translations en_us.json (Italian)

* New translations en_us.json (Japanese)

* New translations en_us.json (Korean)

* New translations en_us.json (Polish)

* New translations en_us.json (Russian)

* New translations en_us.json (Turkish)

* New translations en_us.json (French)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Thai)

* New translations en_us.json (Italian)

* New translations en_us.json (Japanese)

* New translations en_us.json (Polish)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Arabic)

* New translations en_us.json (Italian)

* New translations en_us.json (Russian)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Italian)

* New translations en_us.json (German)

* New translations en_us.json (Korean)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Arabic)

* New translations en_us.json (Hebrew)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Arabic)
2024-04-02 13:21:14 -03:00
MutantAura 7124d679fd
UI: Friendly driver name reporting. (#6530)
* Implement friendly VkDriverID names for UI.

* Capitalise NVIDIA

* Prefer vendor name on macOS

* Typo fix

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-03-27 14:55:34 -03:00
gdkchan b323a01738
Implement host tracked memory manager mode (#6356)
* Add host tracked memory manager mode

* Skipping flush is no longer needed

* Formatting + revert unrelated change

* LightningJit: Ensure that dest register is saved for load ops that do partial updates

* avoid allocations when doing address space lookup

Add missing improvement

* IsRmwMemory -> IsPartialRegisterUpdateMemory

* Ensure we iterate all private allocations in range

* PR feedback and potential fixes

* Simplified bridges a lot

* Skip calling SignalMappingChanged if Guest is true

* Late map bridge too

* Force address masking for prefetch instructions

* Reprotection for bridges

* Move partition list validation to separate debug method

* Move host tracked related classes to HostTracked folder

* New HostTracked namespace

* Move host tracked modes to the end of enum to avoid PPTC invalidation

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-03-26 23:33:24 -03:00
jcm f6d24449b6
Recreate swapchain correctly when toggling VSync (#6521)
Co-authored-by: jcm <butt@butts.com>
2024-03-26 22:54:13 -03:00
gdkchan 72bdc24db8
Disable push descriptors for Intel ARC GPUs on Windows (#6551)
* Move some init logic out of PrintGpuInformation, then delete it

* Disable push descriptors for Intel ARC on Windows

* Re-add PrintGpuInformation just to show it in the log
2024-03-26 22:27:48 -03:00
SamusAranX 43514771bf
New gamecard icons (#6557)
* Replaced all gamecard images and added a blank variant

* File optimization
2024-03-23 21:33:27 +01:00
gdkchan dbfe859ed7
Add a few missing locale strings on Avalonia (#6556)
* Add a few missing locale strings on Avalonia

* Rename LDN MitM to ldn_mitm
2024-03-23 16:31:54 -03:00
Matt Heins c94a73ec60
Updates the default value for BufferedQuery (#6351)
AMD GPUs (possibly just RDNA 3) could hang with the previous value
until the MaxQueryRetries was hit.

Fix #6056

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-03-21 21:44:11 -03:00
WilliamWsyHK 20a280525f
[UI] Fix Display Name Translations & Update some Chinese Translations (#6388)
* Remove incorrect additional back-slash

* Touch-up on TChinese translations

* Little touch-up on SChinese translations
2024-03-21 20:08:25 +01:00
Ac_K 75a4ea3370
New Crowdin updates (#6541)
* New translations en_us.json (French)

* New translations en_us.json (Spanish)

* New translations en_us.json (Arabic)

* New translations en_us.json (German)

* New translations en_us.json (Greek)

* New translations en_us.json (Hebrew)

* New translations en_us.json (Italian)

* New translations en_us.json (Japanese)

* New translations en_us.json (Korean)

* New translations en_us.json (Polish)

* New translations en_us.json (Russian)

* New translations en_us.json (Turkish)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Thai)

* Add missing Thai language name

* Add new languages

* Enable RTL for Arabic

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-03-20 21:07:27 -03:00