Commit graph

5 commits

Author SHA1 Message Date
riperiperi
db5ac3488a Use circular queue for checking consumption on command buffers
Speeds up games that spam command buffers a little. Avoids checking multiple command buffers if multiple are active at once.
2022-06-17 22:42:38 +01:00
riperiperi
4d94b03622 Add single queue support
Multiqueue seems to be a bit more responsive on NVIDIA. Should fix texture flush on intel. AMD has been forced to single queue for an experiment.
2022-06-17 22:42:37 +01:00
riperiperi
dc0d0f49b1 Cleanup, disable device local buffers for now. 2022-06-17 22:42:36 +01:00
riperiperi
4994e50d1c Device local mapping for all buffers
May avoid issues with drivers with NVIDIA on linux/older gpus on windows when using large buffers (?)
Also some performance things and fixes issues with opengl games loading textures weird.
2022-06-17 22:42:36 +01:00
gdkchan
4513e8b226 WIP Vulkan implementation 2022-06-17 22:42:30 +01:00