Commit graph

  • e5c9838b0b
    Correct tooltips for add,remove,removeall buttons (#4819) 1.1.758 ashuk 2023-05-06 02:08:57 +0530
  • 233933387d PR comments fix gnisman 2023-05-05 23:20:35 +0300
  • f8ec878796
    Fix typo in TextureBindingsManager.cs (#4798) 1.1.757 Ikko Eltociear Ashimine 2023-05-06 05:17:36 +0900
  • 0d8e00e67b UI: Fix sections extraction Ac_K 2023-05-05 22:06:54 +0200
  • 89c9355453 Correct tooltips for add,remove,removeall buttons ashuk2000 2023-05-06 00:23:52 +0530
  • 9ff21f9ab6
    Use ToLowerInvariant when detecting GPU vendor. (#4815) 1.1.756 Skyth (Asilkan) 2023-05-05 19:35:59 +0300
  • 0587e1e204 Add docs riperiperi 2023-05-05 17:29:01 +0100
  • 9f51c0d42c GPU: Remove CPU region handle containers. riperiperi 2023-05-05 17:22:16 +0100
  • 7b042778cf Merge branch 'fcw-opt' of https://github.com/gdkchan/Ryujinx into gdkchan-fcw-opt VioletRoses 2023-05-05 11:03:29 -0500
  • 4187f08620
    Merge pull request #4 from jhorv/perf-202305 Vivian Rose 2023-05-05 10:49:48 -0500
  • 0788551929
    Merge pull request #5 from jhorv/ServerBase-threadSafety Vivian Rose 2023-05-05 10:43:07 -0500
  • c030b154c6
    Merge pull request #3 from riperiperi/perf/precise-cbu Vivian Rose 2023-05-05 10:41:30 -0500
  • 5ddc884ea4 Use ToLowerInvariant when detecting GPU vendor. Skyth 2023-05-05 18:37:49 +0300
  • 89258f0897
    Merge pull request #1 from gdkchan/ssbo-custom-offset Vivian Rose 2023-05-05 10:33:45 -0500
  • aa021085cf
    Allow any shader SSBO constant buffer slot and offset (#2237) 1.1.755 gdkchan 2023-05-05 11:20:20 -0300
  • 1f5d881860
    GPU: Allow granular buffer updates from the constant buffer updater (#4749) 1.1.754 riperiperi 2023-05-05 14:47:15 +0100
  • 4c53e67c3a fix: change back to foreach and add requested spacing between lines Nico 2023-05-05 15:06:12 +0200
  • ee72587297 fix: move translation to bottom of locale file Nico 2023-05-04 21:34:48 +0200
  • 0bdc27a279 feat: introduce new shader loading state for progress tracking when writing shaders to disk Nico 2023-05-04 19:44:59 +0200
  • 251865271b
    Merge branch 'master' into expose-games-build-id gnisman 2023-05-05 13:43:03 +0300
  • 1f664100bd
    ModLoader: Fix case sensitivy issues without breaking cheats (#4783) 1.1.753 TSRBerry 2023-05-05 09:39:08 +0200
  • 1f5e1ffa80
    fix: linux launcher breaks when there are spaces in the directory path (#4795) 1.1.752 Horizon 2023-05-05 12:36:15 +0530
  • d3d3601b4d
    Update HvAddressSpace.cs salt431 2023-05-04 20:29:45 -0400
  • 8512d4d5e1
    Update MemoryHelper.cs salt431 2023-05-04 20:28:46 -0400
  • c01ef754a9 Fix FirstBinding on GetUniformBufferDescriptors gdk 2023-05-04 20:10:16 -0300
  • a8c476b6ec Ensure that the storage buffer source constant buffer offset is word aligned gdk 2023-05-04 18:21:41 -0300
  • 2220d3568e Shader cache version gdk 2023-05-04 18:08:08 -0300
  • ac35bf0029 Fix slot value passed to SetUsedStorageBuffer on fallback case gdk 2023-05-04 18:07:25 -0300
  • 9e7d644a84 Allow any shader SSBO constant buffer slot and offset gdk 2023-05-04 13:56:30 -0300
  • 455600591a move _threadStopped check inside "dispose once" test Jim Horvath 2023-05-04 17:48:43 -0400
  • e905f4758b Ensure that the storage buffer source constant buffer offset is word aligned gdk 2023-05-04 18:21:41 -0300
  • cf6d3b6223 Shader cache version gdk 2023-05-04 18:08:08 -0300
  • 6dfc894eb3 Fix slot value passed to SetUsedStorageBuffer on fallback case gdk 2023-05-04 18:07:25 -0300
  • f953de5766 Align with PR #4755 gnisman 2023-05-04 23:11:04 +0300
  • d14b220d03 Merge branch 'master' into expose-games-build-id gnisman 2023-05-04 23:00:25 +0300
  • 12fbb856ce Allow any shader SSBO constant buffer slot and offset gdk 2023-05-04 13:56:30 -0300
  • 53eb266e49 bcat ipc Emmanuel Hansen 2023-05-03 09:32:42 +0000
  • e204a431b6 use GetSessionObj(int) instead of using _sessions directly Jim Horvath 2023-04-24 12:58:10 -0400
  • 94b8043f2a fix Logger call Jim Horvath 2023-03-21 21:32:52 -0400
  • 5947efa478 rework ServerBase to use one collection each for sessions and ports, and make all accesses thread-safe. Jim Horvath 2023-03-21 21:09:24 -0400
  • fc013e7f68 remove unused usings Jim Horvath 2023-03-21 21:05:38 -0400
  • 0c5aef6d4d Add guard against ServerBase.Dispose() being called multiple times. Add reset event to avoid Dispose() being called while the ServerLoop is still running. Jim Horvath 2023-03-21 19:55:12 -0400
  • 3c5a3abb6e add ITexture.SetData(IMemoryOwner<byte>) implementations, and a new TextureSetByteMemoryDataCommand that returns texture memory to the pool after the command runs. jhorv 2023-05-03 22:11:23 -0400
  • b929639c86 change texture/image conversion routines to allocate memory from ByteMemoryPool jhorv 2023-05-03 21:48:26 -0400
  • 4c09e3df74 Change IAudioRenderer.RequestUpdate() to take input as ReadOnlySequence<byte> instead of ReadOnlyMemory<byte>, enabling (or getting close to) zero-copy audio rendering. jhorv 2023-05-03 21:41:51 -0400
  • 1a652327fe add KPageTable support for Write(ReadOnlySequence<byte>), and begin using it in a couple places jhorv 2023-05-03 21:32:51 -0400
  • f8d1e8efba use ByteMemoryPool instead of creating new byte[] jhorv 2023-05-03 21:29:51 -0400
  • ec7a12c8c7 add WritableRegion support for IMemoryOwner<byte>, and rent memory in GetWritableRegion() implementations jhorv 2023-05-03 21:24:01 -0400
  • 902fa874a4 add IVirtualMemoryManager.GetReadOnlySequence() and implementations jhorv 2023-05-03 21:18:39 -0400
  • 5e132e43b8 code cleanups: - make some fields readonly because they can be - make some methods static because they can be - make DmaClass.TextureParams readonly - prefer Span.Clear() to Span.Fill(default) - remove unused variables/assignments - remove some unnecessary ToString() calls in string interpolations - fix comment typos jhorv 2023-05-03 21:11:35 -0400
  • 264438ff19
    Revert "bcat ipc (#4446)" (#4801) 1.1.751 gdkchan 2023-05-04 13:16:51 -0300
  • adac716952 Revert "bcat ipc (#4446)" gdkchan 2023-05-04 13:14:12 -0300
  • 62f138e5ad
    Don't share instruction list between all cheats TSR Berry 2023-05-03 12:32:06 +0200
  • 263f52c4f6
    Small refactoring of ModLoader TSR Berry 2023-04-25 12:27:40 +0200
  • 19334482d5
    Fix case sensitivity for mod subdirectories TSR Berry 2023-04-25 12:27:24 +0200
  • 976faaacf4 fix(mvk): resumeLostDevice Aaron O'Mullan 2023-05-04 18:04:11 +0300
  • c0fdbdea77
    Add quotes around $0 as well TSRBerry 2023-05-04 16:47:32 +0200
  • 3b8ac1641a
    UI: Move ApplicationContextMenu in a separated class (#4755) 1.1.750 Ac_K 2023-05-04 16:41:06 +0200
  • 4250732353
    bcat ipc (#4446) 1.1.749 Emmanuel Hansen 2023-05-04 14:26:10 +0000
  • e747fe7f64 Adresses feedbacks Ac_K 2023-05-04 16:04:45 +0200
  • a9f8e0460b UI: Move ApplicationContextMenu in a separated class Ac_K 2023-05-02 03:07:19 +0200
  • fb4780d1f6
    Fix typo in TextureBindingsManager.cs Ikko Eltociear Ashimine 2023-05-04 22:21:13 +0900
  • 6c1875db3b
    fix: linux launcher breaks when there are spaces in the directory path Horizon 2023-05-04 11:15:21 +0530
  • 4d1579acbf
    Fix some invalid blits involving depth textures (#4723) 1.1.748 gdkchan 2023-05-03 21:20:12 -0300
  • d822477fa2 Fix some invalid blits involving depth textures gdk 2023-02-05 18:53:29 -0300
  • f7a4a64bcc Fix inheritance of _dirtyStart and _dirtyEnd riperiperi 2023-05-03 21:12:01 +0100
  • 6279f5e430
    Update SettingsWindow.cs (#4785) 1.1.747 Erdem Keskin 2023-05-03 17:04:40 +0300
  • 69cb1f0dda
    Update SettingsWindow.cs Erdem Keskin 2023-05-03 14:28:33 +0300
  • 35cd20574b bcat ipc Emmanuel Hansen 2023-05-03 09:32:42 +0000
  • b7d2bff6aa
    Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781) 1.1.746 Mary 2023-05-03 11:20:05 +0200
  • e8e950fc1d Revert "ModLoader: Fix case sensitivy issues (#4720)" Mary 2023-05-03 10:47:21 +0200
  • 7c327fecb3
    Vulkan: Record modifications after changing the framebuffer (#4775) 1.1.745 riperiperi 2023-05-03 09:42:21 +0100
  • cc1a933a2f
    ModLoader: Fix case sensitivy issues (#4720) 1.1.744 TSRBerry 2023-05-03 02:07:16 +0200
  • d5bc10be8c Vulkan: Record modifications after changing the framebuffer riperiperi 2023-05-02 20:01:13 +0100
  • 94968ceb46
    Update src/Ryujinx.Graphics.Gpu/Memory/Buffer.cs riperiperi 2023-05-02 13:09:56 +0100
  • 75cd940bbc New translations en_US.json (Portuguese, Brazilian) Ac_K 2023-05-02 05:45:30 +0200
  • 74ad8a4872 New translations en_US.json (Chinese Traditional) Ac_K 2023-05-02 05:45:29 +0200
  • 28d1e751b6 New translations en_US.json (Chinese Simplified) Ac_K 2023-05-02 05:45:28 +0200
  • 06c5701387 New translations en_US.json (Ukrainian) Ac_K 2023-05-02 05:45:27 +0200
  • 21c8bbacc3 New translations en_US.json (Turkish) Ac_K 2023-05-02 05:45:26 +0200
  • 89429d44e1 New translations en_US.json (Russian) Ac_K 2023-05-02 05:45:25 +0200
  • 2ab9107efa New translations en_US.json (Polish) Ac_K 2023-05-02 05:45:24 +0200
  • d0ebdfb170 New translations en_US.json (Korean) Ac_K 2023-05-02 05:45:23 +0200
  • 69460fb0ba New translations en_US.json (Japanese) Ac_K 2023-05-02 05:45:22 +0200
  • bc22c1406c New translations en_US.json (Italian) Ac_K 2023-05-02 05:45:21 +0200
  • cb2f27289c New translations en_US.json (Hebrew) Ac_K 2023-05-02 05:45:20 +0200
  • 2616b64955 New translations en_US.json (Greek) Ac_K 2023-05-02 05:45:19 +0200
  • b2b3f64b1c New translations en_US.json (German) Ac_K 2023-05-02 05:45:18 +0200
  • e57b6089eb New translations en_US.json (Spanish) Ac_K 2023-05-02 05:45:17 +0200
  • e4b8931735 New translations en_US.json (French) Ac_K 2023-05-02 05:45:16 +0200
  • 35fbd4bdae New translations en_US.json (Portuguese, Brazilian) Ac_K 2023-05-02 04:51:00 +0200
  • 161cfddddc New translations en_US.json (Chinese Traditional) Ac_K 2023-05-02 04:50:59 +0200
  • 90813ffe63 New translations en_US.json (Chinese Simplified) Ac_K 2023-05-02 04:50:58 +0200
  • 49bb9101c2 New translations en_US.json (Ukrainian) Ac_K 2023-05-02 04:50:57 +0200
  • 4de56393b0 New translations en_US.json (Turkish) Ac_K 2023-05-02 04:50:56 +0200
  • 1113be7c7e New translations en_US.json (Russian) Ac_K 2023-05-02 04:50:55 +0200
  • 3a96cbb9a2 New translations en_US.json (Polish) Ac_K 2023-05-02 04:50:54 +0200
  • 31253d85e2 New translations en_US.json (Korean) Ac_K 2023-05-02 04:50:53 +0200
  • caa39e1e00 New translations en_US.json (Japanese) Ac_K 2023-05-02 04:50:52 +0200
  • 0b83cc850a New translations en_US.json (Italian) Ac_K 2023-05-02 04:50:51 +0200