Commit graph

  • b9d5172ce9 Fix I2M texture copies when line length is not a multiple of 4 gdk 2021-12-26 00:06:21 -0300
  • 5c82f42070 Add tests sharmander 2021-12-25 20:49:03 -0500
  • 7130e705d0 Fix opcode designation sharmander 2021-12-25 20:30:37 -0500
  • 0381dc0bb1 Add FCVTMS_V Implementation to Armeilleure sharmander 2021-12-25 20:19:41 -0500
  • c475222b07 Was not supposed to remove this log gdk 2021-12-25 19:46:01 -0300
  • f404d12b66 Fix GetAddrInfoWithOptions and some sockets issues gdk 2021-12-25 19:25:57 -0300
  • 104e9eff55 Sort gdk 2021-12-24 02:16:23 -0300
  • 057a1b1a8d Fix wrong title language gdk 2021-12-24 02:15:37 -0300
  • 9aa6d1c735 Revert "Revert "Add support for releasing a semaphore to DmaClass (#2926)"" Logan Stromberg 2021-12-23 21:09:27 -0800
  • ec8a5fd053 Revert "Add support for releasing a semaphore to DmaClass (#2926)" Logan Stromberg 2021-12-23 16:48:27 -0800
  • 0205b1d7f6 Revert "sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)" Mary 2021-12-24 00:03:23 +0100
  • a438a4bc16
    Remove PortRemoteClosed warning (#2928) gdkchan 2021-12-23 14:43:30 -0300
  • 3aa22a1408
    misc: Update SPB to 0.0.4-build17 (#2903) Mary 2021-12-23 18:31:06 +0100
  • 5dae02cfcb
    sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907) Mary 2021-12-23 18:11:32 +0100
  • aa932a6df1
    Update to LibHac v0.14.3 (#2925) Alex Barney 2021-12-23 09:55:50 -0700
  • cb43cc7e32
    UI - Add Volume Controls + Mute Toggle (F2) (#2871) sharmander 2021-12-23 11:33:56 -0500
  • 00f4251525 using pools for file read operations instead of allocating a giant transient array each time Logan Stromberg 2021-12-22 21:40:51 -0800
  • 8f07196171 Merge remote-tracking branch 'upstream/master' into range MutantAura 2021-12-20 14:58:55 +0000
  • a5ca4f2af8 Fix allignment for settings window code sharmander 2021-12-19 12:51:48 -0500
  • 35c1cd9977 Merge master back into branch sharmander 2021-12-19 12:48:54 -0500
  • 9826f9e183 Remove PortRemoteClosed warning gdk 2021-12-19 12:49:52 -0300
  • e7c2dc8ec3
    Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) gdkchan 2021-12-19 11:50:44 -0300
  • 521a07e612
    Add support for releasing a semaphore to DmaClass (#2926) riperiperi 2021-12-19 14:32:52 +0000
  • e24949ca2c
    Implement CSDB instruction (#2927) gdkchan 2021-12-19 11:19:05 -0300
  • aab62c0bc6 Implement CSDB instruction gdk 2021-12-19 10:24:56 -0300
  • 267b248c13
    Using more intense lossless compression. (#2811) VocalFan 2021-12-19 07:50:34 -0500
  • 5e6c8897e7 Fix loading NCAs that don't have a data partition Alex Barney 2021-12-17 16:08:19 -0700
  • f643d99194 Update to LibHac v0.14.3 Alex Barney 2021-12-16 22:07:05 -0700
  • c1fd935fdc Address Feedback riperiperi 2021-12-18 19:26:38 +0000
  • 9c24048e4f Add support for releasing a semaphore to DmaClass riperiperi 2021-12-18 18:41:35 +0000
  • 2a8e02ecfb
    Remove debug configuration and schema (#2920) Mary 2021-12-15 17:40:08 +0100
  • 2b08ceb9c1
    Remove unused empty Ryujinx.Audio.Backends project (#2919) Mary 2021-12-14 22:05:25 +0100
  • 32943ca5b3 Undo setting of volume level when "Cancel" is pressed. sharmander 2021-12-14 09:44:58 -0500
  • 1d2ad25f96 Remove debug configuration and schema Mary 2021-12-14 08:48:16 +0100
  • 1fde985322 Remove unused empty Ryujinx.Audio.Backends project Mary 2021-12-14 08:45:58 +0100
  • b8cd2e2df7 Address gdkchan's comments Mary 2021-12-14 08:37:32 +0100
  • 6ee2ba1f8c Fix some bugs in SetActivity and SetCoreAndAffinityMask Mary 2021-11-14 17:16:49 +0100
  • a16be444c8 Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic Mary 2021-11-14 16:00:35 +0100
  • 01465afd85 kernel: fix missing critical section leave in SetActivity Mary 2021-11-14 15:30:45 +0100
  • 561ced6545 Address gdkchan's comment Mary 2021-11-14 14:59:32 +0100
  • 25c3908621 kernel: Implement Thread pinning support Mary 2021-11-14 01:46:22 +0100
  • 7456d9a945 Remove blank line sharmander 2021-12-12 18:15:06 -0500
  • a5da24b4de Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar sharmander 2021-12-12 18:14:43 -0500
  • 8d84a8478e Change /* to // sharmander 2021-12-12 17:55:45 -0500
  • cc3acb0906 Merge branch 'ui-add-mute' of https://github.com/saldabain/Ryujinx into ui-add-mute sharmander 2021-12-12 17:36:57 -0500
  • e477d09719 Fix comment sharmander 2021-12-12 17:36:47 -0500
  • d1f83d8747
    Merge branch 'master' into ui-add-mute sharmander 2021-12-12 17:35:58 -0500
  • 2c100753a6 Address remaining gdkchan comment sharmander 2021-12-12 17:34:27 -0500
  • 265b3145a3
    misc: Sync Config.json default debug config (#2904) Mary 2021-12-12 23:12:57 +0100
  • b9d2e834f7 Implement S8D24 texture format and tweak depth range detection gdkchan 2021-07-10 04:17:31 -0300
  • e11cd27c50 Further restrict the cases where the dynamic expansion is done gdk 2021-12-12 14:28:02 -0300
  • c65df79e7c Fix missing semicolon sharmander 2021-12-09 09:59:46 -0500
  • dbeeee9f8c Address remaining comments sharmander 2021-12-09 09:56:14 -0500
  • 9693e2f3d1 Address comments by gdkchan sharmander 2021-12-08 23:54:34 -0500
  • 119a3a1887
    Fix SUATOM and other texture shader instructions with RZ dest (#2885) gdkchan 2021-12-08 18:36:09 -0300
  • 00c69f2098
    Remove usage of Mono.Posix.NETStandard accross all projects (#2906) Mary 2021-12-08 22:24:26 +0100
  • bc4e70b6fa
    Move texture anisotropy check to SetInfo (#2843) riperiperi 2021-12-08 21:09:36 +0000
  • c28fda6ba8 Shader cache version bump gdk 2021-12-08 17:55:30 -0300
  • 99156dbf8e Fix SUATOM and other texture shader instructions with RZ dest gdk 2021-11-27 17:56:00 -0300
  • 650cc41c02
    Implement remaining shader double-precision instructions (#2845) gdkchan 2021-12-08 17:54:12 -0300
  • a0aa87366c
    misc: Fix alsoft.ini being present on Linux releases (#2902) Mary 2021-12-08 21:43:02 +0100
  • 5f9da86e9e Shader cache version bump gdk 2021-12-08 17:39:13 -0300
  • 3e2f89b4fd
    Implement UHADD8 instruction (#2908) Piyachet Kanda 2021-12-09 03:05:59 +0700
  • bf9dab5d2b Implement remaining shader double-precision instructions gdk 2021-11-14 21:46:18 -0300
  • 8a346a1350 Update PTC revision number piyachetk 2021-12-08 20:42:40 +0700
  • 0534d93c29 Implement VQMOVN/VQMOVUN instruction along with a test unit piyachetk 2021-12-08 20:39:58 +0700
  • 078b3e6a02 Update PTC revision number piyachetk 2021-12-08 20:26:08 +0700
  • 61f09a4ff4 Implement VCVT (between floating-point and fixed-point) instruction along with a test unit piyachetk 2021-12-08 20:21:17 +0700
  • 5f7e5b4920 Fix for texture pool not being updated when it should + buffer texture related fixes gdk 2021-12-06 18:43:49 -0300
  • cfe68159ff Update PTC revision number piyachetk 2021-12-06 15:15:42 +0700
  • 389684d5eb Implement UHADD8 instruction along with a test unit piyachetk 2021-12-06 15:09:17 +0700
  • 404033b8c8 Fixed VCVT inline rounding piyachetk 2021-06-29 10:38:42 +0700
  • 0a2a9fcc8c Fixed inline fixed point conversion piyachetk 2021-06-29 00:57:53 +0700
  • 0479f32683 Addressed gdkchan's and riperiperi's requested changes piyachetk 2021-06-29 00:42:52 +0700
  • be1086be6f Simplified floating point to fixed point conversion in VCVT piyachetk 2021-06-03 14:02:22 +0700
  • feaaafe46c Grouped VQMOVN and VQMOVUN together in a single operation piyachetk 2021-06-02 20:48:18 +0700
  • 94b095f611 Grouped VCVT test units together piyachetk 2021-06-01 18:54:14 +0700
  • 65952412d4 Added VRINTR instruction along with a test unit piyachetk 2021-06-01 17:51:20 +0700
  • 60d1575053 Removed unused saturating fallback methods piyachetk 2021-05-31 23:55:44 +0700
  • f2f7be4e6d Switched to using existing fallback methods for saturation for VQADD and VQSUB piyachetk 2021-05-31 23:52:37 +0700
  • c5e67456f9 Separated VQMOVN and VQMOVUN opcode and switched to using existing fallback for saturation piyachetk 2021-05-31 22:33:46 +0700
  • 2724bb97ff Simplified UHADD8 implementation piyachetk 2021-05-31 12:48:01 +0700
  • 536026e5b1 Added UHADD8 instruction along with a test unit piyachetk 2021-05-30 01:28:14 +0700
  • 566a8d6a49 Removed unnecessary use of software fallbacks piyachetk 2021-05-29 20:27:04 +0700
  • 7a536caa93 Added switch cases for invalid size piyachetk 2021-05-29 20:03:11 +0700
  • cbacfa70da Added VMLAL (integer) instruction along with a test unit piyachetk 2021-05-29 19:45:19 +0700
  • b709737af9 Added VQADD and VQSUB instructions along with test units piyachetk 2021-05-29 00:34:09 +0700
  • c44cd0195b Added VPADDL and VPADAL instructions along with test units piyachetk 2021-05-28 19:05:45 +0700
  • 6880a276b2 Added checks for NaNs piyachetk 2021-05-04 23:19:43 +0700
  • efe42284db Fixed VCVT unit tests and clamping in float to fixed conversions piyachetk 2021-05-04 22:37:51 +0700
  • a368ade363 Fixed float scaling factor and rounding in VCVT piyachetk 2021-05-03 16:53:54 +0700
  • 3d2fa63f03 Added VCVT (between fixed and float) unit tests for 128-bit vectors piyachetk 2021-05-02 16:43:16 +0700
  • db3890a8d6 Added unit tests for VQMOVN/VQMOVUN, fixed VCVT decoding, and fixed VQMOVN/VQMOVUN operation piyachetk 2021-05-02 03:07:18 +0700
  • 2a8c9626a8 Removed unused reference piyachetk 2021-04-26 00:37:49 +0700
  • b2ace9e5da Delete test.txt Piyachet Kanda 2021-04-26 00:10:05 +0700
  • 0d3f4e34de Added undefined checks and some handling of sign and rounding for VCVT piyachetk 2021-04-25 23:54:40 +0700
  • b7518dfba4 Updated PTC revision number piyachetk 2021-05-14 22:13:52 +0700
  • c56f8a1320 Added VQMOVN/VQMOVUN instruction piyachetk 2021-04-25 15:31:23 +0700
  • 341df27669 Switched to quick and dirty conversion piyachetk 2021-04-25 00:37:26 +0700
  • ea822f80b8 Renamed file name to match class name piyachetk 2021-04-24 18:17:09 +0700