Commit graph

  • 4b66a2290b Remove dots at the end of KPageTableBase.MapPages new documentation Mary 2021-10-24 12:20:18 +0200
  • 17c68067ec kernel: Clear pages allocated with SetHeapSize Mary 2021-10-24 12:15:13 +0200
  • 5ee8e43c55 misc: Fix IVirtualMemoryManager.Fill ignoring value Mary 2021-10-24 11:58:27 +0200
  • dc837c0042
    kernel: Add resource limit related syscalls (#2773) Mary 2021-10-24 01:40:13 +0200
  • c94d47cc40
    kernel: Implement SetMemoryPermission syscall (#2772) Mary 2021-10-24 01:24:49 +0200
  • e7e65ccbc9
    kernel: Add missing address space check in SetMemoryAttribute syscall (#2771) Mary 2021-10-24 01:07:41 +0200
  • 0d4cd0beea Fixup channel submit IOCTL syncpoint parameters Billy Laws 2021-10-23 23:10:21 +0100
  • f010c79733 Address gdkchan's comment Mary 2021-10-23 11:38:49 +0200
  • 66f68dfd12 Address gdkchan's comment Mary 2021-10-23 10:28:34 +0200
  • 574f08b099 Fix register mapping being wrong for SetResourceLimitLimitValue Mary 2021-10-23 10:22:26 +0200
  • 24c10ccb07 Fix a nit Mary 2021-10-23 01:00:28 +0200
  • bde101bb07 Address gdkchan's comments Mary 2021-10-23 00:59:17 +0200
  • a6451eac5f Update MemoryPermission mask Mary 2021-10-23 00:57:53 +0200
  • a600015c29 kernel: Add resource limit related syscalls Mary 2021-10-22 23:40:58 +0200
  • cf55874123 kernel: Add missing address space check in SetMemoryAttribute syscall Mary 2021-10-22 22:59:08 +0200
  • 0b2697d778 kernel: Implement SetMemoryPermission syscall Mary 2021-10-22 22:52:05 +0200
  • 623c7a96e6 sdl2: Enable GameCube controller support Mary 2021-10-22 19:21:40 +0200
  • 1b596d7fd9 X was inverted gdk 2021-10-22 03:42:27 -0300
  • f8b60c43c2 Flip source instead of destination gdk 2021-10-22 03:30:46 -0300
  • d57ac1ccc7 Fix srcY1 gdk 2021-10-18 15:38:38 -0300
  • 5ae136179a Fix present crop origin gdk 2021-10-18 15:17:53 -0300
  • 96847aabea Clean up JitCache FICTURE7 2021-10-20 22:16:34 +0400
  • e38267691d Remove unnecessary using Jumpman 2021-10-20 20:42:07 -0400
  • eee6283593 Add caching, undo change in GetCurrentIpAddress Jumpman 2021-10-20 19:54:17 -0400
  • f706445281 Replace argument with empty string. Jumpman 2021-10-20 00:34:53 -0400
  • 5e7a8cac0d Fix for hardcoding which index to use Jumpman 2021-10-20 00:10:20 -0400
  • 0d174cbd45
    EventWait should not signal the event when it returns Success (#2739) gdkchan 2021-10-19 17:25:32 -0300
  • 54bf3eff0a Remove unnecessary line Jumpman 2021-10-18 23:27:51 -0400
  • cedfc5da05 Fix IPV4 Local IP Slowdown & Style Fixes Jumpman 2021-10-18 23:18:14 -0400
  • 963d996406 Update IGeneralService.cs Jumpman 2021-10-18 23:08:43 -0400
  • 63f1663fa9
    Fix shader 8-bit and 16-bit STS/STG (#2741) gdkchan 2021-10-18 20:24:15 -0300
  • 90863873c7 Shader cache version bump gdk 2021-10-18 19:48:50 -0300
  • 622ee76768 Fix 8 and 16-bit STS gdk 2021-10-16 01:40:33 -0300
  • c9ce41e364 Fix 8 and 16-bit STG gdkchan 2021-10-03 23:27:05 -0300
  • 052deebf26
    Another workaround for NVIDIA driver 496.13 shader bug (#2750) riperiperi 2021-10-19 00:04:06 +0100
  • fbf40424f4
    Add an early TailMerge pass (#2721) FICTURE7 2021-10-19 02:51:22 +0400
  • 5afab283bd
    Merge branch 'master' into fix/horrible-negation-nightmare riperiperi 2021-10-18 22:43:44 +0100
  • d512ce122c
    Initial tessellation shader support (#2534) gdkchan 2021-10-18 18:38:04 -0300
  • d9276b2172 PR feedback gdk 2021-10-18 18:19:01 -0300
  • ff055665d8 This is not needed anymore gdk 2021-10-15 22:01:43 -0300
  • 911b8ed163 Re-arrange built-in table gdkchan 2021-08-08 21:48:33 -0300
  • d8ddcff3dc Nits gdkchan 2021-08-08 21:41:35 -0300
  • 8fb9042c70 Initial tessellation shader support gdkchan 2021-08-08 21:27:00 -0300
  • a536201cc9 Wording riperiperi 2021-10-18 20:47:54 +0100
  • 6f1dad2ffa Get FFMPEG decoder by name gdk 2021-10-18 15:50:28 -0300
  • 56e8c17b72 Add disclaimer comment riperiperi 2021-10-18 19:02:55 +0100
  • da45b71048 Update cache version riperiperi 2021-10-18 16:06:36 +0100
  • 14c23e285a Another workaround for NVIDIA driver 496.13 shader bug riperiperi 2021-10-18 16:04:20 +0100
  • 7603dbe3c8
    Add missing U8/S8 types from shader I2I instruction (#2740) gdkchan 2021-10-17 17:48:36 -0300
  • 25fd4ef10e
    Extend bindless elimination to work with masked and shifted handles (#2727) gdkchan 2021-10-17 17:28:18 -0300
  • d05573bfd1
    Implement SHF (funnel shift) shader instruction (#2702) gdkchan 2021-10-17 17:02:20 -0300
  • cf6bbb21d1 Shader cache version bump gdk 2021-10-16 18:40:43 -0300
  • 5f87d1291b Make all variable types precise gdk 2021-10-16 18:32:30 -0300
  • f37179504f Address Ac_K's comments Ayayto 2021-04-18 14:57:48 -0700
  • 3e8385cd3e Address Ac_K's comments Ayayto 2021-04-18 14:57:48 -0700
  • 58ed879623 Addressed Ac_K's comments Part 3! Olivier Tremblay-Boulet 2021-03-23 11:15:06 -0400
  • 1cec3b0dad I swear this builds Olivier Tremblay-Boulet 2021-03-20 13:17:52 -0400
  • 44da98c1ab fixed console not popping up at boot Olivier Tremblay-Boulet 2021-03-20 09:50:17 -0400
  • b72b2d1a10 Addressed Ac_K's comments part 2! Olivier Tremblay-Boulet 2021-03-20 09:47:49 -0400
  • 36281122ed Addressed Ac_K's feedback Olivier Tremblay-Boulet 2021-03-18 10:53:04 -0400
  • 3195c37296 Addressed Thog's other requested changes Olivier Tremblay-Boulet 2021-03-08 16:58:55 -0500
  • 963e4e19d4 disable console by default in config Olivier Tremblay-Boulet 2021-03-06 18:25:07 -0500
  • 691b941119 Addressed Thog's feedback Olivier Tremblay-Boulet 2021-03-06 18:24:08 -0500
  • 5b43ab6be1 Addressed Peri's comments Olivier Tremblay-Boulet 2021-03-06 10:12:28 -0500
  • b987ec4beb made the default console state false Olivier Tremblay-Boulet 2021-03-05 15:45:46 -0500
  • be60169772 Fixed bug with settings window Olivier Tremblay-Boulet 2021-03-05 15:39:22 -0500
  • eca4e98ebd config: add option to show/hide console macabeus 2021-01-04 21:18:16 +0000
  • 43e376d7c0 Fix dstIsSignedInt gdk 2021-10-16 02:04:42 -0300
  • 2b1c516c34 Better names gdk 2021-10-15 22:33:09 -0300
  • 7699d78e36 Add missing U8/S8 types from shader I2I instruction gdk 2021-10-15 22:29:04 -0300
  • cac89b4578 Extend bindless elimination to catch shifted pattern, refactor handle packing/unpacking gdk 2021-10-15 21:21:32 -0300
  • 5081cf8ccd Extent bindless elimination to work with masked handles gdkchan 2021-10-10 16:11:35 -0300
  • 996d07047a Ensure the signal belongs to the current fence, to avoid stale signals gdk 2021-10-15 17:11:55 -0300
  • 63dc756858 Fix EventSignal gdk 2021-10-15 03:56:48 -0300
  • e2445a7d80 This is useless now gdk 2021-10-15 02:49:20 -0300
  • 6b1828ef21 Fix race when EventWait is called and a wait is done on the CPU gdk 2021-10-15 02:38:11 -0300
  • 1db3f82a27
    Merge branch 'Ryujinx:master' into master Rstar284 2021-10-15 07:52:56 +0400
  • 15bb02d3f9 Merge branch 'master' into FPS2 MutantAura 2021-10-13 20:54:55 +0100
  • 6aeb34be27 Fix RegisterToLocal logging FICTURE7 2021-10-13 20:03:29 +0400
  • 1b81653478
    Fix regression with foreground software keyboard (#2732) Caian Benedicto 2021-10-13 12:20:48 -0300
  • 48348157c1 Fix regression with foreground software keyboard Caian Benedicto 2021-10-13 00:41:11 -0300
  • 9a0ae69a5a Better name gdk 2021-10-12 18:13:09 -0400
  • b6e9704526 Shader cache version bump gdkchan 2021-10-03 20:00:43 -0300
  • 72174089f4 Implement SHF shader instruction gdkchan 2021-10-03 19:35:53 -0300
  • 464a92d8a7
    Force index buffer update for games using Vulkan (#2726) gdkchan 2021-10-12 18:46:42 -0300
  • a2c6cd5132
    Enqueue frame before signalling the frame is ready. (#2722) riperiperi 2021-10-12 22:29:50 +0100
  • 0bce4a074a
    Don't force scaling on 2D copy sources (#2701) riperiperi 2021-10-12 22:12:17 +0100
  • d1604aa762
    nvdec: Adding Vp8 codec support (#2707) Ac_K 2021-10-12 22:55:57 +0200
  • a7109c767b
    Rewrite shader decoding stage (#2698) gdkchan 2021-10-12 17:35:31 -0300
  • 0510fde25a
    spl: Implement IGeneralInterface GetConfig (#2705) Ac_K 2021-10-12 22:15:55 +0200
  • 380b95bc59
    Inline software keyboard without input pop up dialog (#2180) Caian Benedicto 2021-10-12 16:54:21 -0300
  • 75c675ba3a Addresses gdkchan feedback Ac_K 2021-10-12 00:28:32 +0200
  • 8a321732b1 Force index buffer update for games using Vulkan gdkchan 2021-10-10 14:34:36 -0300
  • 3a362a24ec
    Merge branch 'Ryujinx:master' into master Rstar284 2021-10-10 21:31:23 +0400
  • 9a6fd43610 Remove unnecessary namespaces Caian Benedicto 2021-10-09 12:21:33 -0300
  • 86316b8e43 Fix invalid calc size error in games using extended calc Caian Benedicto 2021-10-09 12:19:53 -0300
  • 2c4d16671a Actually handle void returning functions FICTURE7 2021-10-09 18:38:20 +0400
  • 9fef295043 Handle void returning functions FICTURE7 2021-10-09 18:19:36 +0400
  • eb843ba58c Address feedback FICTURE7 2021-10-09 18:16:47 +0400
  • 70bb00fdd1 Set PTC version FICTURE7 2021-10-09 17:51:05 +0400