Commit graph

  • 6a15443063 Add an early TailMerge pass FICTURE7 2021-10-06 15:59:02 +0400
  • 5c6075fbdb Enqueue frame before signalling the frame is ready. riperiperi 2021-10-09 14:35:23 +0100
  • 69093cf2d6
    Optimize LSRA (#2563) FICTURE7 2021-10-09 01:15:44 +0400
  • c54a14d0b8
    Added support for Pixel Format X8B8G8R8 (#2716) C1fer 2021-10-07 17:41:02 -0400
  • 883eb4c95d
    Update Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs C1fer 2021-10-07 16:59:20 -0400
  • 4ca0949de2
    Removed unnecessary case execution. C1fer 2021-10-07 16:51:54 -0400
  • 4a4d813ad9
    Added support for Pixel Format X8B8G8R8 C1fer 2021-10-07 15:46:33 -0400
  • 468774578d
    Merge pull request #2713 from riperiperi/fix/modified-inherit riperiperi 2021-10-07 13:43:31 +0100
  • 0feaeacee8 Make LiveInterval.AddRange(,) more conservative FICTURE7 2021-10-07 10:58:40 +0400
  • 6cf27bb994 Address feedback FICTURE7 2021-10-07 10:46:19 +0400
  • a4956591ec Avoid potential race riperiperi 2021-10-07 01:13:51 +0100
  • c61c1ea898 Reregister flush actions when taking a buffer's modified range list. riperiperi 2021-10-07 00:00:56 +0100
  • 4351552654 Add support for X8B8G8R8 d3d pixel format that is used by Metroid Dread Kevin Brogan 2021-10-06 14:17:11 -0700
  • e2d9d70651
    Support XBGR the same way ABGR Ian Carpenter 2021-10-05 14:29:58 -0400
  • 6200bb721f Merge branch 'master' into FPS2 MutantAura 2021-10-05 18:09:53 +0100
  • ecc64c934d
    Add Operand.Label support to Assembler (#2680) FICTURE7 2021-10-05 21:04:55 +0400
  • ef3dfc577c Merge branch 'master' into FPS2 MutantAura 2021-10-05 16:50:17 +0100
  • 11b437eafc
    Fix DisplayInfo struct (#2708) gdkchan 2021-10-05 12:38:44 -0300
  • b0cf9ddafd bool not byte Ac_K 2021-10-05 17:30:11 +0200
  • cdb517ddea Addresses gdkchan feedback Ac_K 2021-10-05 17:26:34 +0200
  • 1156484405 Merge branch 'master' into FPS2 MutantAura 2021-10-05 11:54:43 +0100
  • fcd336a4e8
    Update faraonjsr 2021-10-05 11:58:08 +0300
  • 3cb9735d3a Fix DisplayInfo struct gdkchan 2021-10-05 04:06:24 -0300
  • c09637bf39 Addresses gdkchan feedback Ac_K 2021-10-05 02:40:56 +0200
  • 6a5460153d Update Surface.cs Ac_K 2021-10-05 02:31:04 +0200
  • ba774d7db4 Update FFmpegContext.cs Ac_K 2021-10-05 02:30:15 +0200
  • 361cabfb26 remove leftover Ac_K 2021-10-05 02:28:18 +0200
  • b073731a9b Fix everything Ac_K 2021-10-05 02:24:27 +0200
  • 240cb65ec5 Fixes nits Ac_K 2021-10-05 01:02:55 +0200
  • e59ec2fdb3 Final impl Ac_K 2021-10-05 00:58:49 +0200
  • e8f5f2f315 working update Ac_K 2021-10-04 22:45:58 +0200
  • ed3cf8f7af second try Ac_K 2021-10-04 22:30:34 +0200
  • e85a629761 first try Ac_K 2021-10-04 20:03:20 +0200
  • fff48bb45a
    Smaller initial size for ModifiedRangeList & directly inherit range list (#2663) riperiperi 2021-10-04 19:38:59 +0100
  • 75f4b1ff2d
    Relax sampler pool requirement (#2703) gdkchan 2021-10-04 14:35:28 -0300
  • af3ae86dfe spl: Implement IGeneralInterface GetConfig Ac_K 2021-10-04 19:18:29 +0200
  • f7aaea4300
    Unref frames before decoding with FFMPEG (#2704) gdkchan 2021-10-04 14:12:24 -0300
  • fa65553990 PR feedback gdkchan 2021-10-04 14:09:13 -0300
  • fd5348d043 Apply review changes MutantAura 2021-10-04 11:58:13 +0100
  • 587d345333 Unref frames before decoding with FFMPEG gdkchan 2021-10-04 00:45:05 -0300
  • 2597ed8ed1 Remove using gdkchan 2021-10-03 23:30:41 -0300
  • cfb9b68545 Implement NOP gdkchan 2021-10-03 23:29:51 -0300
  • 791d100df3 Relax sampler pool requirement gdkchan 2021-10-03 19:46:44 -0300
  • 9be6a4354c Log unimplemented shader instructions gdkchan 2021-10-03 19:31:51 -0300
  • 08ba9500db Don't force scaling on 2D copy sources riperiperi 2021-10-03 20:15:20 +0100
  • 3e42d89054 PR feedback gdkchan 2021-10-03 13:45:06 -0300
  • e5299ee801 Optimize AllocateWithSpill a bit FICTURE7 2021-09-14 16:11:51 +0400
  • e2bb317778 Use stack allocation for use/blockedPositions FICTURE7 2021-09-14 13:16:31 +0400
  • b06f25b320 Optimize BitMap.Enumerator a bit FICTURE7 2021-09-09 19:56:44 +0400
  • 6309c53623 Optimize CopyResolver a bit FICTURE7 2021-09-09 18:33:44 +0400
  • 34589d1b12 Optimize GetChildSplit a bit FICTURE7 2021-09-09 18:04:20 +0400
  • c2c98f58c6 Turn LiveInterval into a reference struct FICTURE7 2021-09-08 16:28:30 +0400
  • 17b9187fdd Add UseList FICTURE7 2021-09-07 20:00:59 +0400
  • 30a7cf8738 Use stack allocation for freePositions FICTURE7 2021-09-07 11:50:39 +0400
  • 358d609d68 Optimize InsertSplitCopiesAtEdges a bit FICTURE7 2021-09-07 10:42:25 +0400
  • 537c6ad101 Optimize InsertSplitCopies a bit FICTURE7 2021-09-07 10:33:09 +0400
  • b99392c9b1 Optimize NumberLocals a bit FICTURE7 2021-09-06 20:04:18 +0400
  • 3afbfb607f Optimize GetOverlapPosition(interval) a bit FICTURE7 2021-09-05 22:47:21 +0400
  • d3ebe77f85 Remove LinearScanAllocator.Sources FICTURE7 2021-09-05 17:05:54 +0400
  • cf9518b678 Turn LiveInterval into an iterator FICTURE7 2021-09-04 19:08:51 +0400
  • 1694ad5400 Turn LiveRange into a reference struct FICTURE7 2021-08-30 14:52:37 +0400
  • 64045f3c9a Do not allocate child split list if not parent FICTURE7 2021-08-30 12:19:49 +0400
  • 3b2b3c071d Optimize TryAllocateRegWithtoutSpill a bit FICTURE7 2021-08-18 01:23:14 +0400
  • a41bfd0d79 Fix PSET/PSETP gdkchan 2021-10-03 00:20:44 -0300
  • d7569c7735 Fix P2R constant buffer encoding gdkchan 2021-10-02 22:36:26 -0300
  • 2f32f2fe86 Rewrite shader decoding stage gdkchan 2021-10-02 22:05:48 -0300
  • eae03ed75d adjust options throughput MutantAura 2021-10-01 00:46:59 +0100
  • 4e8f575e5c non static adjustment MutantAura 2021-09-30 18:49:53 +0100
  • 9a24d88895 Merge remote-tracking branch 'upstream/master' into FPS2 MutantAura 2021-09-30 17:13:32 +0100
  • 736a7ea73b change method of finding existing save, and re-design code a bit Rstar284 2021-09-30 17:34:54 +0400
  • 7cc3e735c2 Rename Assembler.Table to AssemblerTable FICTURE7 2021-09-26 12:03:39 +0400
  • cf9661e68d Set PTC internal version FICTURE7 2021-09-24 12:15:22 +0400
  • 9e2dd54bc1 Move instruction table to Assembler.Table FICTURE7 2021-09-24 12:05:30 +0400
  • c74abbc0d9 Add Operand.Label support to Assembler FICTURE7 2021-09-23 17:36:55 +0400
  • 383457bf2d Add warning dialog for mods that were enabled but missing Caian Benedicto 2021-09-29 18:29:54 -0300
  • a347caa85f Move the row click event to the designer file Caian Benedicto 2021-09-29 18:00:40 -0300
  • a3d2e7dc75 Add missing line Caian Benedicto 2021-09-29 17:54:50 -0300
  • d92fff541b
    Replace CacheResourceWrite with more general "precise" write (#2684) riperiperi 2021-09-29 01:27:03 +0100
  • b6e093b0fc
    Force copy when auto-deleting a texture with dependencies (#2687) riperiperi 2021-09-29 01:11:05 +0100
  • fd7567a6b5
    Only make render target 2D textures layered if needed (#2646) gdkchan 2021-09-28 20:55:12 -0300
  • 312be74861
    Optimize HybridAllocator (#2637) FICTURE7 2021-09-29 03:38:37 +0400
  • 1ae690ba2f
    Use normal memory store path for DC ZVA (#2693) riperiperi 2021-09-29 00:21:30 +0100
  • 33dc4c9ce4
    clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (#2692) Ac_K 2021-09-29 01:03:35 +0200
  • f4f496cb48
    NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) gdkchan 2021-09-28 19:43:40 -0300
  • 0d23504e30
    Fix PTC count table relocation patching (#2666) FICTURE7 2021-09-29 02:28:34 +0400
  • 79c854dd2e
    irs: Stub some service calls (#2665) Ac_K 2021-09-29 00:10:10 +0200
  • 83bdafccda
    Share scales array for graphics and compute (#2653) gdkchan 2021-09-28 18:52:27 -0300
  • 405840a24b
    Quick README update for game compatibility. (#2694) VocalFan 2021-09-28 17:26:45 -0400
  • 41965f83b0 change wording and typos part 2 Rstar284 2021-09-28 16:18:04 +0400
  • b2eff0bd92
    Quick README update for game compatibility. VocalFan 2021-09-27 13:54:29 -0400
  • 1f0fa258fd
    Keep it in HLE VocalFan 2021-09-27 10:14:19 -0400
  • 6cb659cf8f
    Keep it in HLE. VocalFan 2021-09-27 10:13:14 -0400
  • d921624641 Use normal memory store path for DC ZVA riperiperi 2021-09-27 00:55:57 +0100
  • c37a289014 clkrst: Stub/Implement IClkrstManager and IClkrstSession calls Ac_K 2021-09-27 00:44:10 +0200
  • d2a3322556 Fix wording and style, also use different MenuItems for User save data and Device save data Rstar284 2021-09-26 20:33:03 +0400
  • ceaf0ffe75 Skip UpdateProtection if only precise actions were called riperiperi 2021-09-26 14:52:27 +0100
  • d996ccf95a Add XML docs for GpuRegionHandle riperiperi 2021-09-26 14:49:19 +0100
  • bc062a6b26 Naming, HLE purge and align MutantAura 2021-09-26 11:14:14 +0100
  • 5dfbd578d6 Update naming and remove HLE references MutantAura 2021-09-26 10:56:51 +0100
  • b70f609c64 Force copy when auto-deleting a texture with dependencies riperiperi 2021-09-25 22:53:08 +0100