Commit graph

  • 9bdae80d0e Horizon: Migrate wlan and stubs latest services (#5708) Ac_K 2023-09-20 22:55:27 +0200
  • 9261f0ddfd Stub unsupported BSD socket options (#5670) gdkchan 2023-09-19 14:35:56 -0300
  • f9cbca9f1c make cheat list binding public (#5697) Emmanuel Hansen 2023-09-19 16:51:56 +0000
  • c53c6005d5 use compiled bidning for localizations (#5684) Emmanuel Hansen 2023-09-18 20:20:59 +0000
  • 8619b2333e remove some usages of reflection binding (#5686) Emmanuel Hansen 2023-09-18 20:09:22 +0000
  • 89a1455802 Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability (#5683) gdkchan 2023-09-16 13:49:13 -0300
  • 3f71b9497a Fix some Vulkan validation errors (mostly related to barriers) (#5603) gdkchan 2023-09-14 14:58:11 -0300
  • 7b06f6a28d Fix gl_Layer to geometry shader change not writing gl_Layer (#5682) gdkchan 2023-09-14 14:53:53 -0300
  • dac8440a58 lbl: Migrate service to Horizon (#5628) Ac_K 2023-09-14 09:50:19 +0200
  • 0d087bc518 Fix shader GlobalToStorage pass when base address comes from local or shared memory (#5668) gdkchan 2023-09-10 22:22:18 -0300
  • 73eae1b0ce Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545) Marco Carvalho 2023-09-07 09:10:58 -0300
  • a9addf656b Delete ResourceAccess (#5626) gdkchan 2023-09-05 17:59:21 -0300
  • 5042882092 Add macOS Headless release workflow (#5272) siegmund-heiss-ich 2023-09-05 01:28:44 +0200
  • d825e08964 Fix ShaderTools GpuAcessor default values (#5646) gdkchan 2023-09-04 20:16:09 -0300
  • 910cb436af Fix layer size for 3D textures with NPOT depth (#5640) gdkchan 2023-09-04 20:14:08 -0300
  • 41467dcec6 Use poetry run instead of spawning a shell (#5653) TSRBerry 2023-09-05 00:55:04 +0200
  • 2ad56c9302 ci: bump actions/checkout from 3 to 4 (#5650) dependabot[bot] 2023-09-04 22:16:17 +0200
  • 55f90a2945 Fix overwriting .ryujinx-mako directory (#5651) TSRBerry 2023-09-04 19:14:20 +0200
  • db2c4792ab Update reviewers using Ryujinx-Mako command (#5635) TSRBerry 2023-09-04 13:39:25 +0200
  • 7975b31ddb Vulkan: Device Local and higher invocation count for buffer conversions (#5623) riperiperi 2023-09-02 21:58:15 +0100
  • a4859d5ab1 Fix numeric SWKB validation (#5627) Isaac Marovitz 2023-09-01 19:08:42 +0100
  • 5c2a906fc6 opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx (#5624) Ac_K 2023-08-30 22:04:25 +0200
  • 3db2fa7c40 Geometry shader emulation for macOS (#5551) gdkchan 2023-08-29 21:10:34 -0300
  • 458e7f7584 Add SmallChange properties to the rest of the sliders (fixes keyboard input). (#5621) MutantAura 2023-08-29 09:56:43 +0100
  • a7ef856743 Vulkan: Fix MoltenVK flickering (#5612) riperiperi 2023-08-23 20:40:25 +0100
  • 21d45d1838 Fix invalid audio renderer buffer size when end offset < start offset (#5588) gdkchan 2023-08-20 03:56:30 -0300
  • 6bc898b0b9 Fix debug assert on services without pointer buffer (#5599) gdkchan 2023-08-19 15:16:59 -0300
  • 097ed35882 Implement support for masked stencil clears on Vulkan (#5589) gdkchan 2023-08-18 02:25:54 -0300
  • e8b222baa9 infra: add missing quotes around @ developers in reviewers.yml Mary 2023-08-17 19:34:48 +0200
  • cab771cc96 Convert app and installation ids to int (#5587) TSRBerry 2023-08-17 19:26:21 +0200
  • 33a6ff86b3 mm: Migrate service in Horizon project (#5580) Ac_K 2023-08-17 14:59:05 +0200
  • ad83368a9f Fix vote and shuffle shader instructions on AMD GPUs (#5540) gdkchan 2023-08-16 21:31:07 -0300
  • c584927807 Prefer jagged arrays over multidimensional (#5562) Marco Carvalho 2023-08-16 18:24:44 -0300
  • d39cb6f686 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) gdkchan 2023-08-16 18:16:25 -0300
  • 741b97408c Vulkan: Periodically free regions of the staging buffer (#5572) riperiperi 2023-08-16 22:06:46 +0100
  • d67e811b3c GPU: Add Z16RUnormGUintBUintAUint Format (#5578) riperiperi 2023-08-16 22:02:53 +0100
  • 38a472878a Introduce Mako to fix pr_triage workflow (#5574) TSRBerry 2023-08-16 23:01:34 +0200
  • f65bafee3e Add improved csc problem matcher (#5530) TSRBerry 2023-08-16 22:58:34 +0200
  • 72302c1918 UI: New Crowdin updates (#4758) Ac_K 2023-08-16 22:37:24 +0200
  • 04289bca80 Implement scaled vertex format emulation (#5564) gdkchan 2023-08-16 08:30:33 -0300
  • bbbc57436f Vulkan: Buffer Mirrors for MacOS performance (#4899) riperiperi 2023-08-14 18:18:47 +0100
  • 661439e77d Simplify resolution scale updates (#5541) gdkchan 2023-08-14 13:57:39 -0300
  • 35c315c8e3 GPU: Track basic buffer copies that modify texture memory (#5554) riperiperi 2023-08-14 07:41:11 +0100
  • 5fd0238334 Delete ShaderConfig and organize shader resources/definitions better (#5509) gdkchan 2023-08-13 22:26:42 -0300
  • c2127d8a85 "static readonly" constants should be "const" instead (#5560) Marco Carvalho 2023-08-13 19:07:57 -0300
  • 75e080c493 Remove animations on listbox items (#5563) MutantAura 2023-08-13 21:40:40 +0100
  • a95ac7a57d Ava UI: Make some settings methods async (#5332) MutantAura 2023-08-12 21:43:03 +0100
  • 29c4065a0a Ava UI: Allow DPI switching (#5558) riperiperi 2023-08-12 17:02:22 +0100
  • b5f604cb54 Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362) Isaac Marovitz 2023-08-12 01:47:22 +0100
  • 6d40621721 [Hotfix] hid: Prevent out of bounds array access (#5547) TSRBerry 2023-08-10 05:29:15 +0200
  • 29277f0894 Allow access to code memory for exefs mods (#5518) TSRBerry 2023-08-09 23:27:45 +0200
  • 2eaac34826 Implement color space passthrough option (#5531) jcm 2023-08-07 11:54:05 -0600
  • f49e9ee432 Do not add more code after alpha test discard on fragment shader (#5529) gdkchan 2023-08-07 12:20:37 -0300
  • 393699da3d Fix PR build concurrency and stop auto assigning reviewers for draft PRs (#5519) TSRBerry 2023-08-06 23:25:02 +0200
  • 94baae0dce GPU: Don't sync/bind index buffer when it's not in use (#5526) riperiperi 2023-08-06 20:29:20 +0100
  • 276e7373fb Enable VK_EXT_4444_formats (#5525) sunshineinabox 2023-08-03 13:46:23 -0700
  • 0e93129206 nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24 (#5515) dependabot[bot] 2023-08-02 17:19:38 +0200
  • 31f965737c Add slightly better workaround for current workflow issues (#5507) TSRBerry 2023-08-01 00:15:37 +0200
  • 1c3d0c0db9 (Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg. (#5504) Domenico V 2023-07-31 03:31:57 +0200
  • d08d2446db CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#5502) Domenico V 2023-07-31 01:57:37 +0200
  • 3354548ad2 Fix incorrect fragment origin when YNegate is enabled (#4673) gdkchan 2023-07-29 18:47:03 -0300
  • a7c7fd8683 Add workflow to automatically check code style issues for PRs (#4670) TSRBerry 2023-07-24 18:35:04 +0200
  • 216c068de1 ava: Fix regression on title updater and dlc manager window caused by precious commit Mary 2023-07-21 22:50:10 +0200
  • f0e2672196 Ava UI: Remove IsActive checks from dialog methods (#5456) MutantAura 2023-07-21 12:24:13 +0100
  • b494485988 HLE: Fix corrupted Mii structs (#5468) TSRBerry 2023-07-20 03:02:31 +0200
  • e722e6952b chore: Update Ryujinx.SDL2-CS to 2.28.1 (#5453) Mary 2023-07-18 16:08:48 +0200
  • 53523b3ac6 [Hotfix] sockets: Resolve empty port requests to 0 again (#5459) TSRBerry 2023-07-17 20:47:47 +0200
  • 3bdbf2073b cpu: Hotfix missing ToNearest rounding mode cases TSRBerry 2023-07-16 21:39:08 +0200
  • ea63287f85 [Ryujinx.HLE] Address dotnet-format issues (#5380) TSRBerry 2023-07-16 19:31:14 +0200
  • 9605533e04 infra: do not assign developers team for now Mary 2023-07-14 11:32:14 +0200
  • bba5fa0308 Fix some Vulkan validation errors (#5452) gdkchan 2023-07-14 04:08:52 -0300
  • 12c21aa5eb infra: Fix team name in reviewer.yml Mary 2023-07-12 19:22:09 +0200
  • ef1b7f2225 infra: Fix PR triage once and for all (#5442) Mary 2023-07-12 18:31:08 +0200
  • 3cb9cb8f54 Move ShaderBinaries into individual .spv files (#5280) ealekseychik 2023-07-11 20:41:18 +0300
  • 43261c9e12 Move support buffer update out of the backends (#5411) gdkchan 2023-07-11 14:07:41 -0300
  • 65f6beb8ec MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) gleng 2023-07-10 18:10:23 -0700
  • ec0ed88d87 MacOS: Fix rendering on AMD GPUs (#5446) gleng 2023-07-10 18:00:19 -0700
  • c02e6757bd [Ryujinx.Ava] Address dotnet-format issues (#5361) TSRBerry 2023-07-07 23:03:27 +0200
  • f09ad24571 Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) Mary 2023-07-06 18:08:14 +0200
  • 4574fd8bc8 sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433) SuperSamus 2023-07-06 17:11:26 +0200
  • 1f043119aa Headless: Add support for fullscreen option (#5339) Theun de Bruijn 2023-07-06 20:10:15 +1000
  • 886d361aa6 Stop identifying shader textures with handle and cbuf, use binding instead (#5266) gdkchan 2023-07-03 14:29:27 -0300
  • b23cc34a35 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) TSRBerry 2023-07-02 02:47:54 +0200
  • af63a393ce Fix naming issue in ControllerWindow (#5424) TSRBerry 2023-07-02 02:26:32 +0200
  • a7775e04ae [Ryujinx.Audio] Address dotnet-format issues (#5362) TSRBerry 2023-07-02 01:27:18 +0200
  • 6ca72e74fa [Ryujinx] Address dotnet-format issues (#5395) TSRBerry 2023-07-02 00:25:07 +0200
  • 7abc8f976c [Ryujinx.Horizon] Address dotnet-format issues (#5381) TSRBerry 2023-07-01 12:42:10 +0200
  • aa06222dbb [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) TSRBerry 2023-07-01 12:31:42 +0200
  • 8819b674a5 Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) Marco Carvalho 2023-07-01 03:29:37 -0300
  • d5336746fe [Ryujinx.Cpu] Address dotnet-format issues (#5365) TSRBerry 2023-07-01 04:18:52 +0200
  • 56ba0dfd73 [Ryujinx.Tests] Address dotnet-format issues (#5389) TSRBerry 2023-07-01 04:14:34 +0200
  • 3704d9cab2 [Ryujinx.Ui.Common] Address dotnet-format issues (#5392) TSRBerry 2023-06-29 02:39:22 +0200
  • 0710e7af38 [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) TSRBerry 2023-06-28 20:20:10 +0200
  • a97149553d macOS: Fix warning in some shell scripts (#5398) Ac_K 2023-06-28 19:09:48 +0200
  • 4cead71c33 [Ryujinx.Headless.SDL2] Address dotnet-format issues (#5379) TSRBerry 2023-06-28 19:03:27 +0200
  • 1ca26693cd [Spv.Generator] Address dotnet-format issues (#5394) TSRBerry 2023-06-28 18:54:20 +0200
  • 03c90fab92 [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) TSRBerry 2023-06-28 18:46:18 +0200
  • 61574ec7a5 [Ryujinx.Common] Address dotnet-format issues (#5358) TSRBerry 2023-06-28 18:41:38 +0200
  • 1507ab2abc [Ryujinx.Memory] Address dotnet-format issues (#5386) TSRBerry 2023-06-28 18:34:00 +0200
  • ccc79e9bb0 [Ryujinx.Input] Address dotnet-format issues (#5384) TSRBerry 2023-06-28 18:23:00 +0200