Commit graph

  • 050b3d60e5 Fix #5108: Allow surround sound for SDL2 in more scenarios (#5131) Simon Wegendt 2023-05-29 00:07:27 +0200
  • 10f98228b3 Linux: Use gamemode if it is available when using Ryujinx.sh. (#4938) subanz 2023-05-28 16:54:22 -0500
  • 5d9b364e34 Add support for VK_EXT_depth_clip_control. (#5027) cstamford 2023-05-28 22:31:56 +0100
  • 2cd9acad97 chore: Update Avalonia to 0.10.21 (#5124) Mary 2023-05-28 23:25:55 +0200
  • c869aa76a1 About window: Add changelog link under ver. number (#5095) yell0wsuit 2023-05-29 04:13:40 +0700
  • 5d13614884 Update LastPlayed date on emulation end. (#5056) Théo Arrouye 2023-05-28 14:03:27 -0700
  • b1a5386125 Improve macOS updater (#5064) siegmund-heiss-ich 2023-05-28 22:54:30 +0200
  • 3710875548 Added Custom Path case when saving screenshots (#5086) Daniel Shala 2023-05-28 22:44:46 +0200
  • bd666ace82 actions: revert timeout-minutes changes for PR workflow Mary 2023-05-28 11:34:57 +0200
  • 73a0cab541 actions: Workaround YAML limitation for timeout-minutes Mary 2023-05-28 08:08:47 +0200
  • c3a4daff41 Use variables to configure job timeouts (#5123) TSRBerry 2023-05-28 08:02:30 +0200
  • 3e436b24cc Ryujinx.Ava: fixes for random hangs on exit (#4827) jhorv 2023-05-26 17:57:43 -0400
  • 3ecb989582 Force reciprocal operation with value biased by constant to be precise on macOS (#5110) gdkchan 2023-05-26 15:19:37 -0300
  • c5524dd5ac Fix resolution scaling of image operation coordinates (#5102) gdkchan 2023-05-25 23:42:49 -0300
  • cfec5818b9 Fix mod names (#5088) TSRBerry 2023-05-25 23:41:03 +0200
  • 3ad024214f Generate scaling helper functions on IR (#4714) gdkchan 2023-05-25 17:46:58 -0300
  • 882199a1f4 Truncate vertex attribute format if it exceeds stride on MoltenVK (#5094) gdkchan 2023-05-25 17:03:51 -0300
  • 6e95c7f069 Update release.yml (#5058) Isaac Marovitz 2023-05-25 15:17:37 +0100
  • 0969745dbc Vulkan: Do not set storage flag for multisample textures if not supported (#5060) gdkchan 2023-05-23 05:41:37 -0300
  • bd2e3124a3 Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031) makigumo 2023-05-22 22:32:15 +0200
  • 5b289e4a4e Revert "Bump MVK Version (#5057)" (#5061) gdkchan 2023-05-22 17:12:11 -0300
  • 956e285832 Bump MVK Version (#5057) Isaac Marovitz 2023-05-22 18:41:08 +0100
  • b40c403dd3 Ava UI: Input Menu Redesign (#4990) Isaac Marovitz 2023-05-22 00:16:20 +0100
  • 7be31b754f Fix crash in SettingsViewModel when Vulkan isn't available (#4985) jhorv 2023-05-21 15:39:06 -0400
  • e356709f29 ServerBase thread safety (#4577) jhorv 2023-05-21 15:28:51 -0400
  • d8f39dd27c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) gdkchan 2023-05-21 14:04:21 -0300
  • 77172a095a Replace constant buffer access on shader with new Load instruction (#4646) gdkchan 2023-05-20 16:19:26 -0300
  • 88d51e2f38 Limit compute storage buffer size (#5028) gdkchan 2023-05-20 13:15:07 -0300
  • b91024b114 SPIR-V: Only allow implicit LOD sampling on fragment (#5026) riperiperi 2023-05-20 14:52:26 +0100
  • 129120d7f7 Fix macOS Update Script (#5014) Isaac Marovitz 2023-05-19 20:20:01 +0100
  • 52582015c7 Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578) gdkchan 2023-05-19 11:52:31 -0300
  • 9f80d18807 nuget: bump DynamicData from 7.13.5 to 7.13.8 (#5001) dependabot[bot] 2023-05-19 06:52:44 +0200
  • 5fa5fcf5b4 Fix Vulkan blit-like operations swizzle (#5003) gdkchan 2023-05-18 18:16:03 -0300
  • 9b2df07b15 GPU: Avoid using garbage size for non-cb0 storage buffers (#4999) riperiperi 2023-05-18 07:56:34 +0100
  • 30c80f253a ava: Fix crash when extracting sections from NCA with no data section (#5002) Mary 2023-05-17 21:27:49 +0200
  • ed11a0534e Start GPU performance counter at 0 instead of host GPU value (#4992) OpaqueReptile 2023-05-17 13:38:59 -0500
  • 533d87ff69 macos: Fix relaunch with updater when no arguments were provided to the emulator (#4987) Mary 2023-05-17 19:02:15 +0200
  • c8cb9eaa55 [GUI] Fix always hide cursor mode not hiding the cursor until it was moved (#4927) TSRBerry 2023-05-14 16:34:31 +0200
  • f9ef6fc7e4 Vulkan: Device map buffers written more than flushed (#4911) riperiperi 2023-05-13 14:15:05 +0100
  • 97db2721b2 Add timeout of 35 minutes to workflow jobs (#4928) TSRBerry 2023-05-13 13:24:43 +0200
  • f521b7e71f audio: sdl2: Do not report 5.1 if the device doesn't support it (#4908) Mary 2023-05-13 09:15:16 +0200
  • 9ce4d134d7 Set OpenGL PixelPackBuffer to 0 when done (#4921) gdkchan 2023-05-12 21:59:46 -0300
  • bdadf68a78 macOS CI Adjustments (#4910) Isaac Marovitz 2023-05-12 23:53:52 +0100
  • 8bf80acf53 Ava: Fix wrong MouseButton (#4900) Ac_K 2023-05-12 21:39:42 +0200
  • 31471f11a0 Bump shader cache codegen version Mary 2023-05-12 18:53:14 +0200
  • 00d9761922 Vulkan: Partially workaround MoltenVK InvalidResource error (#4880) riperiperi 2023-05-12 02:06:15 +0100
  • f14b7bada0 GPU: Remove swizzle undefined matching and rework depth aliasing (#4896) riperiperi 2023-05-12 01:30:47 +0100
  • ecfee6c30f Fix the restart after an update. (#4869) John 2023-05-11 17:14:29 -0700
  • d0ff22a9e6 Changed LastPlayed field from string to nullable DateTime (#4861) SamusAranX 2023-05-12 01:56:37 +0200
  • 67863bfc34 amadeus: Allow 5.1 sink output (#4894) Mary 2023-05-12 00:19:19 +0200
  • 28f9c140ad UI: Adjust input mapping view (#4866) Nico 2023-05-11 23:10:57 +0200
  • 6dc6fddc66 nuget: bump System.IdentityModel.Tokens.Jwt from 6.30.0 to 6.30.1 (#4886) dependabot[bot] 2023-05-11 21:42:46 +0200
  • 9b67420c49 Enable explicit LOD for array textures with depth compare on SPIR-V (#4892) gdkchan 2023-05-11 16:35:36 -0300
  • 3396020fa6 Fix incorrect ASTC endpoint color when using LuminanceDelta mode (#4890) gdkchan 2023-05-11 15:47:55 -0300
  • 0b76cc90f2 amadeus: Fix wrong channel mapping check and an old typo (#4888) Mary 2023-05-11 20:14:02 +0200
  • 6ec1d3059a Stop SDL from inhibiting sleep. (#4842) John 2023-05-11 11:13:01 -0700
  • 40b9299a45 Fix the issue of unequal check for amiibo file date due to the lack o… (#4832) 2435043xia 2023-05-12 01:10:24 +0800
  • 022766eda8 GPU: Fix shader cache assuming past shader data was mapped (#4885) riperiperi 2023-05-11 17:41:34 +0100
  • 232aeeaf06 Attempt to fix release.yml after merge Mary 2023-05-11 17:42:33 +0200
  • a9269a8079 Update release workflow & Add jobs for macOS (#4837) TSRBerry 2023-05-11 17:36:53 +0200
  • 76b1387550 Ensure background translation threads exited before disposing JIT (#4874) gdkchan 2023-05-10 21:46:38 -0300
  • abf2e477e3 Fix missing domain service object dispose (#4879) gdkchan 2023-05-10 21:29:17 -0300
  • c335e17ce7 fix(mvk): resumeLostDevice (#4800) Aaron O'Mullan 2023-05-09 22:31:52 -0300
  • 3efd7bc81a IPC - Refactor Bcat service to use new ipc - Revisit (#4803) Emmanuel Hansen 2023-05-09 21:46:23 +0000
  • 244776bced Replace DelegateHelper with pre-generated delegates (#4867) gdkchan 2023-05-09 06:02:39 -0300
  • 60a8a636bf vulkan: Pass Vk instance to VulkanRenderer (#4859) Mary 2023-05-08 13:05:37 +0200
  • a32274c57f vulkan: Avoid hardcoding features in CreateDevice (#4858) Mary 2023-05-08 12:48:16 +0200
  • 383de126ce Vulkan: Simplify MultiFenceHolder and managing them (#4845) riperiperi 2023-05-08 11:45:12 +0100
  • 8d89fbfa34 Vulkan: Batch vertex buffer updates (#4843) riperiperi 2023-05-08 09:59:26 +0100
  • b6aa87bfd5 misc: Avoid copy of ApplicationControlProperty (#4849) Mary 2023-05-08 01:50:07 +0200
  • 9fce3b399e Ava: Fix SystemTimeOffset calculation (#4848) Ac_K 2023-05-08 00:31:08 +0200
  • e97375b8d4 time: Update for 15.0.0 changes and fixes long standing issues (#4822) Mary 2023-05-08 00:15:58 +0200
  • 51acf0f4f5 misc: Switch ProcessResult to a class (#4846) Mary 2023-05-07 22:50:45 +0200
  • 2353c074c0 UI: Expose games build ID for cheat management (#4340) gnisman 2023-05-07 17:36:44 +0300
  • 30ec487ec8 UI: Add progress bar for re-packaging shaders (#4805) Nico 2023-05-06 15:35:46 +0200
  • 946496032b AM: Stub some service calls (#4825) Ac_K 2023-05-06 03:33:50 +0200
  • c6792ab81b Use correct offset for storage constant buffer elimination (#4821) riperiperi 2023-05-05 22:59:36 +0100
  • df71006a9d GPU: Remove CPU region handle containers (#4817) riperiperi 2023-05-05 22:40:46 +0100
  • 74c45dcf45 UI: Fix sections extraction (#4820) Ac_K 2023-05-05 23:24:35 +0200
  • eba4b7469e Correct tooltips for add,remove,removeall buttons (#4819) ashuk 2023-05-06 02:08:57 +0530
  • bb3c1f0494 Fix typo in TextureBindingsManager.cs (#4798) Ikko Eltociear Ashimine 2023-05-06 05:17:36 +0900
  • 518af4926d Use ToLowerInvariant when detecting GPU vendor. (#4815) Skyth (Asilkan) 2023-05-05 19:35:59 +0300
  • 7c9a4b2c45 Allow any shader SSBO constant buffer slot and offset (#2237) gdkchan 2023-05-05 11:20:20 -0300
  • 94225c2e83 GPU: Allow granular buffer updates from the constant buffer updater (#4749) riperiperi 2023-05-05 14:47:15 +0100
  • c8f8065ca6 ModLoader: Fix case sensitivy issues without breaking cheats (#4783) TSRBerry 2023-05-05 09:39:08 +0200
  • 1e6f47561d fix: linux launcher breaks when there are spaces in the directory path (#4795) Horizon 2023-05-05 12:36:15 +0530
  • 37c681b9eb Revert "bcat ipc (#4446)" (#4801) gdkchan 2023-05-04 13:16:51 -0300
  • b6f2106756 UI: Move ApplicationContextMenu in a separated class (#4755) Ac_K 2023-05-04 16:41:06 +0200
  • bc1a47b4f4 bcat ipc (#4446) Emmanuel Hansen 2023-05-04 14:26:10 +0000
  • 5ccdf7d54b Fix some invalid blits involving depth textures (#4723) gdkchan 2023-05-03 21:20:12 -0300
  • 6dd55af50a Update SettingsWindow.cs (#4785) Erdem Keskin 2023-05-03 17:04:40 +0300
  • afe0067fb3 Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781) Mary 2023-05-03 11:20:05 +0200
  • e01674f120 Vulkan: Record modifications after changing the framebuffer (#4775) riperiperi 2023-05-03 09:42:21 +0100
  • 3fb9a6fa55 ModLoader: Fix case sensitivy issues (#4720) TSRBerry 2023-05-03 02:07:16 +0200
  • cea2b5e29b Add hide-cursor command line argument & always hide cursor option (#4613) TSRBerry 2023-05-02 03:29:47 +0200
  • d2a346b285 GPU: Keep rendered textures without any pool references alive (#4662) riperiperi 2023-05-01 20:27:51 +0100
  • b13ea7aee2 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) riperiperi 2023-05-01 20:05:12 +0100
  • dc856f430d GPU: Fix errors handling texture remapping (#4745) riperiperi 2023-05-01 19:32:32 +0100
  • 51bff60d46 Uneven frame pacing with vsync (#4744) al81-ru 2023-04-29 23:54:41 +0300
  • 8930a685ec Allow window to remember its size, position and state (GTK + Avalonia) (#4657) MutantAura 2023-04-28 21:59:53 +0100