Commit graph

  • 5f30ba0144 ui: Fixes GetShrinkedGamepadName (#2444) Ac_K 2021-07-06 20:55:03 +0200
  • 226c69ef15 nifm: Fixes IsDynamicDnsEnabled not supported (#2443) Ac_K 2021-07-06 20:41:11 +0200
  • cd62250958 aoc: Fixes some inconsistencies (#2434) Ac_K 2021-07-06 20:17:06 +0200
  • 254a1c1fc1 Command line argument -f doesn't toggle 'Start games in fullscreen mode' (#2424) mpnico 2021-07-06 20:04:21 +0200
  • 6ac51150ca Implement 12.0.0 hwopus functions (#2410) Billy Laws 2021-07-06 18:49:51 +0100
  • 33e3e6b148 Honour copy dependencies when switching render target (#2433) riperiperi 2021-07-03 05:55:04 +0100
  • eeb120da2b aoc: Fix wrong check (#2427) Ac_K 2021-06-29 22:52:17 +0200
  • 9987a75c84 Fix disposing of IPC sessions server at emulation stop (#2334) Mary 2021-06-29 19:37:13 +0200
  • 5d6f3dce74 Initial support for separate GPU address spaces (#2394) gdkchan 2021-06-29 14:32:02 -0300
  • c184e1e31f aoc/am: Cleanup aoc service and stub am calls (#2414) Ac_K 2021-06-29 18:57:06 +0200
  • f8a159c4b7 Add Screenshot Feature (#2354) emmauss 2021-06-28 20:09:43 +0000
  • 13d9d48be3 no name: Mii Editor applet support (#2419) Ac_K 2021-06-28 20:54:45 +0200
  • b79869874f Add support for custom line widths (#2406) gdkchan 2021-06-25 20:11:54 -0300
  • 778f877345 Fix default value for unwritten shader outputs (#2412) gdkchan 2021-06-25 19:56:03 -0300
  • 48e6e9b254 Fix texture sampling with depth compare and LOD level or bias (#2404) gdkchan 2021-06-24 19:54:50 -0300
  • 736b631829 caps: Stubs GetAlbumFileList0AafeAruidDeprecated and GetAlbumFileList3AaeAruid (#2403) Ac_K 2021-06-25 00:37:48 +0200
  • 02e8d567e6 Improve gameTable search (#2398) ooa113y 2021-06-24 03:21:52 +0300
  • 1d972fc058 Add Direct Mouse Support (#2374) emmauss 2021-06-24 00:09:08 +0000
  • 0b1bb003da Initial support for GPU channels (#2372) gdkchan 2021-06-23 20:51:41 -0300
  • 2045d2d21a Inherit buffer tracking handles rather than recreating on resize (#2330) riperiperi 2021-06-24 00:31:26 +0100
  • 992f7e32b1 settings: Implement GetDeviceNickName and SetDeviceNickName (#2383) Ac_K 2021-06-24 01:18:36 +0200
  • 8f50685a2f nfc/nfp: Implement ISystemManager and ISystem (#2381) Ac_K 2021-06-24 01:05:40 +0200
  • 7f57e9557d Reduce number of dlls on distribution with single file publish (#2211) gdkchan 2021-06-23 19:40:19 -0300
  • 1e56e978f6 input: Fixes TouchPoint wrong attribute (#2390) Ac_K 2021-06-23 23:44:09 +0200
  • 6e15ad8f11 Fix shader texture LOD query (#2397) gdkchan 2021-06-23 18:31:14 -0300
  • baab64ec76 Implement VORN (register) Arm32 instruction (#2396) gdkchan 2021-06-23 18:21:23 -0300
  • bdc5aadfab Pass all inputs when geometry shader passthrough is enabled (#2362) gdkchan 2021-06-23 18:04:59 -0300
  • 4abeb19e08 hid: Cleanup and implement some calls (#2380) Ac_K 2021-06-23 22:52:55 +0200
  • 0fea62bc1b Unbind input on middle click (#2358) ooa113y 2021-06-23 23:51:29 +0300
  • c16bd618fb prepo: Implement SaveSystemReport and SaveSystemReportWithUser (#2379) Ac_K 2021-06-23 22:41:44 +0200
  • 85609aa324 pl: Implement GetSharedFontInOrderOfPriorityForSystem (#2382) Ac_K 2021-06-23 22:32:56 +0200
  • 8a22d55b11 mii: Fix multiple inconsistencies (#2392) Mary 2021-06-23 22:24:16 +0200
  • 091d1be349 kernel: Implement MapTransferMemory and UnmapTransferMemory (#2386) Mary 2021-06-23 21:52:11 +0200
  • 044055a776 ipc: Remove size checks for buffer type 0x21/0x22 (#2387) Ac_K 2021-06-22 19:32:22 +0200
  • 106707cdc8 account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384) Ac_K 2021-06-21 19:20:28 +0200
  • 3a228311cc am: Add all known AppletMessage (#2378) Ac_K 2021-06-21 18:41:37 +0200
  • 97745602f1 Fix separate bindless sampler at offset 0 (#2360) gdkchan 2021-06-20 15:48:12 -0300
  • 551daa32cc hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVersion (#2371) LukeFZ 2021-06-19 13:53:18 +0200
  • 92a227eb14 Miria: Make default profile loads Pro Controller by default (#2368) Mary 2021-06-17 03:48:55 +0200
  • 5ffbd25b8a End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) riperiperi 2021-06-15 01:09:59 +0100
  • 1b37b8a4e0 Add TouchScreen Manager (#2333) emmauss 2021-06-14 06:42:55 +0000
  • 74560dd5ff Increase height of Settings Window (#2355) EmulationFanatic 2021-06-10 05:15:41 -0600
  • c2b34a818b GAL: Fix sampler leaks on exit (#2353) Mary 2021-06-09 01:00:28 +0200
  • d6e602f1cf Do not clear gpu subchannel state on BindChannel (#2348) Mary 2021-06-09 00:50:18 +0200
  • 6160462ba8 Support bindless textures with separate constant buffers for texture and sampler (#2339) gdkchan 2021-06-08 19:42:25 -0300
  • 0e295cdd95 Add SDL2 information & updated game compatibility stats (#2337) EmulationFanatic 2021-06-02 17:43:23 -0600
  • 40e2b94967 Fix shaders with mixed PBK and SSY addresses on the stack (#2329) gdkchan 2021-06-02 20:41:53 -0300
  • e63ebc4451 Fix texture blit off-by-one errors (#2335) gdkchan 2021-06-02 20:30:48 -0300
  • a9f3de159a Reactivate DInput on SDL2 Mary 2021-06-02 19:50:21 +0200
  • 2fa174ad39 Update SDL2-CS (#2327) Mary 2021-06-02 13:50:48 +0200
  • 013a27dc1e Use Quads on OpenGL host when supported. (#2331) riperiperi 2021-06-02 12:27:30 +0100
  • 974ee7d819 Avoid clearing alpha channel by handle when presenting (#2323) Mary 2021-06-01 09:29:01 +0200
  • 1c7a287c03 Do not attempt to normalize SNORM image buffers on shaders (#2317) gdkchan 2021-05-31 16:59:23 -0300
  • e3bb5a2940 Fix guest stack trace inexistent function names (#2326) gdkchan 2021-05-30 15:53:02 -0300
  • 9171e9bdad Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325) gdkchan 2021-05-30 15:44:59 -0300
  • 2ada930d55 Add multi-level function table (#2228) FICTURE7 2021-05-30 01:06:28 +0400
  • e3524b2791 amadeus: Update to REV9 (#2309) Mary 2021-05-25 19:01:09 +0200
  • 9702b88d6e POWER - Performance Optimizations With Extensive Ramifications (#2286) riperiperi 2021-05-24 21:52:44 +0100
  • 1e5ed700e1 Improve accuracy of reciprocal step instructions (#2305) gdkchan 2021-05-24 07:20:07 -0300
  • b0ebd49ef4 Fix value of constant vertex attributes (#2307) gdkchan 2021-05-24 04:38:38 -0300
  • 7ad0202cf5 Compare aligned size for largest mip level when considering sampler resize (#2306) riperiperi 2021-05-24 08:35:26 +0100
  • d27579253c Use a different method for out of bounds blit (#2302) gdkchan 2021-05-21 20:26:49 -0300
  • fb5410f631 Add another Depth32F texture format (#2304) gdkchan 2021-05-21 20:15:08 -0300
  • 5c99b1c43f Fix non-independent blend state not being updated (#2303) gdkchan 2021-05-21 20:08:00 -0300
  • cc6d60f7d0 Extend info printed when guest crashes/breaks execution (#1845) Somebody Whoisbored 2021-05-20 16:27:16 -0700
  • f8f65960ff input: Implement a SDL2 keyboard backend (#2277) Mary 2021-05-21 01:16:34 +0200
  • 9ce897864c Fix dimensions check for scale eligibility (#2301) riperiperi 2021-05-21 00:09:18 +0100
  • 4466a394af Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) gdkchan 2021-05-20 16:43:23 -0300
  • 9702bb9813 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) gdkchan 2021-05-20 15:12:15 -0300
  • ebc5c65b3d ffmpeg: Attempt to fix RootPath on some linux distributions (#2292) Ac_K 2021-05-20 18:28:18 +0200
  • 34cf27d3a0 Assign _backgroundContext before starting its worker thread. (#2299) riperiperi 2021-05-20 14:29:10 +0100
  • f13be861bc Use branch instead of tailcall for recursive calls (#2282) FICTURE7 2021-05-20 16:31:45 +0400
  • 27b06daedf Add BIC/ORR Vd.T, #imm fast path (#2279) FICTURE7 2021-05-20 16:09:17 +0400
  • 139a73217c Move shader resource descriptor creation out of the backend (#2290) gdkchan 2021-05-19 18:15:26 -0300
  • cccb6206b1 Remove ForceDedicatedGpu, as the driver utilities will now do that. riperiperi 2021-05-19 19:26:23 +0100
  • 4cfc72a077 Data should not be public for nvapi unicode string riperiperi 2021-04-14 23:27:12 +0100
  • c539a3efc4 Fix skipping missing shaders riperiperi 2021-04-14 23:15:25 +0100
  • b45ee71d69 Use IntPtr for handles, remove unsafe keyword riperiperi 2021-04-07 18:15:17 +0100
  • 37bb02dd79 Forcibly enable threaded optimization on boot. riperiperi 2021-04-07 13:19:02 +0100
  • 5fe9108929 Nit riperiperi 2021-04-04 19:15:15 +0100
  • bcd1fa44b8 The task isn't required for loading compute binary. riperiperi 2021-04-04 14:01:33 +0100
  • 17969e31ce Use event to wake the main thread on task completion riperiperi 2021-04-02 23:05:55 +0100
  • 2bf0287ead The new host program needs to be saved even if it isn't valid. riperiperi 2021-04-02 22:47:14 +0100
  • 1d03cf3ff4 Implement parallel host shader cache compilation. riperiperi 2021-03-29 21:52:25 +0100
  • 0877cc30fa Pass CbufSlot when getting info from the texture descriptor (#2291) riperiperi 2021-05-19 19:05:43 +0100
  • 3da4219b4f Allow LocalVariable to be assigned more than once (#2288) FICTURE7 2021-05-17 03:54:53 +0400
  • d38da19e51 Use copy dependencies for the Intel/AMD view format workaround (#2144) riperiperi 2021-05-16 19:43:27 +0100
  • e59a6e04c7 misc: Move configuration management to the Ryujinx project (#2269) Mary 2021-05-16 17:12:14 +0200
  • dec59cfff2 ci: Do not enforce userid on nightly PR comment Mary 2021-05-14 11:08:46 +0200
  • 1c0c72d278 Fold constant offsets and group constant addresses (#2285) gdkchan 2021-05-13 16:26:57 -0300
  • 4904996f01 PPTC meets ExeFS Patching. (#1865) LDj3SNuD 2021-05-13 20:05:15 +0200
  • 23a07cba14 Fix race in SM initialization (#2280) gdkchan 2021-05-11 19:57:21 -0300
  • 64627a7c6d Fix a specific core migration bug on the scheduler (#2271) gdkchan 2021-05-11 13:18:50 -0300
  • 3876d2f601 Miria: Fix GTK3 keyboard mapping (#2273) Mary 2021-05-08 14:53:28 +0200
  • eef48ffacf Fix embedded game rendering (#2275) Mary 2021-05-07 18:37:48 +0200
  • 4e79901a14 misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) Mary 2021-05-07 18:18:23 +0200
  • 9e9c3078e6 SM instance & TIPC fixes (#2241) Mary 2021-05-05 23:44:26 +0200
  • fcf0753d0a audio: Implement a SDL2 backend (#2258) Mary 2021-05-05 23:37:09 +0200
  • a2153e86f1 ffmpeg: Redirect log output (#2266) Ac_K 2021-05-05 23:30:29 +0200
  • 6c8e9f3a9c nsd: Cleanup the service and implement some calls (#2250) Ac_K 2021-05-05 23:16:51 +0200