Commit graph

  • 67a74abfad Pacify updater (#1899) mageven 2021-02-23 20:49:02 +0530
  • e87963dd61 PPTC: Fix unwanted propagation of a relocatable constant in a specific case. (#1990) LDj3SNuD 2021-02-23 13:15:45 +0100
  • 92635b159f Update README.MD (#2049) EmulationFanatic 2021-02-22 14:09:55 -0700
  • eca5928c67 UI: Multithreaded Updater (#2031) sharmander 2021-02-22 15:48:45 -0500
  • f21683712e Implement VCNT instruction (#1963) mageven 2021-02-22 20:56:13 +0530
  • 6ad6657e2f PPTC & Pool Enhancements. (#1968) LDj3SNuD 2021-02-22 03:23:48 +0100
  • 416a8dd0a3 Turn Copy into Fill in HybridAllocator (#2010) FICTURE7 2021-02-21 21:33:59 +0400
  • 35a942762e appletAE: Implement SetLcdBacklighOffEnabled (#2037) Ac_K 2021-02-21 09:21:32 +0100
  • bb1cc14dff Controller Input handling refactoring (#1751) Jose Padilla 2021-02-21 00:22:55 +0100
  • 303134353f Make windows DPI aware to display properly on high-resolution screens. (#1983) sharmander 2021-02-19 19:34:41 -0500
  • 6dde5c58b0 Allow modding AddOnContent RomFS (#2024) mageven 2021-02-20 05:55:01 +0530
  • 6dd41edac4 Allow reconfiguring "Ignore Missing Services" during emulation (#2034) mageven 2021-02-20 01:01:57 +0530
  • 85778c9f74 nifm: Fix returned buffer size of GetClientId (#2036) Ac_K 2021-02-19 20:18:13 +0100
  • 057f36dbb9 settings: Fix returned buffer size of GetFirmwareVersion (#2029) Ac_K 2021-02-17 21:10:53 +0100
  • 439eeecef9 Fix memory tracking performance regression (#2026) gdkchan 2021-02-16 19:16:20 -0300
  • e086db959f Validate CPU virtual addresses on access (#1987) gdkchan 2021-02-16 15:04:19 -0300
  • 6fe2485a90 Hide Cursor On Idle (#1993) pineappleEA 2021-02-15 23:48:21 +0200
  • b1fc14376b prepo: Implement GetSystemSessionId and add perms (#2014) Ac_K 2021-02-11 20:24:54 +0100
  • 163eea2b34 Hotfix for Joy-Con Images (#2011) Ayato (Shahil) 2021-02-11 00:57:39 -0800
  • 5449168361 Enable multithreaded VP9 decoding (#2009) gdkchan 2021-02-10 21:54:42 -0300
  • a7fb8312d4 Update Joy-Con images 2 (#2004) Ayato (Shahil) 2021-02-10 16:34:36 -0800
  • fdeef430bc Improve inline keyboard compatibility (#1959) Caian Benedicto 2021-02-10 21:28:44 -0300
  • 7f417f4a6f Edit the global.json to allow use of dotnet sdk 5.0.XXX (#2008) Xpl0itR 2021-02-10 08:37:19 +0000
  • 0ea08b2db0 Load default config when an invalid config is found (#1008) Xpl0itR 2021-02-09 09:24:37 +0000
  • a198f84692 Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932) Joshi234 2021-02-09 09:41:31 +0100
  • 99996b2c73 Fix inter-process data copy on non-contiguous physical regions (#1988) gdkchan 2021-02-07 20:54:49 -0300
  • 3e8fcf6d11 Optimization | Modify Add (Integer) Instruction to use LEA instead. (#1971) sharmander 2021-02-07 18:49:46 -0500
  • 1b2452e2be Simplify handling of shader vertex A (#1999) gdkchan 2021-02-07 20:42:17 -0300
  • ac3d857be9 Fix Updater Icon On Linux (#1995) edisionnano 2021-02-08 01:27:12 +0200
  • 6b5cba1a1b Disable partial JIT invalidation on unmap (#1991) gdkchan 2021-02-07 20:25:14 -0300
  • 2c533daaa0 Implement ETC2 (RGB) texture format (#2000) gdkchan 2021-02-07 20:23:56 -0300
  • cf12228548 Do not flush multisample textures (#1973) gdkchan 2021-02-01 04:30:16 -0300
  • a01bbc1aaf Use multiple dest operands for shader call instructions (#1975) gdkchan 2021-01-31 21:13:38 -0300
  • 2fe1a55890 Implement geometry shader passthrough (#1961) gdkchan 2021-01-29 00:38:51 -0300
  • 24c8570747 Add PPTC acronym to settings page (#1974) EmulationFanatic 2021-01-28 20:20:02 -0700
  • b838e81c24 Use a descriptor cache for faster pool invalidation. (#1977) riperiperi 2021-01-29 03:19:06 +0000
  • 284be04653 Enable Docked Mode by Default (#1953) ShahilSharma 2021-01-27 18:55:01 -0800
  • 979392d5ff Support multiple destination operands on shader IR and shuffle predicates (#1964) gdkchan 2021-01-27 20:59:47 -0300
  • cfa5974bd3 Lower precision of estimate instruction results to match Arm behavior (#1943) gdkchan 2021-01-27 20:23:00 -0300
  • 077134ae73 Support shader F32 to Bool reinterpretation (#1969) gdkchan 2021-01-27 05:19:30 -0300
  • 8ee95856c1 Fix regression on shader atomic SSBO operations (#1967) gdkchan 2021-01-26 21:26:23 -0300
  • a74181c2df Avoid some redundant GL calls (#1958) gdkchan 2021-01-26 18:44:07 -0300
  • c2392224b2 Fix conditional rendering without queries (#1965) gdkchan 2021-01-26 18:42:12 -0300
  • f4ce16c140 Initial Setup: Reload keys before verifying firmware (#1955) mageven 2021-01-26 23:15:07 +0530
  • b765253554 Fix compute shader code dumping (#1960) gdkchan 2021-01-26 14:27:18 -0300
  • 5a5f19c416 Add support for shader atomic min/max (S32) (#1948) gdkchan 2021-01-26 03:38:33 -0300
  • 82e3996046 Implement PRFM (register variant) as NOP (#1956) mageven 2021-01-26 10:39:27 +0530
  • 12982e10d2 GUI Update: Fix controller input window to fit all images without scrolling (#1962) EmulationFanatic 2021-01-25 22:08:22 -0700
  • b4a8de13cf Prevent Display Sleep on Windows while running a game (#1850) EliEron 2021-01-25 00:02:00 +0100
  • b8e08bc6cc Add VCLZ.* fast path (#1917) FICTURE7 2021-01-25 03:01:25 +0400
  • 77ebedee7f Allow out of bounds storage buffer access by aligning their sizes (#1870) gdkchan 2021-01-24 19:22:19 -0300
  • 8004cfe0bb Update Controller Images (#1951) ShahilSharma 2021-01-24 14:21:49 -0800
  • 7dd73864a8 Github Actions: Workaround windows-latest restore failures (#1957) Mary 2021-01-24 14:29:16 +0100
  • f224543038 Match texture if the physical range is the same (#1934) gdkchan 2021-01-23 09:38:00 -0300
  • 93710ed291 TZ: Fix loop condition in GetTZName (#1950) mageven 2021-01-23 17:59:14 +0530
  • 76c1d46682 Fix inverted read only flag in transfer memory creation (#1945) Caian Benedicto 2021-01-22 23:48:03 -0300
  • eae53fa371 Fix SL/SR typo in keyboard controller mapping (#1938) mageven 2021-01-20 23:29:51 +0530
  • c18df3c819 Fix alignment on CreateTransferMemoryStorage (#1937) gdkchan 2021-01-19 21:48:27 -0300
  • b7b1cd6bd7 CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests. (#1894) LDj3SNuD 2021-01-19 23:12:33 +0100
  • 8dc031ad8e Enable parallel ASTC decoding by default (#1930) gdkchan 2021-01-19 00:19:52 -0300
  • c1010f9bfd Fix out of range exception when a invalid base lod is used (#1931) gdkchan 2021-01-19 00:04:38 -0300
  • 8fe492ccbb Fix some GLXBadDrawable crashes on linux (#1900) Sera 2021-01-19 03:31:59 +0100
  • c3fc68417e Reduce temporary copy/fill buffer size (#1926) gdkchan 2021-01-18 23:31:15 -0300
  • f049c125b7 am: Implement CreateHandleStorage and fixes (#1929) Ac_K 2021-01-19 03:28:35 +0100
  • 877b873383 Emulate a circular zone for keyboard analog sticks (#1906) mageven 2021-01-19 05:26:53 +0530
  • 95bb02f75e Fix Linux Icon (#1927) pineappleEA 2021-01-18 22:33:58 +0200
  • 6d33b44e03 Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) riperiperi 2021-01-17 20:08:06 +0000
  • 17dbc7a45e Support for resources on non-contiguous GPU memory regions (#1905) gdkchan 2021-01-17 15:44:34 -0300
  • b7bbd3fc33 Fix mipmap base level being ignored for sampled textures and images (#1911) gdkchan 2021-01-15 15:14:00 -0300
  • 8131347c0a settings: add Show Confirm Exist toggle (#1856) Bruno Macabeus 2021-01-14 22:30:52 +0000
  • 18b8bf1ea8 Fix shader LOP3 predicate write condition (#1910) gdkchan 2021-01-13 21:07:50 -0300
  • ee0765d4ac android-fence: call callback when fence is invalid (#1881) Bruno Macabeus 2021-01-13 09:53:13 +0000
  • cef890bcc5 Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) gdkchan 2021-01-12 18:52:13 -0300
  • 166eeb8f0b Implement clear buffer (fast path) (#1902) gdkchan 2021-01-12 18:50:54 -0300
  • 4dd8f7f36c Add a simple Pools Limiter. (#1830) LDj3SNuD 2021-01-12 19:04:02 +0100
  • d39309c906 Add support for inline software keyboard (#1868) Caian Benedicto 2021-01-11 15:27:55 -0300
  • 4d571cd7ee ui: disable "Simulate Wake-up" when no game is running (#1863) Bruno Macabeus 2021-01-11 15:03:37 +0000
  • 0d24e580fc Only attempt to import common tickets. (#1886) Steven Smith 2021-01-10 19:47:13 -0800
  • dead51d1ab pctl: Stub IsFreeCommunicationAvailable (#1893) Ac_K 2021-01-10 21:26:59 +0100
  • 08a4718651 Fix compute reserved constant buffer updates (#1892) gdkchan 2021-01-10 17:02:58 -0300
  • edecf74f8c Hotfix for Updater introduced in #1859 Ac_K 2021-01-10 18:20:10 +0100
  • 63e74aa41c Fix remap when handle is 0 (#1882) gdkchan 2021-01-09 20:11:31 -0300
  • d44ef61d86 am: stub PresetLibraryAppletGpuTimeSliceZero (#1876) Ac_K 2021-01-09 03:43:36 +0100
  • 01b8cd1820 Support conditional on BRK and SYNC shader instructions (#1878) gdkchan 2021-01-08 22:55:55 -0300
  • 8cad2c0a7c gui: Refactoring Part 1 (#1859) Ac_K 2021-01-08 09:14:13 +0100
  • ed4261c331 Update README.md to reflect new features/changes in the emulator (#1869) EmulationFanatic 2021-01-07 14:31:46 -0700
  • 94c6d912d0 Update missing sample timestamp in DebugPad (#1873) mageven 2021-01-08 00:13:33 +0530
  • 5bc27044ec gpu: Implement missing texture formats (#1867) Ac_K 2021-01-05 06:02:49 +0100
  • 6dbe0bcbc7 CPU (A64): Add Pmull_V Inst. with Clmul fast path for the "1/2D -> 1Q" variant & Sse fast path and slow path for both the "8/16B -> 8H" and "1/2D -> 1Q" variants; with Test. (#1817) LDj3SNuD 2021-01-04 23:45:54 +0100
  • b2ca429574 Fix exefs mod loading with unpacked games (#1857) Somebody Whoisbored 2021-01-03 04:30:31 -0700
  • 4220b44202 account: Services Refactoring (#1833) Ac_K 2021-01-02 23:34:28 +0100
  • dc5bb3e787 surfaceflinger: Fix fence callback issue (#1839) Ac_K 2021-01-02 23:21:44 +0100
  • e3c45c1b47 services: add "apm:p" (#1854) Bruno Macabeus 2021-01-02 07:11:38 -0800
  • c16b324b4f Remove long <-> ulong casts from Nvservices code (#1848) Bruno Macabeus 2021-01-01 14:03:33 -0800
  • cfefd305f9 Update KAddressArbiter implementation to 11.x kernel (#1851) gdkchan 2021-01-01 14:59:26 -0300
  • c6aa37e17d Enable Profiled Persistent Translation Cache (PPTC) by default (#1844) EmulationFanatic 2021-01-01 07:36:47 -0700
  • 05a55e05e7 amadeus: Update copyright year Mary 2021-01-01 00:10:44 +0100
  • 48774b5854 Distribute with OpenAL Soft on Windows (#1847) Mary 2020-12-30 23:08:09 +0100
  • 0e04f7e6dd Add the ability to add individual files exefs with mod loader (#1766) Somebody Whoisbored 2020-12-29 12:54:32 -0700
  • 5dfc36680b Fix button press issue (#1836) AigleSpartiate 2020-12-26 15:59:41 +0100